Incriptus Original Team: Evergreen Guardians
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- Incriptus
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Shoot the tubes, Dogmeat! - Location: Washington State
Incriptus Original Team: Evergreen Guardians
The Evergreen Guardians are a super group native to the Pacific Northwest, headquartered in Seattle Washington. While they do fight crime and the occasional super villain they believe it is their job to fight social and environmental injustice as well. The face of the team is Lady Green, however in combat and crime fighting situation command goes to Mechanaut. With the exception of Mechanaut the team is either young or inexperienced and has never really been tested in life or death situations.
Lady Green: No secret identity and no known history, she lives in her own private wilderness reserved. Known powers are plant control and a plant-like body. She is actively engaged in environmental protections and sometimes seems put off by crimefighting. She as a very motherly and nurturing voice and likes talking to the public making her the face of the team. .
Mechanaut: His civilian ID of Tom Wrightfield is well known, as is the fact that he is a veteran of the Korean War. He’s retired and has no known relatives. When not combating super crime he’s in his submarine. In the battlefield (as he calls it) he wears a suit of robot armor, which is speculated to be life support for his aging body.
Kid Miracle: A young man, approximately 18 years old, claims to be the illegitimate son of Miraculous. Miraculous a paragon of virtue denies any such relation, although their powers do seem oddly similar. When asked who the mother is, Kid Miracle claims Imfeminate Conception (he further claims that means there is no mother). It is widely believed that Kid Miracle has a secret civilian identity. With Flight, Super Strength, and Invulnerability he’s rarely met a challenge.
Caffiend: Pronounced Caf-Fiend, her code name is an amalgam of Caffeine and Fiend. A young and very attractive woman she is very energetic and often says things before thinking. She recently accidentally reveled her name is Katherine. She is the speedster of the group and is in a relationship with Kid Miracle.
Gaze: He appears to be a fit man in his 30’s. He too sees himself as more of a culture crusader than a crime fighter. He believes strongly in social equity. His power is the ability to see through other people’s eyes, literally. The power is extremely potent as he can project his eye beams through anyone he’s currently looking through. He is openly homosexual and admits that’s why he choose his code name. While he has been accused of being “in the closet” by hiding behind a mask, he insists the maintained of a secret identity to protect those close to him.
Lady Green: No secret identity and no known history, she lives in her own private wilderness reserved. Known powers are plant control and a plant-like body. She is actively engaged in environmental protections and sometimes seems put off by crimefighting. She as a very motherly and nurturing voice and likes talking to the public making her the face of the team. .
Mechanaut: His civilian ID of Tom Wrightfield is well known, as is the fact that he is a veteran of the Korean War. He’s retired and has no known relatives. When not combating super crime he’s in his submarine. In the battlefield (as he calls it) he wears a suit of robot armor, which is speculated to be life support for his aging body.
Kid Miracle: A young man, approximately 18 years old, claims to be the illegitimate son of Miraculous. Miraculous a paragon of virtue denies any such relation, although their powers do seem oddly similar. When asked who the mother is, Kid Miracle claims Imfeminate Conception (he further claims that means there is no mother). It is widely believed that Kid Miracle has a secret civilian identity. With Flight, Super Strength, and Invulnerability he’s rarely met a challenge.
Caffiend: Pronounced Caf-Fiend, her code name is an amalgam of Caffeine and Fiend. A young and very attractive woman she is very energetic and often says things before thinking. She recently accidentally reveled her name is Katherine. She is the speedster of the group and is in a relationship with Kid Miracle.
Gaze: He appears to be a fit man in his 30’s. He too sees himself as more of a culture crusader than a crime fighter. He believes strongly in social equity. His power is the ability to see through other people’s eyes, literally. The power is extremely potent as he can project his eye beams through anyone he’s currently looking through. He is openly homosexual and admits that’s why he choose his code name. While he has been accused of being “in the closet” by hiding behind a mask, he insists the maintained of a secret identity to protect those close to him.
- Incriptus
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Shoot the tubes, Dogmeat! - Location: Washington State
Re: Incriptus Original Team: Evergreen Guardians
Name: Lady Green
Level: 3
Class: Mutant
Hit Points: 35
SDC: 60 (160 APS Vines)
IQ: 13
ME: 15
MA: 20
PS: 13 (20 APS Vines)
PP: 11
PE: 20
PB: 15
SPD: 14
Skills: Equivalent to on the job training
Survival/Wilderness Program
Wilderness Survival
Identify Plants and Fruits
Preserve Food
Land Navigation
Track Animals
Science
Computer Operation
Advanced Math
Chemistry
Botany
Biology
Chemistry Analytical
Unusual Characteristics
Odd Skin Color: Light Green with brown highlights
Powers:
Plant Control
APS Vines
Notes: Despite Lady Green’s assertions otherwise she was not born and raised in the wilderness. She was born in South America and was an “EcoTerrorist” in her youth. She is wanted in several countries including Argentina and Brazil. However this was before her transformation, and she wouldn’t be recognized in her current form.
Level: 3
Class: Mutant
Hit Points: 35
SDC: 60 (160 APS Vines)
IQ: 13
ME: 15
MA: 20
PS: 13 (20 APS Vines)
PP: 11
PE: 20
PB: 15
SPD: 14
Skills: Equivalent to on the job training
Survival/Wilderness Program
Wilderness Survival
Identify Plants and Fruits
Preserve Food
Land Navigation
Track Animals
Science
Computer Operation
Advanced Math
Chemistry
Botany
Biology
Chemistry Analytical
Unusual Characteristics
Odd Skin Color: Light Green with brown highlights
Powers:
Plant Control
APS Vines
Notes: Despite Lady Green’s assertions otherwise she was not born and raised in the wilderness. She was born in South America and was an “EcoTerrorist” in her youth. She is wanted in several countries including Argentina and Brazil. However this was before her transformation, and she wouldn’t be recognized in her current form.
- Incriptus
- Hero
- Posts: 1255
- Joined: Mon Dec 23, 2002 2:01 am
- Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat! - Location: Washington State
Re: Incriptus Original Team: Evergreen Guardians
Name: Mechanaut
Level: 10
Class: Robot (Type 1)
Hit Points: 65
SDC: 39 (Robot Vehicle 1000)
AR: (Robot Vehicle 12)
IQ: 19
ME: 13
MA: 12
PS: 14 (Robot Vehicle 32)
PP: 18
PE: 15
PB: 15
SPD: 14 (Robot Vehicle 450)
Skills: Special Training
Computer Program
Basic Electronics
Computer Operation
Computer Programing
Radio Scramblers
Pilot Advanced
Navigation
Read Sensory Equipment
Weapon Systems
Pilot Sailboats
Pilot AIrplane
Pilot Submersible
Pilot Warships and Patrol Boats
Pilot Robot Vehicles
Robot Program
Robot Electronics
Robot Mechanics
HTH Expert
Robot Vehicle
Frame: Large Humaniod (16 foot) Reinforced
Additional Seating (Prisoner containment in back)
Power Supply: Electric (as solar powered, but always powered by other source)
Legs: Giant Humanoid Legs: 1.2 Additional Speed: 440
Standard Hover Jets: (Note, the hover jets can’t not be active while a passenger is in the robot)
Giant Arms: 0Additional Strength 22
Concealed Utility Arms: 2 on the outer legs 2 behind the shoulders additional PS 5:
Advanced Audio:
Bug Detector:
Radar Detector:
Radio Transmitter Receiver & Scrambler:
Advanced Robotic Optics:
Laser Targeting:
Telescopic Vision:
Thermo-Imager:
Combat Computer:
Maxi-Radar: .
Radar Detector:
Chemical Spray: Tear Gas & CO2 Foam
Retractable (Left Arm) Super Shotgun:
Additional AR: 12
Additional SDC: 550
Pressurized Cabin:
Life Support:
Radiation Shielding:
Under Water Capabilities:
Escape Capsule: The Pilot’s Compartment doubles as a (very) minor exoskeleton
--- Bio Scan:
--- Medical Survey Unit:
Notes: Everyone knows Mechanaut is sick. Only Lady Green knows that he is dying. At this point he wouldn’t last an hour outside of his Medical Survey Unit (all physical stats -10, mental stats -7). He is trying to stress the point of serious combat readiness to his group, however they don’t seem interested. While the Guardians are powerful, he knows they aren’t ready for a serious foe. He spends most of his time either in his submersible or sailing on the open sea, where others can’t see his frail condition.
Level: 10
Class: Robot (Type 1)
Hit Points: 65
SDC: 39 (Robot Vehicle 1000)
AR: (Robot Vehicle 12)
IQ: 19
ME: 13
MA: 12
PS: 14 (Robot Vehicle 32)
PP: 18
PE: 15
PB: 15
SPD: 14 (Robot Vehicle 450)
Skills: Special Training
Computer Program
Basic Electronics
Computer Operation
Computer Programing
Radio Scramblers
Pilot Advanced
Navigation
Read Sensory Equipment
Weapon Systems
Pilot Sailboats
Pilot AIrplane
Pilot Submersible
Pilot Warships and Patrol Boats
Pilot Robot Vehicles
Robot Program
Robot Electronics
Robot Mechanics
HTH Expert
Robot Vehicle
Frame: Large Humaniod (16 foot) Reinforced
Additional Seating (Prisoner containment in back)
Power Supply: Electric (as solar powered, but always powered by other source)
Legs: Giant Humanoid Legs: 1.2 Additional Speed: 440
Standard Hover Jets: (Note, the hover jets can’t not be active while a passenger is in the robot)
Giant Arms: 0Additional Strength 22
Concealed Utility Arms: 2 on the outer legs 2 behind the shoulders additional PS 5:
Advanced Audio:
Bug Detector:
Radar Detector:
Radio Transmitter Receiver & Scrambler:
Advanced Robotic Optics:
Laser Targeting:
Telescopic Vision:
Thermo-Imager:
Combat Computer:
Maxi-Radar: .
Radar Detector:
Chemical Spray: Tear Gas & CO2 Foam
Retractable (Left Arm) Super Shotgun:
Additional AR: 12
Additional SDC: 550
Pressurized Cabin:
Life Support:
Radiation Shielding:
Under Water Capabilities:
Escape Capsule: The Pilot’s Compartment doubles as a (very) minor exoskeleton
--- Bio Scan:
--- Medical Survey Unit:
Notes: Everyone knows Mechanaut is sick. Only Lady Green knows that he is dying. At this point he wouldn’t last an hour outside of his Medical Survey Unit (all physical stats -10, mental stats -7). He is trying to stress the point of serious combat readiness to his group, however they don’t seem interested. While the Guardians are powerful, he knows they aren’t ready for a serious foe. He spends most of his time either in his submersible or sailing on the open sea, where others can’t see his frail condition.
- Incriptus
- Hero
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- Joined: Mon Dec 23, 2002 2:01 am
- Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat! - Location: Washington State
Re: Incriptus Original Team: Evergreen Guardians
Name: Kid Miracle
Level: 1
Hit Points: 20 (150 in Super Form)
SDC: 20 (600 Super Form)
Class: Mega Hero Mystically Bestowed
IQ: 13
ME: 14
MA: 13 (22 Super Form)
PS: 16 (51 Super Form, Supernatural)
PP: 15 (20 Super Form)
PE: 16 (21 Super Form)
PB: 21
SPD: 27 (65 Super Form)
Skills:
Domestic
Basic Math
Dance
Sing
Cooking
Physical
Athletics
Running
Swimming
Advanced Swimming
Powers:
Mega Power: Tremendous Physical Strength
Mega Vulnerability: Immature, can’t resist the urge to show off.
Wingless Flight:
Invulnerability:
Notes: In real life Kid Miracle is a very popular and well liked teen. He’s very fun loving and is physical active and likes to take part in singing/dancing and other “fun loving activates”. His Mystically Bestowed form takes these traits to the extreme. He’s always showing off, and underestimating the threat to others. So far he’s yet to meet a foe who can overcome his raw power. However it’s just a matter of time till he crosses paths with a determine super-villain
Level: 1
Hit Points: 20 (150 in Super Form)
SDC: 20 (600 Super Form)
Class: Mega Hero Mystically Bestowed
IQ: 13
ME: 14
MA: 13 (22 Super Form)
PS: 16 (51 Super Form, Supernatural)
PP: 15 (20 Super Form)
PE: 16 (21 Super Form)
PB: 21
SPD: 27 (65 Super Form)
Skills:
Domestic
Basic Math
Dance
Sing
Cooking
Physical
Athletics
Running
Swimming
Advanced Swimming
Powers:
Mega Power: Tremendous Physical Strength
Mega Vulnerability: Immature, can’t resist the urge to show off.
Wingless Flight:
Invulnerability:
Notes: In real life Kid Miracle is a very popular and well liked teen. He’s very fun loving and is physical active and likes to take part in singing/dancing and other “fun loving activates”. His Mystically Bestowed form takes these traits to the extreme. He’s always showing off, and underestimating the threat to others. So far he’s yet to meet a foe who can overcome his raw power. However it’s just a matter of time till he crosses paths with a determine super-villain
- Incriptus
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- Joined: Mon Dec 23, 2002 2:01 am
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Shoot the tubes, Dogmeat! - Location: Washington State
Re: Incriptus Original Team: Evergreen Guardians
Name: Caf-Fiend
Level: 1
Class: Imbued
Hit Points: 42
SDC: 165
IQ: 14
ME: 15
MA: 12
PS: 14
PP: 14
PE: 27
PB: 20
SPD: 20
Skills: One Year of College
Medical Assistant Program
Basic Math
Business & Finance
Computer Operation
Biology
Paramedic
Journalism Program
Research
Photography
Writing
Powers:
Sonic Speed:
Healing Factor
Blur
Lightning Reflexes
Speed Tasking
Nature of Imbuing Agent: Chemical, Coffee with Whisky
Addiction: Minimal
Who can use: Imbued Hero Only
Duration: 1d4 + 4 Hours
How Often: Twice per 24 hours
Notes: Katherine Pittman is a second year nursing student currently working part time as a medical assistant for a family health practitioner. He is well aware of her hero persona, however neither of them acknowledge it. In real life, despite being a beautiful young woman, she is indeed very shy. One day her friends “irish’ed up” her coffee, and her super powers kicked in. Her Heroic persona is extremely energetic and allows her to release her inhibitions. She’s currently in a relationship with Kid Miracle, but neither knows the others secret identity … and they like it that way.
Level: 1
Class: Imbued
Hit Points: 42
SDC: 165
IQ: 14
ME: 15
MA: 12
PS: 14
PP: 14
PE: 27
PB: 20
SPD: 20
Skills: One Year of College
Medical Assistant Program
Basic Math
Business & Finance
Computer Operation
Biology
Paramedic
Journalism Program
Research
Photography
Writing
Powers:
Sonic Speed:
Healing Factor
Blur
Lightning Reflexes
Speed Tasking
Nature of Imbuing Agent: Chemical, Coffee with Whisky
Addiction: Minimal
Who can use: Imbued Hero Only
Duration: 1d4 + 4 Hours
How Often: Twice per 24 hours
Notes: Katherine Pittman is a second year nursing student currently working part time as a medical assistant for a family health practitioner. He is well aware of her hero persona, however neither of them acknowledge it. In real life, despite being a beautiful young woman, she is indeed very shy. One day her friends “irish’ed up” her coffee, and her super powers kicked in. Her Heroic persona is extremely energetic and allows her to release her inhibitions. She’s currently in a relationship with Kid Miracle, but neither knows the others secret identity … and they like it that way.
- Incriptus
- Hero
- Posts: 1255
- Joined: Mon Dec 23, 2002 2:01 am
- Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat! - Location: Washington State
Re: Incriptus Original Team: Evergreen Guardians
Name: Gaze
Level: 3
Class: Mutant
Hit Points: 29
SDC: 77
IQ: 22
ME: 13
MA: 15
PS: 21
PP: 23
PE: 16
PB: 15
SPD: 10
Skills: Four Years College
Business Program
Basic Math
Business and Finance
Computer Operation
Law
Research
Communication
Basic Electronics
Radio Basic
Radio Scrambler
T.V. Video
Public Speaking
Physical
Boxing
Wrestling
Acrobatics
Gymnastics
Unusual Eye Color: Orange (uses colored lenses in real life, people assume he’s hero personas are fake)
Powers: Continuous Mutation
Energy Expulsion: Energy
Surrogate Vision *NEW*
The Surrogate Vision allows the user to see through the eyes of others as if they are your own.
Range: 120 feet + 10 feet per level of experience, Line of Sight. Note this is only applicable for the initial use of the power, the target can travel any difference after the ability has been activated.
Duration: 10 minutes per level of experience.
Limitations: Viewing through another’s eyes can be distracting if you’re eyes are open at the same time. -2 to all combat rolls and -10% to skill checks (-20 at GM’s discretion for concentration intensive skills).
1. Remote Vision
This is the most passive use of the ability. The character can simply see through the eyes of his target. There is no saving throw, and no indication that the character’s vision is being shared. If for some reason the target suspects the shared vision his only recourse is to look elsewhere or close his eyes.
2. Hijack Vision
Similar to Share Vision however you take control of where the eyes are looking. If the targets eyes are already wandering, there is a good chance he won’t be aware of the hijacking (Saving throw of 12, no applicable bonuses). If the target is looking at something in specific he will be aware of the attempt but will be struggling for control of his own sight -4 to combat rolls and -20% to skill checks for both the user of the power and the target.
3. Share Vision
Allows the user to share what he sees with up to 1 other individual per level of experience. They will experience the same limitation of double vision as if they were using the power themselves
4: Transmit Vision
Perhaps the most dangerous aspect of this power. If the character has any abilities associated with his own eyes he can use them through the eyes of another. For example Gaze’s Energy Expulsion power can be fired through the eyes of anyone who is currently a surrogate for his own vision.
Notes: In real life Gaze works as an image consultant for multimedia firms. He is married and his husband is well aware of his actions as a super hero. While Gaze would prefer to be a social justice warrior, early in his life he was drawn into physical conflict. His ability to remotely use his powers allowed him to fight crime secretly, however he decided that if he fought crime publicly he could have a more exposure and the ability to share his point of view.
Level: 3
Class: Mutant
Hit Points: 29
SDC: 77
IQ: 22
ME: 13
MA: 15
PS: 21
PP: 23
PE: 16
PB: 15
SPD: 10
Skills: Four Years College
Business Program
Basic Math
Business and Finance
Computer Operation
Law
Research
Communication
Basic Electronics
Radio Basic
Radio Scrambler
T.V. Video
Public Speaking
Physical
Boxing
Wrestling
Acrobatics
Gymnastics
Unusual Eye Color: Orange (uses colored lenses in real life, people assume he’s hero personas are fake)
Powers: Continuous Mutation
Energy Expulsion: Energy
Surrogate Vision *NEW*
The Surrogate Vision allows the user to see through the eyes of others as if they are your own.
Range: 120 feet + 10 feet per level of experience, Line of Sight. Note this is only applicable for the initial use of the power, the target can travel any difference after the ability has been activated.
Duration: 10 minutes per level of experience.
Limitations: Viewing through another’s eyes can be distracting if you’re eyes are open at the same time. -2 to all combat rolls and -10% to skill checks (-20 at GM’s discretion for concentration intensive skills).
1. Remote Vision
This is the most passive use of the ability. The character can simply see through the eyes of his target. There is no saving throw, and no indication that the character’s vision is being shared. If for some reason the target suspects the shared vision his only recourse is to look elsewhere or close his eyes.
2. Hijack Vision
Similar to Share Vision however you take control of where the eyes are looking. If the targets eyes are already wandering, there is a good chance he won’t be aware of the hijacking (Saving throw of 12, no applicable bonuses). If the target is looking at something in specific he will be aware of the attempt but will be struggling for control of his own sight -4 to combat rolls and -20% to skill checks for both the user of the power and the target.
3. Share Vision
Allows the user to share what he sees with up to 1 other individual per level of experience. They will experience the same limitation of double vision as if they were using the power themselves
4: Transmit Vision
Perhaps the most dangerous aspect of this power. If the character has any abilities associated with his own eyes he can use them through the eyes of another. For example Gaze’s Energy Expulsion power can be fired through the eyes of anyone who is currently a surrogate for his own vision.
Notes: In real life Gaze works as an image consultant for multimedia firms. He is married and his husband is well aware of his actions as a super hero. While Gaze would prefer to be a social justice warrior, early in his life he was drawn into physical conflict. His ability to remotely use his powers allowed him to fight crime secretly, however he decided that if he fought crime publicly he could have a more exposure and the ability to share his point of view.
- Sir_Spirit
- Invisible Pink Unicorn
- Posts: 3528
- Joined: Thu Aug 12, 2004 7:12 am
- Location: Eden Time:Precisely
- Contact:
Re: Incriptus Original Team: Evergreen Guardians
Hmmm, what's mechanaut dying of?
Damn ICE/BCP/BorderPatrol! Damn everyone who won’t damn ICE/BCP/Border Patrol!! Damn everyone that won’t put lights in his windows and sit up all night damning CE/BCP/BorderPatrol!!!
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
- Incriptus
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- Joined: Mon Dec 23, 2002 2:01 am
- Comment: Hey, relaaaax. Pretend it's a game. Maybe it'll even be fun
Shoot the tubes, Dogmeat! - Location: Washington State
Re: Incriptus Original Team: Evergreen Guardians
Sir_Spirit wrote:Hmmm, what's mechanaut dying of?
Cancer. His nuclear sub was hit, he saved the crew and stabilized the reactor however radiation poisoning did it's damage.
- Sir_Spirit
- Invisible Pink Unicorn
- Posts: 3528
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- Contact:
Re: Incriptus Original Team: Evergreen Guardians
Incriptus wrote:Sir_Spirit wrote:Hmmm, what's mechanaut dying of?
Cancer. His nuclear sub was hit, he saved the crew and stabilized the reactor however radiation poisoning did it's damage.
Worth mentioning in his bio IMO.
Damn ICE/BCP/BorderPatrol! Damn everyone who won’t damn ICE/BCP/Border Patrol!! Damn everyone that won’t put lights in his windows and sit up all night damning CE/BCP/BorderPatrol!!!
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.