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Unread postPosted: Sun Jun 25, 2017 4:58 pm
  

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Palladin

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With Open House talk happening, I thought I'd start a list of things we all might want to see at the next one:

1) A RTT tournament! (And I'll be ready this time!)

2) At least one person doing Savage Rifts. If we can get the head guy to come, even better!

3) Kevin basicly does the same game every OH IIRR, and he can do it again, but maybe adding a different stand alone game or 2 in a different setting or if the same setting, but a different adventure, along with that one.

Anything else?


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Unread postPosted: Tue Jun 27, 2017 7:52 pm
  

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Palladium staff running at least one game each!!

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Unread postPosted: Tue Jun 27, 2017 11:32 pm
  

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Palladin

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zyanitevp wrote:
Palladium staff running at least one game each!!


I could go for that! If not run, maybe them be one of the people in the game you can play beside. I'd love to play a game with Chuck Walton, aka Premier and be in another game run by Scott Gibbons.


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Unread postPosted: Mon Jul 10, 2017 11:32 pm
  

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Wanderer

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I would love to see a round table or a panel talk on the Rifter submission process. I'm sure I'm not the only one with ideas of what they would love to submit. Hearing success stories, best demonstrated practices, and tips might help a few of us put pen to paper.

Elly_G

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Unread postPosted: Thu Jul 13, 2017 10:10 pm
  

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Palladin

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If there is an RTT tournament, have it be with the full 300 points!


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Unread postPosted: Fri Jul 14, 2017 8:22 pm
  

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Comment: The greatest part of the writer's time is spent in reading, in order to write: a man will turn over half a library to make one book. - Samuel Johnson, 1775
Elly_G wrote:
I would love to see a round table or a panel talk on the Rifter submission process. I'm sure I'm not the only one with ideas of what they would love to submit. Hearing success stories, best demonstrated practices, and tips might help a few of us put pen to paper.

Elly_G


I would love to sit on the panel for you folks.


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Unread postPosted: Tue Jul 18, 2017 6:38 am
  

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[quote="Alpha 11"]With Open House talk happening, I thought I'd start a list of things we all might want to see at the next

2) At least one person doing Savage Rifts. If we can get the head guy to come, even better!/quote]

I would run savage Rifts like a madman if I could just get there!!!


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Unread postPosted: Fri Jul 21, 2017 3:25 am
  

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D-Bee

Joined: Mon May 29, 2017 12:20 am
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Here's something that I think would be AWESOME... a beginner's workshop on how to GM. I know for many that sounds lame, but in my case, for example, I've never ran a Palladium game.... played them, but never ran them. I've ran other RPGs for my kids before, but let's face it, Little Wizards and My Little Pony aren't the same as Palladium games. The intricacies and detail of the system are why we love it, but I admit it's a little intimidating thinking about being on the other side of the table. Plus, I would imagine it's tougher to GM for an adult than it is for a 6 year old.

Yes, I know there are GM guides (I've read the HU one), but to learn from the creators and skilled practitioners (many of you all) would be EPIC!

Lastly, if people were trained to be GMs at the Open House, they could go back home and start up a group. In my case, I'm a player in my city without a group. If I knew how to effectively GM, I could start my own group and recruit others to play (aka NEW CUSTOMERS)!

Thoughts?

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Unread postPosted: Fri Jul 21, 2017 9:25 am
  

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Jack Burton wrote:
Here's something that I think would be AWESOME... a beginner's workshop on how to GM. I know for many that sounds lame, but in my case, for example, I've never ran a Palladium game.... played them, but never ran them. I've ran other RPGs for my kids before, but let's face it, Little Wizards and My Little Pony aren't the same as Palladium games. The intricacies and detail of the system are why we love it, but I admit it's a little intimidating thinking about being on the other side of the table. Plus, I would imagine it's tougher to GM for an adult than it is for a 6 year old.

Yes, I know there are GM guides (I've read the HU one), but to learn from the creators and skilled practitioners (many of you all) would be EPIC!

Lastly, if people were trained to be GMs at the Open House, they could go back home and start up a group. In my case, I'm a player in my city without a group. If I knew how to effectively GM, I could start my own group and recruit others to play (aka NEW CUSTOMERS)!

Thoughts?

That's an interesting idea... I think it'd be tough to get a few people together who actually agree on how to run palladium games, but that may also be part of the benefit - getting those multiple viewpoints.

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Unread postPosted: Fri Jul 21, 2017 11:18 pm
  

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Palladin

Joined: Wed Apr 20, 2005 4:14 pm
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Location: Northwood, ND
Glistam wrote:
Jack Burton wrote:
Here's something that I think would be AWESOME... a beginner's workshop on how to GM. I know for many that sounds lame, but in my case, for example, I've never ran a Palladium game.... played them, but never ran them. I've ran other RPGs for my kids before, but let's face it, Little Wizards and My Little Pony aren't the same as Palladium games. The intricacies and detail of the system are why we love it, but I admit it's a little intimidating thinking about being on the other side of the table. Plus, I would imagine it's tougher to GM for an adult than it is for a 6 year old.

Yes, I know there are GM guides (I've read the HU one), but to learn from the creators and skilled practitioners (many of you all) would be EPIC!

Lastly, if people were trained to be GMs at the Open House, they could go back home and start up a group. In my case, I'm a player in my city without a group. If I knew how to effectively GM, I could start my own group and recruit others to play (aka NEW CUSTOMERS)!

Thoughts?

That's an interesting idea... I think it'd be tough to get a few people together who actually agree on how to run palladium games, but that may also be part of the benefit - getting those multiple viewpoints.


For those who would want that, I could go for that. And I'm sure the people in that group could all agree on some basics for GMing.


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Unread postPosted: Sun Jul 23, 2017 4:39 am
  

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Jack Burton wrote:
Thoughts?


I fully agree with you.

The best way to learn how to GM a PB game is to just do it. Trial by fire. It's not hard, just different.

The POH is an awesome place to see how others GM their games. I loved going to the POH just to try out how various GMs did their thing compared to how I run stuff and GMs were trading LOTS of tips and thoughts.

The joke about a GM panel would be 4 GMs with 4 interpretations of the rules!!

For instance, I houserule so much (mostly behind the screen) that I don't often see RAW issues because I nuked them decades ago.


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