Amor Regeneration, no leather?
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Amor Regeneration, no leather?
In Western Empire, under the Regenerating Armor enchantment it specifically says the enchantment only works on metal armors, thus it can't work on say studded leather armor. In your games do you follow this exclusion? Just curious.
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Re: Amor Regeneration, no leather?
I would probably ignore it, myself... magically repairing leather is already pretty possible, so I don't see why you couldn't design a similar effect.
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Re: Amor Regeneration, no leather?
I whip out Rule Zero and delete this rule totally. I allow any and all armor to be made regenerating.
This allows me to go wild with designing armors for games.
This allows me to go wild with designing armors for games.
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Re: Amor Regeneration, no leather?
Perhaps the reason for the limitation isn't so much a "you can't" but a "you shouldn't." For example, it may be that the spell, if something goes wrong, might allow the leather to keep regenerating into the beast from which the material originally came? Or, if it does so while worn, turns the wearer into a strange hybrid? (That would probably be more appropriate for Nightbane and its "living magic" concept, but it could be a cool idea to run with in a campaign.)
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Re: Amor Regeneration, no leather?
Lol, Hey guys, ya know how the Alchemist said regenerating studded leather was a bad idea but I got him to do it anyway, points into tavern room and shows 2000lbs grumpy looking bull with lots and lots of stud piercings ... Maybe he was right...
I am so going to talk a player into trying it lol.
I am so going to talk a player into trying it lol.
Re: Amor Regeneration, no leather?
To my knowledge, regeneration is the only enchantment that lists a limit like this, so it always struck me as unusal. Thanks for the feedback everyone.
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Re: Amor Regeneration, no leather?
dreicunan wrote:Perhaps the reason for the limitation isn't so much a "you can't" but a "you shouldn't." For example, it may be that the spell, if something goes wrong, might allow the leather to keep regenerating into the beast from which the material originally came? Or, if it does so while worn, turns the wearer into a strange hybrid? (That would probably be more appropriate for Nightbane and its "living magic" concept, but it could be a cool idea to run with in a campaign.)
My stance remains, but this is amusing.
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When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
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When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
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Re: Amor Regeneration, no leather?
I can see a character trapped in a suit of armor.....
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Re: Amor Regeneration, no leather?
The typo in the subject of this thread is hilarious (Amor means love in Spanish)...
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Re: Amor Regeneration, no leather?
lol, I sadly just saw my typo:). It is pretty hilarious.
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Re: Amor Regeneration, no leather?
Hotrod wrote:The typo in the subject of this thread is hilarious (Amor means love in Spanish)...
Especially if you still end up with an 2,000 pound bull with body studs...
The rules are not a bludgeon with which to hammer a character into a game. They are a guide to how a group of friends can get together to weave a collective story that entertains everyone involved. We forget that at our peril.
Edmund Burke wrote:The only thing necessary for the triumph of evil is for good men to do nothing."
Re: Amor Regeneration, no leather?
So, so wrong....lol
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Re: Amor Regeneration, no leather?
Takes all kinds to make the world go round.
Re: Amor Regeneration, no leather?
Can't you patch leather with sewing already?
Stud regeneraiton should maybe account for 50% SDC restoration at half the speed.
Stud regeneraiton should maybe account for 50% SDC restoration at half the speed.
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Re: Amor Regeneration, no leather?
My Amor regenerates naturally and doesn't need kinky stuff like leather
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Re: Amor Regeneration, no leather?
For the record, I hate ya'll, just a little bit. I am laughing, but I still hate you all:)
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Re: Amor Regeneration, no leather?
RockJock wrote:For the record, I hate ya'll, just a little bit. I am laughing, but I still hate you all:)
That's alright, we amor you
you some might think you're a but you're cool in book --Mecha-Viper
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
BEST IDEA EVER!!! -- The Galactus Kid
Holy crapy, you're Zer0 Kay?! --TriaxTech
Zer0 Kay is my hero. --Atramentus
The Zer0 of Kay, who started this fray,
Kept us laughing until the end. -The Fifth Business (In loving Memory of the teleport thread)
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Re: Amor Regeneration, no leather?
The ruling might be in part due to how magic absorbed into metals more readily then into natural items.
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Re: Amor Regeneration, no leather?
Drew, if I had to come up with an in game reason for why regeneration wouldn't work on leather it would be the metal/magic connection. The problem for that logic in my book is that none of the other enchantments limit only to metal.
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