Immortal Demon Lord Magic Abilities?

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Baron mugwort
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Immortal Demon Lord Magic Abilities?

Unread post by Baron mugwort »

Okay so Samuel Titan is ready and rolled and I must say he is looking quite fly! A real gentleman of the megaverse.

For his super ability set he got magic and spells.

Excellent, he picked his spells and was very happy.

But there is no info with regards to whether or not he can sense ley lines, spell strength, sense magic, learning new spells etc.

What do you guys do? Do you treat the characters like a Mystic? Or are the spells just natural abilities and spells strength never increases? If the abilities are natural does this mean the character has no real understanding of magic?

Are there any NPC's that fit this mould so I can use them as an example?

If these questions have already been asked I apologise. If they have already been answered, I apologise and will be very pleased :D
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Nekira Sudacne
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Re: Immortal Demon Lord Magic Abilities?

Unread post by Nekira Sudacne »

Baron mugwort wrote:Okay so Samuel Titan is ready and rolled and I must say he is looking quite fly! A real gentleman of the megaverse.

For his super ability set he got magic and spells.

Excellent, he picked his spells and was very happy.

But there is no info with regards to whether or not he can sense ley lines, spell strength, sense magic, learning new spells etc.



What do you guys do? Do you treat the characters like a Mystic? Or are the spells just natural abilities and spells strength never increases? If the abilities are natural does this mean the character has no real understanding of magic?

Are there any NPC's that fit this mould so I can use them as an example?

If these questions have already been asked I apologise. If they have already been answered, I apologise and will be very pleased :D


They have been asked, sadly the answer is still "GM's call". Wizard supreme sounds like a true caster and not a mystic, so I would say they learn spells and progress like a generic Wizard or Sorcerrer class from another game, but that's just my call. the truth is the immortals section is just very poorly edited so there is no canon answer to your question
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Baron mugwort
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Re: Immortal Demon Lord Magic Abilities?

Unread post by Baron mugwort »

Balls!

I demand an answer lol. Oh well, I will just have to parley for Mystic! I agree that Wizard supreme seems more like the real caster.
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eliakon
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Re: Immortal Demon Lord Magic Abilities?

Unread post by eliakon »

Yes

Basically it is what ever works for the GM and player based on the needs of the individual game and story.
As Nekira said, is rather vaguely done (by Palladium standards). Oh well. I like it because its generic enough to be adapted easily to fit what ever narrative needs I have.
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Daniel Stoker
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Re: Immortal Demon Lord Magic Abilities?

Unread post by Daniel Stoker »

Yeah, they really really needed to come back and make the magic using classes in the Immortal section a little clearer as to what else they can do/get as they level.


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drewkitty ~..~
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Re: Immortal Demon Lord Magic Abilities?

Unread post by drewkitty ~..~ »

With the HU immortals magic powers selections I use the mystic study power cat magic sensing abilities.

The reason being, is, that, overall, the HU power cat's are generalized frameworks that only give a core of what char can be, needing some additions or modifications to make them complete. Some are more and some are less complete in their abilities to make a complete character.
The Immortals power cat is one where it is very incomplete. The next worst would be the Aliens PC.
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Daniel Stoker
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Re: Immortal Demon Lord Magic Abilities?

Unread post by Daniel Stoker »

What Drew said, 110%. :ok:


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