Given: a 10th level villian with the Powers of Tentacles, Body Weapons, and a Supernatural PS of 42 (this is not all she has, just what is relevant for this)
Alrighty, let's take a look at the powers individually
Tentacles:
1 pair per level
1 extra attack per pair
Can be combined so that multiple tentacles strike simultaneously; roll to strike per pair, damage is cumulative with the number of successful strikes
PS of tentacles is half that of the character's
Body Weapons
Can be used on one's own extremities, without a limiting number of such extremities.
Can form blades that do up to 3D6+PS and damage bonuses per strike
Supernatural PS of 42, halved for tentacles = 21 = 3D6+6 on a normal punch
So, given all of the above, what kind of damages are we looking at here, and how often can they be dished out?
It would seem that getting to 6D6+6 per tentacle would have a strong base of support: 3D6 (Blade) + 3D6 (SNPS Punch damage) + 6 (PS Damage Bonus)
Now, say the character has 6 attacks normally - popping out all her tentacles, she has a whopping 16
let's say she rakes at a hero with half her bladed tentacles
it seems that this would cost 1 action, require 5 rolls to strike (1 per pair), and for each successful roll, dish out 12D6+12, for a possible 6D6x10+60
Afterwords, assuming this was her first and only attack used this round, she could do that 15 more times. Also of note is that this is only half her tentacles - this can be easily doubled if she chose to do so
Am I doing this right?
Tentacles+SNPS+Body Weapons: I'm rolling how many dice?
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Tentacles+SNPS+Body Weapons: I'm rolling how many dice?
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Re: Tentacles+SNPS+Body Weapons: I'm rolling how many dice?
For the most part that is correct, though the damage might be lower per pair as I think SNPS is only supposed to stack with hand held weapons, which the Body Weapon ability may not qualify as (GM's call, a case could be made either way).
You might also want to consider looking for ways to reduce the dice rolled by simplifying the rolls. So instead of 12d6+12 it becomes 1d6x10+12 OR 2d4x10 or 1d8x10, yes you lose damage output this way but it is an approach Palladium is known to do at times. You could also simplify the dice rolled in other ways (each 2d6 = 1d12, though not sure how common D12s are for your group). Of course you could just write a quick dice roller program to handle the huge number of dice to roll.
What is really scary about that is ways to apply the PS. Per the write up, each tentacle has an individual PS so you could lift many times more than you think they could (Tentacle PS x # of Tentacles for lift/carry purposes, though it won't be as good as a straight PS at that value).
You might also want to consider looking for ways to reduce the dice rolled by simplifying the rolls. So instead of 12d6+12 it becomes 1d6x10+12 OR 2d4x10 or 1d8x10, yes you lose damage output this way but it is an approach Palladium is known to do at times. You could also simplify the dice rolled in other ways (each 2d6 = 1d12, though not sure how common D12s are for your group). Of course you could just write a quick dice roller program to handle the huge number of dice to roll.
What is really scary about that is ways to apply the PS. Per the write up, each tentacle has an individual PS so you could lift many times more than you think they could (Tentacle PS x # of Tentacles for lift/carry purposes, though it won't be as good as a straight PS at that value).
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Re: Tentacles+SNPS+Body Weapons: I'm rolling how many dice?
It is a GM call as to whether you can change tentacles to body weapons and still have bonuses from the tentacles. I personally would allow it.
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