New character Trooper J

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say652
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New character Trooper J

Unread post by say652 »

Lieutenant colonel Trooper J.
Anarchist:-,Alignment.
Likes being a better hero than all others, does it out of spite and contempt.

"Praise god and pass the ammunition"

J leaned easily against the shattered wall, explosions and gunfire in the distance. Running and Aiming his rifle j zipped into motion, the Kreeghor stood straight and turned as the blast came in a solid pulse landing in his neck.

Mutant: level:12.
Trade school.
Physical program.
Military program.
H2H:Commando.
Prowl.
Boxing.
Gymnastics.
Wrestling.
Literacy: American.
Math basic.
Pilot Jet Pack.
Navigation.
Wp: Axe.
Demolitions Disposal.
Trap, Mine Detection.
Find Contraband & Illegal weapons.
Camouflage.
American.
Pilot Automobile.
Pilot Flight assualt Systems.
Radio basic.
Wp Spear.
Wp Auto Rifle.
Wp Energy Rifle.
Wp knife.
Wp submachine gun.
Level:12
Lore Demons& Monsters.
Weapon Systems.
Level:9
Paramedic.
Sniper.
Level:6
Pilot Hovercraft.
Pilot Tanks&APC's.
Level:3.
Swimming.
Climbing.
Level:1
+2 at levels 3;6;9;12;15.


3:Minor Powers.
Extraordinary Physical Prowess.
Extraordinary Speed.
Radar.

Psionics.
Bio regeneration.
Psy Diagnosis.
Psy Surgery.
Exorcism.
Tk punch.
Tk leap.
Summon inner strength.
Mindblock.
Telepathy.
See the invisible.
Telekinesis.
Tk lift.
Electrokinesis double range,Duration and Damage.
Zapper powers.
1)
2)
3)
4)
All healing psionics double range Duration Effect.

Bionics in no way hamper psionics.
Bionic Right Arm and Hand.
Mekanikal Cutter Weapon System.
Silver plated Hydraulic Hammer Hand.
Panorama Cluster lens. Phobia:Sticky stuff, Neatfreak, fear of churches, Superman Syndrome.
Eruptor Psionic implant Zapper powers#1-4 half range and duration. Hears psychosemetic machine noises -1:IQ.
Psi Booster Psionic Implant. Hears inner voices; Friendly and Compassionate.

Traits:Stocky, Unusually Large, Double Jointed, Ambidextrous.
Appearance: 7'3" height 450lbs weight grey Hair short military cut, with one grey eye. tan, scars, robot eye and arm&hand, covered in tattoos, stop at t-shirt and Neckline.


And as munchkin as this character is, it is rules legal. He's actually not that over powered.
Last edited by say652 on Sat Aug 08, 2015 8:25 am, edited 5 times in total.
User avatar
say652
Palladin
Posts: 6609
Joined: Wed Jun 20, 2012 11:32 am
Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: New character Trooper J

Unread post by say652 »

say652 wrote:Trooper J Lt Colonel.
Anarchist:-,Alignment.
Likes being a better hero than all others, does it out of spite and contempt.

"Praise god and pass the ammunition"

J leaned easily against the shattered wall, explosions and gunfire in the distance. Running and Aiming his rifle j zipped into motion, the Kreeghor stood straight and turned as the blast came in a solid pulse landing in his neck.

Mutant: level:12.
Trade school.
Physical program.
Military program.
4 Selections H2H:Commando.
6 secondary skills.
+2 at levels 3;6;9;12;15.
Sharpshooter:Energy Rifle.
From Psyscape has Third Eye Bonuses.
Psyscape Psi Battalion bonuses.

3:Minor Powers.
Extraordinary Physical Prowess.
Extraordinary Speed.
Radar.

4:Minor Psionics.
Bio regeneration.
Psy Diagnosis.
Psy Surgery.
Exorcism.
Tk punch.
Tk leap.
Summon inner strength.
Mind Block.
Electrokinesis double range, Duration, Effect and Damage.

Bionics in no way hamper psionics.
Bionic Right Arm and Hand.
Mekanikal Cutter Weapon System.
Silver plated Hydraulic Hammer Hand.
Panorama Cluster lens. Phobia:Sticky stuff, Neatfreak, fear of churches, Superman Syndrome.
Eruptor Psionic implant Zapper powers#1-4 half range and duration. Hears psychosemetic machine noises -1:IQ.
Psi Booster Psionic Implant. Hears inner voices; Friendly and Compassionate.

Traits:Stocky, Unusually Large, Double Jointed, Ambidextrous.

6 Magic Tattoos.+36 ppe +36 sdc.
Simple weapon: Throwing Axe.
Dragon Slayer Spear.
Winged Axe.
Invulnerable.
Death touch.
Resurrection.

Ultra Tech Body Armor. Robotic Ar:15 130:sdc.
Force Field.
Out of Phase Field.
Contragravity Flight System.
Left arm F.I.W.S.
Camouflage system.
4:Techno Wizard Systems.
Mystic Portal.
Impervious to Energy.
Telemechanic Gizmo.
Bio Manipulation Gizmo.


Now what other add ons are available from any palladium book?
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say652
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Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: New character Trooper J

Unread post by say652 »

And is Megahero available as a dual class option? I realized after checking the "rules" he woulf technically be a level:0 Megahero until he reached level:13 as Megahero to reach level:1.
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say652
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Re: New character Trooper J

Unread post by say652 »

Are you able to pick magic power category?
I really am leaning toward Mystic Study. Is that even possible??
By stopping one class and starting another are you a Megahero?
Do I get the Mega Bonuses?
Are Hardware and Special Training open power categories??

Any advice is good advice.
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Glistam
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Re: New character Trooper J

Unread post by Glistam »

I'm not even sure where to start....

1. How does he have three minor powers and all those psionic powers?
2. Why are those psionics double strength/duration?
3. "Zapper powers"?
4. How does "Bionics in no way hamper psionics" work for him specially?
5. He has those tattoos, but how does he have the P.P.E. to use them?
6. What version of the rules makes this "rules legal"?

The first "add on" that comes to mind is the genetic enhancements available in the Aliens Unlimited: Galaxy Guide.
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
User avatar
say652
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Posts: 6609
Joined: Wed Jun 20, 2012 11:32 am
Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: New character Trooper J

Unread post by say652 »

say652 wrote:Lieutenant colonel Trooper J.
Anarchist:-,Alignment.
Likes being a better hero than all others, does it out of spite and contempt.

"Praise god and pass the ammunition"

J leaned easily against the shattered wall, explosions and gunfire in the distance. Running and Aiming his rifle j zipped into motion, the Kreeghor stood straight and turned as the blast came in a solid pulse landing in his neck.

Mutant: level:12.
Trade school.
Physical program.
Military program.
H2H:Commando.
Prowl.
Boxing.
Gymnastics.
Wrestling.
Literacy: American.
Math basic.
Pilot Jet Pack.
Navigation.
Wp: Axe.
Demolitions Disposal.
Trap, Mine Detection.
Find Contraband & Illegal weapons.
Camouflage.
American.
Pilot Automobile.
Pilot Flight assualt Systems.
Radio basic.
Wp Spear.
Wp Auto Rifle.
Wp Energy Rifle.
Wp knife.
Wp submachine gun.
Level:12
Lore Demons& Monsters.
Weapon Systems.
Level:9
Paramedic.
Sniper.
Level:6
Pilot Hovercraft.
Pilot Tanks&APC's.
Level:3.
Swimming.
Climbing.
Level:1
+2 at levels 3;6;9;12;15.


3:Minor Powers.
Extraordinary Physical Prowess.
Extraordinary Speed.
Radar.

Psionics.
Bio regeneration.
Psy Diagnosis.
Psy Surgery.
Exorcism.
Tk punch.
Tk leap.
Summon inner strength.
Mindblock.
Telepathy.
See the invisible.
Telekinesis.
Tk lift.
Electrokinesis double range,Duration and Damage.
Zapper powers.
1)
2)
3)
4)
All healing psionics double range Duration Effect.

Bionics in no way hamper psionics.
Bionic Right Arm and Hand.
Mekanikal Cutter Weapon System.
Silver plated Hydraulic Hammer Hand.
Panorama Cluster lens. Phobia:Sticky stuff, Neatfreak, fear of churches, Superman Syndrome.
Eruptor Psionic implant Zapper powers#1-4 half range and duration. Hears psychosemetic machine noises -1:IQ.
Psi Booster Psionic Implant. Hears inner voices; Friendly and Compassionate.

Traits:Stocky, Unusually Large, Double Jointed, Ambidextrous.
Appearance: 7'3" height 450lbs weight grey Hair short military cut, with one grey eye. tan, scars, robot eye and arm&hand, covered in tattoos, stop at t-shirt and Neckline.


And as munchkin as this character is, it is rules legal. He's actually not that over powered.

3 minor powers 4 minor psionics from Mutant power category.
Additional psionics from psionic implants.
Psyscape third eye bonuses.

One Bionic limb and three Bionic implants, max the rules allow to not affect power category.

Stopped the tattoos, that double ppe clause made them unviable.
User avatar
say652
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Posts: 6609
Joined: Wed Jun 20, 2012 11:32 am
Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: New character Trooper J

Unread post by say652 »

Now back to the dualclass hero option?

Can this character switch to a magic power category?
Do I get the Mega hero bonuses?
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Glistam
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Posts: 3631
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Contact:

Re: New character Trooper J

Unread post by Glistam »

If you're trying to stay book legal, then no. If you don't care about staying book legal, then why even ask?
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
User avatar
say652
Palladin
Posts: 6609
Joined: Wed Jun 20, 2012 11:32 am
Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: New character Trooper J

Unread post by say652 »

So book legal, a dual class is not an option.

Ok.
User avatar
say652
Palladin
Posts: 6609
Joined: Wed Jun 20, 2012 11:32 am
Comment: Avid Cyborg and Braka Braka enthusiast.
Location: 'Murica

Re: New character Trooper J

Unread post by say652 »

Ok, I'm leaning towards D-Shifter.
Now out of fairness what experience point table do I use, am I now a Megahero? Do I get the bonuses?
How do I gain experience levels in my new occ?
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