Giant Characters

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say652
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Re: Giant Characters

Unread post by say652 »

Creations by the fans Blackvault. To get really big.
And it should always take two actions. Ie. One to lift abd one to target and throw. Using one action should imo count as firing wild or unaimed.

Example. Brickster the strong Snps-70
A sniper is firing from the top of a three story building. Brickster grabs a Prius spots him and lets fly. Two actions.
Scenerio two.
Brickster gets hit. Bang. Grabs a Prius and hucks it the direction he got shot from. One action and a wild shot.
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MADMANMIKE
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Re: Giant Characters

Unread post by MADMANMIKE »

If you're giant sized, picking up a Prius requires bending over and reaching to get it; that's the first attack. Throwing it comes after.
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say652
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Re: Giant Characters

Unread post by say652 »

Even normal size characters imo it should take two qctions. Or count as a wild shot. Straight roll. Especially with the damage you can get from the weight of objects. I think q car does what 2D6×10 damage. So to me for a hit like that at range two actions seems very reasonable. But thats just my opinion man. Lol
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MADMANMIKE
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Re: Giant Characters

Unread post by MADMANMIKE »

say652 wrote:Even normal size characters imo it should take two qctions. Or count as a wild shot. Straight roll. Especially with the damage you can get from the weight of objects. I think q car does what 2D6×10 damage. So to me for a hit like that at range two actions seems very reasonable. But thats just my opinion man. Lol


I would house-rule the same.
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Re: Giant Characters

Unread post by Sir_Spirit »

I would let a telekinetic or similar type throw the car in one action, but it might not hit till another action had passed, depending on distance and other possible factors....

It would be considered a wild throw unless they spent a skill on WP:cars.
(For a super that would make a sensible skill to have, possibly)..
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