use of gravity manipulation

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Prince Cherico
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Re: use of gravity manipulation

Unread post by Prince Cherico »

Make guns weigh 50s as much as normal

lets say a gun weights 2 pounds now it weighs 100 pounds thats
going to throw off some ones aim
Svartalf- if Cherico were a character created in a point game system, he'd have all his scores in geeky skills and his youtube and weird net stuff schticks all paid through a a Terminal Bad Luck (with more nasty GM intervention) disadvantage, and probably an Uncouth (can not have social skills) disad as well...
In an RPG with deadly situations that character would have had to be replaced a dozen times over[
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Borast
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Re: use of gravity manipulation

Unread post by Borast »

Lord Cherico wrote:Make guns weigh 50s as much as normal

lets say a gun weights 2 pounds now it weighs 100 pounds thats
going to throw off some ones aim

Not to mention break trigger fingers... :eek:
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