Hardware Mega Heroes

If Super Heroes/Heroines & Super Villains are your game, discuss them here.

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Crucible
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Hardware Mega Heroes

Unread post by Crucible »

Which book are they in? I know I saw them in one of them...
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Re: Hardware Mega Heroes

Unread post by say652 »

Hardware And special training are off the megahero list. Their skills far out shine extra mdc and strength.
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Re: Hardware Mega Heroes

Unread post by drewkitty ~..~ »

If you saw them somewhere then they were in the Rifter article about expanding the MH to cover more of the Power cats.
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Re: Hardware Mega Heroes

Unread post by eliakon »

There was an article in Rifter #65 #37 that had unofficial material for them. Canon for them, so far, is that you would be what ever with just super strength, lots of SDC, and a couple spiffy powers.
<Edit> Sorry my bad, I have the wrong Rifter. As has been pointed out to me its Rifter #37, not 65. (I have no idea how I got THAT mixed up)
Last edited by eliakon on Sat Jul 19, 2014 10:36 pm, edited 1 time in total.
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Re: Hardware Mega Heroes

Unread post by NMI »

Rifter #37
Article by Greg D.
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Re: Hardware Mega Heroes

Unread post by Nightmask »

NMI wrote:Rifter #37
Article by Greg D.


Wasn't there a question about that that was answered in one of the official books, the GM's Guide maybe? I seem to remember something about what to do with someone who wanted a mega-Hardware character (like enhanced budget and/or creating devices with super-powers since it was written before PU2).
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Re: Hardware Mega Heroes

Unread post by Crucible »

NMI wrote:Rifter #37
Article by Greg D.

Thanks
L-20 Pulse Rifle=25,000 Credits, Plastic Man Full Environmental Armor=18,000 Credits, Speedster Hovercycle w/Nuclear power and Laser=461,000 Credits.

Playing Rifts with your five older children, PRICELESS.


See My New Campaign in story form
viewtopic.php?f=8&t=126287
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Re: Hardware Mega Heroes

Unread post by NMI »

Nightmask wrote:
NMI wrote:Rifter #37
Article by Greg D.


Wasn't there a question about that that was answered in one of the official books, the GM's Guide maybe? I seem to remember something about what to do with someone who wanted a mega-Hardware character (like enhanced budget and/or creating devices with super-powers since it was written before PU2).

I'd have to check when I got home, but if there was something in there, it was more then likely just "suggestions" and not fleshed out rules.

Rifter #37 presented fleshed out rules.
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Re: Hardware Mega Heroes

Unread post by Glistam »

NMI wrote:
Nightmask wrote:
NMI wrote:Rifter #37
Article by Greg D.


Wasn't there a question about that that was answered in one of the official books, the GM's Guide maybe? I seem to remember something about what to do with someone who wanted a mega-Hardware character (like enhanced budget and/or creating devices with super-powers since it was written before PU2).

I'd have to check when I got home, but if there was something in there, it was more then likely just "suggestions" and not fleshed out rules.

Rifter #37 presented fleshed out rules.

Page 9 of the Game Master's Guide is where it is, and you're right. It's just some suggestions, most of which seem to have been taken and then fleshed out in the Rifter article.
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Re: Hardware Mega Heroes

Unread post by Regularguy »

By the rules as written, couldn't an Alien be both a Mega-Hero and a Hardware character?
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Re: Hardware Mega Heroes

Unread post by The Artist Formerly »

Hardware characters, through the power of character development can best most mega-characters in just a few levels. Super tech weapons, robots, power armors, vehicles, and electronic controls. All are just a couple of skill checks away. Concider a space capable car, with laser weapons, and is also a robot attack vehicle. Or hell, if you've got PU 2, an electrical genius character with a belt that gives her super powers, and she keeps all of her skills. That's awesome. And no need for to eat the xp penalty or the mega-vulnerability.
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