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 Post subject: Re: fake bate
Unread postPosted: Thu Jul 30, 2015 5:53 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
The game is not only about survival but also keeping a hold of your humanity.

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 Post subject: Re: fake bate
Unread postPosted: Fri Jul 31, 2015 4:58 pm
  

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Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Does humanity require prioritizing the well-being of burdens with "may become useful after a decade" status over that of useful contributors?

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 Post subject: Re: fake bate
Unread postPosted: Fri Jul 31, 2015 5:32 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
I think that's too broad a question in general without knowing the specifics of a/the situation; although I would do everything possible/'in my power' to make the answer come out yes.

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"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
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 Post subject: Re: fake bate
Unread postPosted: Sun Aug 02, 2015 4:49 pm
  

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Palladin

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Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
I wonder, with the game having been set months/years after the Wave, would we realistically see any babies out in the field? I feel like anyone tried to protect them and stay in zombie areas would've died. If you did manage to evacuate them, you'd have to keep them in secured communities. Anyone who got pregnant in the field would probably have to find one of these communities or else they'd be sitting ducks when the time for birth came, and leading up to that would progressively be able to do less and less as their mobility was hampered.

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 Post subject: Re: fake bate
Unread postPosted: Sun Aug 02, 2015 5:43 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
Yes, true.

_________________
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane


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 Post subject: Re: fake bate
Unread postPosted: Mon Aug 10, 2015 9:31 am
  

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Dungeon Crawler

Joined: Mon Dec 30, 2013 9:19 pm
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Hello...

Tor wrote:
I wonder, with the game having been set months/years after the Wave, would we realistically see any babies out in the field? I feel like anyone tried to protect them and stay in zombie areas would've died. If you did manage to evacuate them, you'd have to keep them in secured communities. Anyone who got pregnant in the field would probably have to find one of these communities or else they'd be sitting ducks when the time for birth came, and leading up to that would progressively be able to do less and less as their mobility was hampered.

I agree with you, for I would think that a lot of women who are pregnant or just experienced their first taste of motherhood would unfortunately pay the ultimate price due to a variety of things, but I would also conceive (No pun intended... :roll:) that a lot of pregnant women and new mothers would be well-protected as long as they are in good hands. You have to remember that five months after the Wave, 20% to 30% of the world's population is still alive and well. And while some would not be among the principled or scrupulous, that comes out of a pre-Wave population of around seven billion, so with a minimum surviving population of around 1.4 billion people there are likely plenty of people who would take these women and their unborn or newborn children in. But anyway, please take care; thanks a bunch, and have a good day.

whassupman03 :mrgreen:

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 Post subject: Re: fake bate
Unread postPosted: Mon Aug 10, 2015 3:53 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
And with proper training, children, would make excellent lures (with or without life sight) to draw zombies away as they are more resistant to spills and accidents, also being more likely to be in the shape to
run for their lives' like children do at times playing. Of course it would be wise to have a small group to cover the lure in case fast movers (if you use those) became involved.

_________________
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane


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 Post subject: Re: fake bate
Unread postPosted: Mon Aug 10, 2015 8:12 pm
  

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Palladin

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What about those giant steel balls you can run around the inside of?
Unless pressed against a wall any hit just rolls it around.


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 Post subject: Re: fake bate
Unread postPosted: Tue Aug 11, 2015 4:36 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
Made of wire mesh maybe.

_________________
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane


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 Post subject: Re: fake bate
Unread postPosted: Wed Aug 19, 2015 5:20 am
  

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Palladin

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Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
We should keep in mind that zombies are about twice as strong as humans and don't really care so much about tearing up their hands by ripping apart wire mesh.

Am reminded of what a pair of Humanichs just did to a chain-link fence in Extant last week.

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 Post subject: Re: fake bate
Unread postPosted: Wed Aug 19, 2015 4:47 pm
  

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Palladin

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flatline wrote:
dargo83 wrote:
if any of anyone used a baby as bait in my game they would be shot to death then there corpse burned to ash the the ashes burned


I question the efficacy of that last step.

--flatline

It's kinda like being a shizno is it really necessary for the excrement to excrement? :)

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 Post subject: Re: fake bate
Unread postPosted: Wed Aug 19, 2015 5:10 pm
  

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Palladin

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Seeing as bright lite fades out auras making it difficult to see a person why not just use a bright light shining into a opaque plastic human shape from the bottom or inside a humanbulb
Hmm Human Explosive Alternate Decoy (HEAD) think like RAID levels
lvl 0 motion
Lvl 1 noise
Lvl 2 light
Lvl 3 humanoid

So a lit humanoid would be a HEAD32 a moving light a HEAD20 one that looks like a human, moves, makes noise and is lit up a HEAD3210

_________________
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper

BEST IDEA EVER!!! -- The Galactus Kid

Holy crapy, you're Zer0 Kay?! --TriaxTech

Zer0 Kay is my hero. --Atramentus

The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)


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 Post subject: Re: fake bate
Unread postPosted: Thu Sep 03, 2015 3:25 pm
  

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Dungeon Crawler

Joined: Mon Dec 30, 2013 9:19 pm
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Hello...

Zer0 Kay wrote:
Seeing as bright lite fades out auras making it difficult to see a person why not just use a bright light shining into a opaque plastic human shape from the bottom or inside a humanbulb
Hmm Human Explosive Alternate Decoy (HEAD) think like RAID levels
lvl 0 motion
Lvl 1 noise
Lvl 2 light
Lvl 3 humanoid

So a lit humanoid would be a HEAD32 a moving light a HEAD20 one that looks like a human, moves, makes noise and is lit up a HEAD3210

I see said the wise man. :-) Of course one thing you have to remember is that zombies tend to be able to tell the difference between the inanimate and the animate. Remember: Zombies can see the life force of an living creature, and if they see, for example, one of your HEAD weapon systems with, say, a mannequin on the inside, they can probably see through the trick after a little observation - and act accordingly. :? Personally I would think that actual life force lies beyond the spectrum of all conventional light, so I would bet that it's not exactly a sort of light that any human or man-made sensor can detect. However, if it says otherwise in Dead Reign canon, I stand corrected. Maybe if one were to add animatronic features to a mannequin-based decoy, it would increase the likelihood of deploying it successfully. That may help a bit, but as with any creature that can detect the life force of a man, zombies may still catch on. But anyway, please take care; thanks a bunch, and have a good night.

whassupman03 :mrgreen:

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 Post subject: Re: fake bate
Unread postPosted: Thu Sep 03, 2015 5:57 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
Tor wrote:
We should keep in mind that zombies are about twice as strong as humans and don't really care so much about tearing up their hands by ripping apart wire mesh.

Am reminded of what a pair of Humanichs just did to a chain-link fence in Extant last week.


Twice as strong yes but if said "human hamster ball" is rolling, once they hook their fingers into the mesh they will be rolling with the ball and probably come of before any tearing can occur.

_________________
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane


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 Post subject: Re: fake bate
Unread postPosted: Thu Sep 03, 2015 9:09 pm
  

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Palladin

Joined: Tue Jul 06, 2004 1:59 pm
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Hey, why not just have some "adult" on a mini bike in one of those steel balls. Make the lattices of the stew ball flat with sharpened edges. Have said minibike with no muffler so it is as noisy as possible, drive around. Heck lets put three inch steel spikes where ever the lattices are riveted /welded together. Drive slow for control or rev it up for some fun zombie destruction chaos.

_________________
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper

BEST IDEA EVER!!! -- The Galactus Kid

Holy crapy, you're Zer0 Kay?! --TriaxTech

Zer0 Kay is my hero. --Atramentus

The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)


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 Post subject: Re: fake bate
Unread postPosted: Thu Sep 03, 2015 9:13 pm
  

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Palladin

Joined: Tue Jul 06, 2004 1:59 pm
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Location: Snoqualmie, WA
whassupman03 wrote:
Hello...

Zer0 Kay wrote:
Seeing as bright lite fades out auras making it difficult to see a person why not just use a bright light shining into a opaque plastic human shape from the bottom or inside a humanbulb
Hmm Human Explosive Alternate Decoy (HEAD) think like RAID levels
lvl 0 motion
Lvl 1 noise
Lvl 2 light
Lvl 3 humanoid

So a lit humanoid would be a HEAD32 a moving light a HEAD20 one that looks like a human, moves, makes noise and is lit up a HEAD3210

I see said the wise man. :-) Of course one thing you have to remember is that zombies tend to be able to tell the difference between the inanimate and the animate. Remember: Zombies can see the life force of an living creature, and if they see, for example, one of your HEAD weapon systems with, say, a mannequin on the inside, they can probably see through the trick after a little observation - and act accordingly. :? Personally I would think that actual life force lies beyond the spectrum of all conventional light, so I would bet that it's not exactly a sort of light that any human or man-made sensor can detect. However, if it says otherwise in Dead Reign canon, I stand corrected. Maybe if one were to add animatronic features to a mannequin-based decoy, it would increase the likelihood of deploying it successfully. That may help a bit, but as with any creature that can detect the life force of a man, zombies may still catch on. But anyway, please take care; thanks a bunch, and have a good night.

whassupman03 :mrgreen:


Decoys aren't supposed to be 100%. If daylight can "blind" them to some degree from seeing the light AND if a BRIGHT light is capable of doing the same thing, then bright lights should also appear, at least at range to be PPE glow to the zombies.

_________________
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper

BEST IDEA EVER!!! -- The Galactus Kid

Holy crapy, you're Zer0 Kay?! --TriaxTech

Zer0 Kay is my hero. --Atramentus

The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)


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 Post subject: Re: fake bate
Unread postPosted: Thu Sep 03, 2015 9:36 pm
  

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Dungeon Crawler

Joined: Fri Jan 09, 2009 6:52 am
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Zer0 Kay wrote:
Hey, why not just have some "adult" on a mini bike in one of those steel balls. Make the lattices of the stew ball flat with sharpened edges. Have said minibike with no muffler so it is as noisy as possible, drive around. Heck lets put three inch steel spikes where ever the lattices are riveted /welded together. Drive slow for control or rev it up for some fun zombie destruction chaos.


i say zombie kill of the week


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 Post subject: Re: fake bate
Unread postPosted: Fri Sep 04, 2015 12:13 pm
  

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Palladin

Joined: Tue Jul 06, 2004 1:59 pm
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Location: Snoqualmie, WA
dargo83 wrote:
Zer0 Kay wrote:
Hey, why not just have some "adult" on a mini bike in one of those steel balls. Make the lattices of the stew ball flat with sharpened edges. Have said minibike with no muffler so it is as noisy as possible, drive around. Heck lets put three inch steel spikes where ever the lattices are riveted /welded together. Drive slow for control or rev it up for some fun zombie destruction chaos.


i say zombie kill of the week


And a double meaning for cage of doom

_________________
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper

BEST IDEA EVER!!! -- The Galactus Kid

Holy crapy, you're Zer0 Kay?! --TriaxTech

Zer0 Kay is my hero. --Atramentus

The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)


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 Post subject: Re: fake bate
Unread postPosted: Tue Sep 08, 2015 3:18 am
  

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Palladin

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Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
SittingBull wrote:
if said "human hamster ball" is rolling, once they hook their fingers into the mesh they will be rolling with the ball and probably come of before any tearing can occur.


Why would they come off? I'd let go because being crushed by a ball is painful. What would cause the zombie to let go?

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 Post subject: Re: fake bate
Unread postPosted: Tue Sep 08, 2015 4:30 am
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
Inertia, violent movement, and lack of dexterity/coordination/mental awareness to hang on completely. This idea might work better with a hefty ATV inside as too many bodies, managing to get stuck on entangled with, could or would slow the spheres movement or even possibly stop it.

_________________
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane


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 Post subject: Re: fake bate
Unread postPosted: Tue Sep 08, 2015 1:31 pm
  

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Palladin

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Location: Snoqualmie, WA
SittingBull wrote:
Inertia, violent movement, and lack of dexterity/coordination/mental awareness to hang on completely. This idea might work better with a hefty ATV inside as too many bodies, managing to get stuck on entangled with, could or would slow the spheres movement or even possibly stop it.


That's good and if it is a atv with roll bars large casters could be put on it so the atv has 8 points of contact on the cage, add a five point harness and a rider (also buckled in) with a gun and that should be fun.

_________________
:thwak: you some might think you're a :clown: but you're cool in book :ok: :thwak:--Mecha-Viper

BEST IDEA EVER!!! -- The Galactus Kid

Holy crapy, you're Zer0 Kay?! --TriaxTech

Zer0 Kay is my hero. --Atramentus

The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)


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 Post subject: Re: fake bate
Unread postPosted: Tue Sep 08, 2015 1:43 pm
  

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Palladin

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SittingBull wrote:
Made of wire mesh maybe.


American Gladiators used steel, but that was a tv show.


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 Post subject: Re: fake bate
Unread postPosted: Tue Sep 08, 2015 4:56 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
say652 wrote:
SittingBull wrote:
Made of wire mesh maybe.


American Gladiators used steel, but that was a tv show.


That's exactly what I was thinking of.

_________________
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane


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 Post subject: Re: fake bate
Unread postPosted: Sun Sep 13, 2015 4:25 pm
  

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Palladin

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Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
SittingBull wrote:
Inertia, violent movement

Versus something twice as strong as a human who may not have out 'let go when something is painful 'reflex. Plus how much damage do they take from something heavy falling on them anyway?

SittingBull wrote:
lack of dexterity/coordination/mental awareness to hang on completely.

I don't think you would need that, just grip as hard as possible to the cage and go limp. Vice-grip with finger flexors is all you'd need. Other stuff like roll with impact (which some zombies can do) would only be about reducing the damage.

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 Post subject: Re: fake bate
Unread postPosted: Sun Sep 13, 2015 9:42 pm
  

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Champion

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Comment: "Its not the destination that matters, its the journey along the way."
Maybe Dead-reign zombies but not all zombies (since a lot of people don't run dead-reign zombies) would be able to roll with impact.

_________________
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane


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 Post subject: Re: fake bate
Unread postPosted: Mon Sep 14, 2015 11:55 pm
  

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Palladin

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Comment: If you have something to say, back it up with thoughts and reasons. Simply posting to agree or disagree tends to be a waste.
Right, but this is the DR forum so if you're discussing zombies, one assumes by default this is the type you mean unless you specify another type.

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 Post subject: Re: fake bate
Unread postPosted: Tue Sep 15, 2015 12:04 am
  

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Knight

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I know longer understand what you folks are talking about.

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 Post subject: Re: fake bate
Unread postPosted: Mon Jun 20, 2016 10:56 am
  

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Megaversal® Ambassador

Joined: Sat Dec 16, 2006 1:11 pm
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Somehow Record a Zombies Moan.. Put it on a side of town far from where you want to go.. Get a battery powered radio and blast the Recorded Moan so all the zombies think "Food that way.." And there you go Zombie bait..


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 Post subject: Re: fake bate
Unread postPosted: Mon Mar 20, 2017 5:42 pm
  

Megaversal® Ambassador

Joined: Fri Apr 26, 2013 12:21 am
Posts: 85
Location: Winnipeg, MB
whassupman03 wrote:
Hello...

Zer0 Kay wrote:
Seeing as bright lite fades out auras making it difficult to see a person why not just use a bright light shining into a opaque plastic human shape from the bottom or inside a humanbulb
Hmm Human Explosive Alternate Decoy (HEAD) think like RAID levels
lvl 0 motion
Lvl 1 noise
Lvl 2 light
Lvl 3 humanoid

So a lit humanoid would be a HEAD32 a moving light a HEAD20 one that looks like a human, moves, makes noise and is lit up a HEAD3210

I see said the wise man. :-) Of course one thing you have to remember is that zombies tend to be able to tell the difference between the inanimate and the animate. Remember: Zombies can see the life force of an living creature, and if they see, for example, one of your HEAD weapon systems with, say, a mannequin on the inside, they can probably see through the trick after a little observation - and act accordingly. :? Personally I would think that actual life force lies beyond the spectrum of all conventional light, so I would bet that it's not exactly a sort of light that any human or man-made sensor can detect. However, if it says otherwise in Dead Reign canon, I stand corrected. Maybe if one were to add animatronic features to a mannequin-based decoy, it would increase the likelihood of deploying it successfully. That may help a bit, but as with any creature that can detect the life force of a man, zombies may still catch on. But anyway, please take care; thanks a bunch, and have a good night.

whassupman03 :mrgreen:


Yes they can tell the difference between inanimate and animate but i would say they would be attracted by the light in a dark setting or at night. After all wouldn't that mean food if a light is on?


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 Post subject: Re: fake bate
Unread postPosted: Mon Mar 20, 2017 5:52 pm
  

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Joined: Fri Apr 26, 2013 12:21 am
Posts: 85
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Wire mesh i would think has to big of holes to be of any good use. My idea would be to also use perforated steel. Same thing as mesh but much smaller holes so nothing would be able to put fingers through.


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 Post subject: Re: fake bate
Unread postPosted: Mon Mar 20, 2017 5:59 pm
  

Megaversal® Ambassador

Joined: Fri Apr 26, 2013 12:21 am
Posts: 85
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Tirisilex wrote:
Somehow Record a Zombies Moan.. Put it on a side of town far from where you want to go.. Get a battery powered radio and blast the Recorded Moan so all the zombies think "Food that way.." And there you go Zombie bait..


It needn't be the recording of a moan. They would be just as attracted to some new age psychedelic noise or some classic head banging heavy metal music. Any sound means food is within walking distance.


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 Post subject: Re: fake bate
Unread postPosted: Mon Mar 20, 2017 9:35 pm
  

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Monk

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Comment: 24 was the start... We are Legion.
Why not just get a boom box and crank it up, with people talking on tape or something. Zombies investigate noise and human voices and what have you. Put it inside or under a car, or any other simi safe location, hell put it in a tree.

Then you don't have to use people...

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 Post subject: Re: fake bate
Unread postPosted: Mon Mar 20, 2017 11:29 pm
  

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Champion

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Zombies may.investigate noise but wouldnt they lose interest if they got to source and saw no PPE around?


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 Post subject: Re: fake bate
Unread postPosted: Wed Mar 29, 2017 2:40 pm
  

Dungeon Crawler

Joined: Fri Aug 21, 2015 4:31 pm
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Easiest distraction would be one of those remote control drones that has a camera attached to it so you can see where you're going if you break line of sight. Fly around where the zombies can see it, then go away from your location. Zombies are dumb, they should follow it. Just be sure to land it on top of a building or something, in a place where you can recover it if you want your drone back.

Those should actually be pretty commonly available in electronics stores though. When the world ended I doubt people swarmed every Best Buy to grab TVs and stuff.


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 Post subject: Re: fake bate
Unread postPosted: Sun Apr 16, 2017 11:33 pm
  

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Monk

Joined: Wed Oct 18, 2006 3:11 am
Posts: 15740
Location: Northern Gun
Comment: 24 was the start... We are Legion.
There's an entire character class built around drones now in one of the published books.

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 Post subject: Re: fake bate
Unread postPosted: Mon Apr 24, 2017 3:23 pm
  

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D-Bee

Joined: Mon Feb 20, 2012 12:08 pm
Posts: 6
Pepsi Jedi wrote:
Why not just get a boom box and crank it up, with people talking on tape or something. Zombies investigate noise and human voices and what have you. Put it inside or under a car, or any other simi safe location, hell put it in a tree.

Then you don't have to use people...



I like it. Just put it on the edge of a broken bridge or platform that is up high. Hide somewhere and watch them crowd around and fall off :)

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 Post subject: Re: fake bate
Unread postPosted: Thu May 11, 2017 4:45 am
  

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Champion

Joined: Sun Dec 27, 2015 1:13 pm
Posts: 2869
SittingBull wrote:
The game is not only about survival but also keeping a hold of your humanity.

How much damage could you inflict on a zombie by getting ahold of humans, lifting them overhead, and throwing them at the zombie?

Could you target the head?

Could the zombie parry, dodge or roll with impact? Or would they just simultaneously attack your thrown object?


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 Post subject: Re: fake bate
Unread postPosted: Sat May 20, 2017 3:51 pm
  

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Champion

Joined: Tue Oct 08, 2002 1:01 am
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Location: Salt Lake City Utah
taalismn wrote:
Rappanui wrote:
I still prefer the dead baby stapled to the chicken route.


Pray that you don't get zombie animals; I remember one zombie novel where the reanimating agency jumped species...after sea life was affected, when it was discovered that it had finally jumped to birds, the last remaining humans realized they were well and truly ####ed.


Brian Keene's Rising series?

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 Post subject: Re: fake bate
Unread postPosted: Wed May 31, 2017 10:41 pm
  

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Monk

Joined: Wed Oct 18, 2006 3:11 am
Posts: 15740
Location: Northern Gun
Comment: 24 was the start... We are Legion.
hbrika wrote:
Pepsi Jedi wrote:
Why not just get a boom box and crank it up, with people talking on tape or something. Zombies investigate noise and human voices and what have you. Put it inside or under a car, or any other simi safe location, hell put it in a tree.

Then you don't have to use people...



I like it. Just put it on the edge of a broken bridge or platform that is up high. Hide somewhere and watch them crowd around and fall off :)


Yeah or an overpass. Break one of the walls. Put the boom box out on a metal bar or something you fit into a hole in the concrete. Zombies walk up over to the hole, hearing the voices they reach for the boombox (10 feet out) Falll CRUNCH.

Wouldn't kill all the zombies in the world but could put a pretty serious dent on ones around the overpass.

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