Coastal storms
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- Braden Campbell
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Coastal storms
I'm curious as to what coasts in the Palladium World would see regular storm activity... do they brew in the Inland Sea, or off the coast of the South-Winds? Where would the hurricane-prone areas be?
Braden, GMPhD
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Re: Coastal storms
Lemaria (lol)
Sea of Despair
Byzantium "The sea off the Great Northern Wilderness is cruel and treacherous, but it is a cruelty that I know well. I have been passing the time comparing the strengths of the various world navies based on our observations and on my estimates. First of all, we need not worry about an invasion ofour fair islands. Most of the southern fleets have ships that are far too delicate for our hardy ocean storms. "
Not Timiro
First, the ship designs of Timiro. They fall into three categories: warships, merchants, and galleys (which they call 'barges'). All the ships are large by Bizantium standards. They are also weak of hull and rig; since they never see storms of any strength, they confidently build huge warships that cannot face the teeth of the sea.
Tegyn peninsula does
The weather on the east coast can often be dreary and rainy. Fog often hugs the coastline most mornings, storms can sweep in suddenly and the fall season brings hurricanes.
The limestone island that New Crest is built upon is crescent
shaped and is just over three miles wide (5 km). The land thrusts
•40 feet (12.2 m) out of the ocean and thus its citizens are spared
the flooding that invariably accompanies hurricanes
Western Empire a little
Climatically, the northern half of the Western Empire is rather mild (similar to the mid-Atlantic United States) with hot summers and warm winters (temperatures rarely drop below 45 degrees Fahrenheit (7 C) at its coldest or rise above 90 (32 C); median temperature is around 78 degrees Fahrenheit(26 C)). These ideal temperatures, fertile lands (farming) and lush forests (lumber) are some of the important reasons why humans have flourished here for so long. The Western Empire experiences four seasons, but each of them is fairly mild, leading to consistent
year-round weather. This is a great boon to the land's farmers, who don't have to deal with severe heat, cold or storms ruining their crops, although the Empire does get ravaged by some strong storms and the occasional hurricane in the fall and winter month
Yin sloth sorta
The Giant's Run Mountains
The only truly desolate area in this jungle region is the short mountain chain named the Giant's Run. These majestic mountain peaks are devoid of vegetation except for small patches of determined moss, lichens and mountain valley forests. The weather unpredictable, with sudden, violent rainstorms and windstorms.
So eastern territories is the hurricane winner
Sea of Despair
Byzantium "The sea off the Great Northern Wilderness is cruel and treacherous, but it is a cruelty that I know well. I have been passing the time comparing the strengths of the various world navies based on our observations and on my estimates. First of all, we need not worry about an invasion ofour fair islands. Most of the southern fleets have ships that are far too delicate for our hardy ocean storms. "
Not Timiro
First, the ship designs of Timiro. They fall into three categories: warships, merchants, and galleys (which they call 'barges'). All the ships are large by Bizantium standards. They are also weak of hull and rig; since they never see storms of any strength, they confidently build huge warships that cannot face the teeth of the sea.
Tegyn peninsula does
The weather on the east coast can often be dreary and rainy. Fog often hugs the coastline most mornings, storms can sweep in suddenly and the fall season brings hurricanes.
The limestone island that New Crest is built upon is crescent
shaped and is just over three miles wide (5 km). The land thrusts
•40 feet (12.2 m) out of the ocean and thus its citizens are spared
the flooding that invariably accompanies hurricanes
Western Empire a little
Climatically, the northern half of the Western Empire is rather mild (similar to the mid-Atlantic United States) with hot summers and warm winters (temperatures rarely drop below 45 degrees Fahrenheit (7 C) at its coldest or rise above 90 (32 C); median temperature is around 78 degrees Fahrenheit(26 C)). These ideal temperatures, fertile lands (farming) and lush forests (lumber) are some of the important reasons why humans have flourished here for so long. The Western Empire experiences four seasons, but each of them is fairly mild, leading to consistent
year-round weather. This is a great boon to the land's farmers, who don't have to deal with severe heat, cold or storms ruining their crops, although the Empire does get ravaged by some strong storms and the occasional hurricane in the fall and winter month
Yin sloth sorta
The Giant's Run Mountains
The only truly desolate area in this jungle region is the short mountain chain named the Giant's Run. These majestic mountain peaks are devoid of vegetation except for small patches of determined moss, lichens and mountain valley forests. The weather unpredictable, with sudden, violent rainstorms and windstorms.
So eastern territories is the hurricane winner
- Braden Campbell
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Re: Coastal storms
Thanks. I'm just trying to put together a rough but somewhat plausible weather pattern for the continent.
It's possible that the Inland Sea, normally calm, might also see a days-long storm... albeit very rarely. (see https://en.wikipedia.org/wiki/Mediterra ... ke_cyclone)
It's possible that the Inland Sea, normally calm, might also see a days-long storm... albeit very rarely. (see https://en.wikipedia.org/wiki/Mediterra ... ke_cyclone)
Braden, GMPhD
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Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.
If that doesn't prompt you to buy it, I don't know what else I can say.
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Re: Coastal storms
kiralon wrote:Not Timiro
First, the ship designs of Timiro. They fall into three categories: warships, merchants, and galleys (which they call 'barges'). All the ships are large by Bizantium standards. They are also weak of hull and rig; since they never see storms of any strength, they confidently build huge warships that cannot face the teeth of the sea.
Tegyn peninsula does
The weather on the east coast can often be dreary and rainy. Fog often hugs the coastline most mornings, storms can sweep in suddenly and the fall season brings hurricanes.
The limestone island that New Crest is built upon is crescent
shaped and is just over three miles wide (5 km). The land thrusts
•40 feet (12.2 m) out of the ocean and thus its citizens are spared
the flooding that invariably accompanies hurricanes
That doesn't seem right. Timiro is next to the Tegyn Peninsula. New Crest is a little under 300 miles away from Timiro. That'd be like saying Jacksonville gets hurricanes but New Orleans doesn't.
- Braden Campbell
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Re: Coastal storms
There's a ley line triangle sitting off the coast of the South-Winds... could that be having some effect on the South Sea?
Braden, GMPhD
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Braden wrote:Thundercloud Galaxy has a flock of ducks in it that can slag a Glitterboy in one melee.
If that doesn't prompt you to buy it, I don't know what else I can say.
Re: Coastal storms
The Beast wrote:kiralon wrote:Not Timiro
First, the ship designs of Timiro. They fall into three categories: warships, merchants, and galleys (which they call 'barges'). All the ships are large by Bizantium standards. They are also weak of hull and rig; since they never see storms of any strength, they confidently build huge warships that cannot face the teeth of the sea.
Tegyn peninsula does
The weather on the east coast can often be dreary and rainy. Fog often hugs the coastline most mornings, storms can sweep in suddenly and the fall season brings hurricanes.
The limestone island that New Crest is built upon is crescent
shaped and is just over three miles wide (5 km). The land thrusts
•40 feet (12.2 m) out of the ocean and thus its citizens are spared
the flooding that invariably accompanies hurricanes
That doesn't seem right. Timiro is next to the Tegyn Peninsula. New Crest is a little under 300 miles away from Timiro. That'd be like saying Jacksonville gets hurricanes but New Orleans doesn't.
I guess its possiblish if the storms come in from the NE, but what effect does that big black wall have around palladium.
The red bits are quotes from the books, but making a sensible weather pattern is about as likely as figuring out why the rivers go where they do.
Re: Coastal storms
Greetings and Salutations. Dragons & Gods, page 178, tells us there's a "hurricane and monsoon season in the South." The capital S is the book, apply any significance you wish to that.
Land of the South Winds (always mentioned first in a list in this section) and Timiro appear to be the main worshippers. Floenry Inslands as well (though not mentioned as often, and can be colonies or unsettled).
In contrast, Adventures on the High Seas (from an in-character narrative), says "the southern seas are always calm and peaceful. When we were in port a storm blew up. Barely a mild gale in our northern waters [snip] and four ships were capsized; one because of the weather, the other three because of the extreme stupidity of their masters."
We're told "always" calm and peaceful, with the qualifier a storm that legitimately capsized at least one ship (or at least one in view from port) is "calm and peaceful." We also do not know if this was during their hurricane and monsoon season.
Personal note: If Bizantium loses ships in what they consider mild weather, then they probably lose ships left and right. Or, more likely, hyperbole and puffing of one's chest (this does not mean everything stated is untrue).
Anyways, there was mention of hurricanes in an area, so thought to share the source. Farewell amd safe journeys for now.
Land of the South Winds (always mentioned first in a list in this section) and Timiro appear to be the main worshippers. Floenry Inslands as well (though not mentioned as often, and can be colonies or unsettled).
In contrast, Adventures on the High Seas (from an in-character narrative), says "the southern seas are always calm and peaceful. When we were in port a storm blew up. Barely a mild gale in our northern waters [snip] and four ships were capsized; one because of the weather, the other three because of the extreme stupidity of their masters."
We're told "always" calm and peaceful, with the qualifier a storm that legitimately capsized at least one ship (or at least one in view from port) is "calm and peaceful." We also do not know if this was during their hurricane and monsoon season.
Personal note: If Bizantium loses ships in what they consider mild weather, then they probably lose ships left and right. Or, more likely, hyperbole and puffing of one's chest (this does not mean everything stated is untrue).
Anyways, there was mention of hurricanes in an area, so thought to share the source. Farewell amd safe journeys for now.
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Re: Coastal storms
No Bray. there are no storms on any sea in Palladium. Why you may ask..... Argus the Paladin does not wish to have his horse drown.
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Re: Coastal storms
In fact, I'd say "Land of the South Winds" may give you an idea of the prevailing winds around there... you're not going to call it that if it's out of the northeast, after all.
My usual inclination would be to look at the US and somewhat base it off of that. So, the south of the continent gets battered by storms, while the west remains relatively dry. Assume that the prevailing winds for the continent are westward, but, locally, they tend to come from any big body of water... so the LotSW gets warm, wet air off the tropics, with the attendant hurricanes. Timiro, in a similar location, gets a number of them, and the Sea of Scarlet Waters and the Inland Sea get relatively few natural big storms.
But.
Consider, for a moment, the effect of air and water warlocks. Elemental magic likely causes some massive disruptions in "normal" storm patterns, and not all warlocks are land-dwelling humanoids. Does a kraken warlock like to drive fish up from the deeps by churning the water above with a hurricane? Or use it to sink ships? Does the odd wizard using Calm Storm effect the weather patterns at all? Is there some ancient artifact buried in the Floenrys that mute natural storms?
My usual inclination would be to look at the US and somewhat base it off of that. So, the south of the continent gets battered by storms, while the west remains relatively dry. Assume that the prevailing winds for the continent are westward, but, locally, they tend to come from any big body of water... so the LotSW gets warm, wet air off the tropics, with the attendant hurricanes. Timiro, in a similar location, gets a number of them, and the Sea of Scarlet Waters and the Inland Sea get relatively few natural big storms.
But.
Consider, for a moment, the effect of air and water warlocks. Elemental magic likely causes some massive disruptions in "normal" storm patterns, and not all warlocks are land-dwelling humanoids. Does a kraken warlock like to drive fish up from the deeps by churning the water above with a hurricane? Or use it to sink ships? Does the odd wizard using Calm Storm effect the weather patterns at all? Is there some ancient artifact buried in the Floenrys that mute natural storms?
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Re: Coastal storms
I would also point out that the Wall At The End of The World means there are no round the globe trade winds or the like.
So no Jet stream or its equivalents
So no Jet stream or its equivalents
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Re: Coastal storms
Clouds and ocean water seem to pass harmless through the Edge ( see the description in Byzantium)
Braden, GMPhD
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Re: Coastal storms
South Sea effecting Timiro Kingdom.
The pebbled coastline of the South Sea is where one finds the oldest and most densely populated Timiro cities; most less than forty miles (64 km) from the coast. The land is warmed by the
southern ocean breezes. Winter is marked by occasional short, heavy rainstorms with an average temperature of 45 degrees Fahrenheit (7 degrees C). Summer is hot and rain may not fall for
weeks. During the summer, the average temperature is around 73 degrees Fahrenheit (23 degrees C), making the kingdom a subtropical paradise. Droughts have occurred, but with a good
number of skilled Warlocks throughout the kingdom, there has never been massive losses of crops or livestock. The Warlocks make certain to preserve and protect the kingdom and its holdings.
In the autumn and spring, rain can be torrential at times, but most storms are very brief, particularly in the autumn. The numerous vineyards along the coast thrive in this environment, and many
other crops also do well. The coastal area is, naturally, a source of fishing, and there are plentiful amounts of fish and shellfish along the coast.
The pebbled coastline of the South Sea is where one finds the oldest and most densely populated Timiro cities; most less than forty miles (64 km) from the coast. The land is warmed by the
southern ocean breezes. Winter is marked by occasional short, heavy rainstorms with an average temperature of 45 degrees Fahrenheit (7 degrees C). Summer is hot and rain may not fall for
weeks. During the summer, the average temperature is around 73 degrees Fahrenheit (23 degrees C), making the kingdom a subtropical paradise. Droughts have occurred, but with a good
number of skilled Warlocks throughout the kingdom, there has never been massive losses of crops or livestock. The Warlocks make certain to preserve and protect the kingdom and its holdings.
In the autumn and spring, rain can be torrential at times, but most storms are very brief, particularly in the autumn. The numerous vineyards along the coast thrive in this environment, and many
other crops also do well. The coastal area is, naturally, a source of fishing, and there are plentiful amounts of fish and shellfish along the coast.