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Unread postPosted: Wed Jun 07, 2017 4:35 pm
  

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Champion

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What cartoons and animes have inspired your games?

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Unread postPosted: Wed Jun 07, 2017 7:07 pm
  

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Pokemon has been worked into my games a couple times.

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Unread postPosted: Thu Jun 08, 2017 7:49 am
  

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If you mean specific to PF, I think Slayers and Words Worth, zero no tsukaima, akazukin chacha and densetsu no yuusha densetsu all have interesting material to offer.


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Unread postPosted: Thu Jun 08, 2017 6:23 pm
  

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Monk

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I have drawn inspiration from different anime shows. Namely Macross, Macross Frontier, and second-handedly Gundam Stardust Memory.
But since they were for rifts and NB chars I will not detail them here.

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Unread postPosted: Fri Jun 09, 2017 9:57 am
  

Wanderer

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The best one in my opinion to draw from is the record of the lodoss war for a palladium fantasy campaign


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Unread postPosted: Sat Jun 10, 2017 9:19 am
  

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Comment: The silent thief of Rozrehxeson.
I've been thinking of working out a game or campaign inspired by the anime Gate. It's almost like a fantasy world version of Rifts, but with a very different explanation behind it.

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Unread postPosted: Sat Jun 10, 2017 7:33 pm
  

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Hero

Joined: Wed Jan 25, 2012 10:05 pm
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Comment: Kill it with Fire.
Glistam wrote:
I've been thinking of working out a game or campaign inspired by the anime Gate. It's almost like a fantasy world version of Rifts, but with a very different explanation behind it.

and they even have the standard pc reaction when seeing a dragon. Rocket launcher time lol.


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Unread postPosted: Mon Jun 12, 2017 10:47 am
  

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Comment: The silent thief of Rozrehxeson.
kiralon wrote:
Glistam wrote:
I've been thinking of working out a game or campaign inspired by the anime Gate. It's almost like a fantasy world version of Rifts, but with a very different explanation behind it.

and they even have the standard pc reaction when seeing a dragon. Rocket launcher time lol.

I'm very interested in the potential story of what those modern soldiers will do if/when they become stranded in that fantasy world and they can no longer just get resupplied from the modern world with ammo, fuel, and gear whenever they run low. That's the story I want to see told.

Spoiler:
It was super cool to watch them send jet fighters after dragon hatchlings and dispatch them unceremoniously (and to the utter shock and despair of the priestess who had trained them to be her ultimate trump card), but jet fuel and missiles are very finite resources that would not be able to be reproduced once the gate finally closes. All that modern tech would become scrap, and they'd have to quickly figure out how to begin production of their own tech. While it could still be high tech compared to the kingdoms around them, they'd be taking their technology level down several notches and introducing the knowledge of how to create these items into a world that desperately wants that knowledge. It would never be the same again.

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Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

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HU2 GM Screen | Temporal Wizard O.C.C. update 0.8 | New Temporal Magic
Rifts random encounters | New Elemental Magic | Visualizing A.R.


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Unread postPosted: Mon Jun 12, 2017 3:45 pm
  

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Comment: The silent thief of Rozrehxeson.
Anime like .hack//SIGN, Sword Art Online, Log Horizon, and Overlord have me also considering making a story arc in an upcoming Heroes Unlimited game where the characters have to go into a popular VR-MMORPG in order to accomplish some goal. This "game world" would basically be Palladium Fantasy and the players would have new characters and abilities to explore in that "game." It seems like it could be a fun diversion for a game or two, but I need to flesh it out a bit more before I run with it.

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Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image Image
HU2 GM Screen | Temporal Wizard O.C.C. update 0.8 | New Temporal Magic
Rifts random encounters | New Elemental Magic | Visualizing A.R.


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Unread postPosted: Mon Jun 12, 2017 5:46 pm
  

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Hero

Joined: Wed Jan 25, 2012 10:05 pm
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Comment: Kill it with Fire.
Glistam wrote:
kiralon wrote:
Glistam wrote:
I've been thinking of working out a game or campaign inspired by the anime Gate. It's almost like a fantasy world version of Rifts, but with a very different explanation behind it.

and they even have the standard pc reaction when seeing a dragon. Rocket launcher time lol.

I'm very interested in the potential story of what those modern soldiers will do if/when they become stranded in that fantasy world and they can no longer just get resupplied from the modern world with ammo, fuel, and gear whenever they run low. That's the story I want to see told.

If they are Ninjas and superspies soldiers then I think burt said it best
Burt from Tremors wrote:
"Well, when the radios went down I decided to return to the refinery, but en route, I find I'M IN AN AMBUSH SITUATION! Must have been a couple dozen of these things! Well, I dropped the first wave with semi-auto fire, but they just kept on coming. Sheer luck most of them were in front of the truck, so I just popped it into six-wheel and ran 'em down. The ones that got on board I handled with a combination of small-arms fire and hand-to-hand techniques. [pulls out two pistols] I am completely. Out. Of ammo. [Beat] That's never happened to me before."


They then proceed to use their (was then as second ed was only just out and didn't have enough add on books to make it worth playing) superior hand to hand techniques to beat the crap out anybody who didn't speak their language, which was everybody. They eventually get captured by wolfen and sentenced to work in the mines for killing lots of people, they then bide their time, break free, make their way back to human territory until they find a priest who can talk in tongues, then head into a big town and trade some of their know how for amulets of tongues and the set down into the serious business of making guns and ammo for the humans, then get assassinated for polluting the palladium time stream with futuristic weapons.
:lol:


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Unread postPosted: Mon Jun 12, 2017 7:19 pm
  

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Adventurer

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thundarr the barbarian :)


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Unread postPosted: Sun Jun 18, 2017 7:40 pm
  

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Joined: Fri Jan 03, 2003 2:01 am
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Location: Québec
Well I like Anime,s Slayer,Fairy tail and the Cartoons Thunderr the Barbarian.

I make a number of islands around palladium,so I can add lands to explore.


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Unread postPosted: Sun Jun 18, 2017 8:36 pm
  

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Champion

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For myself cartoons include: Ducktales, Thundarr, ThunderCats (Both), Gargoyles, He-Man (ALL 3), She-Ra, Batman the animated series, Peter Pan and the Pirates, Visionaries, Defenders of the Earth, Prince Valiant, Dave the Barbarian, Swamp Thing, Toxic Crusaders, King Arthur and the Knights of Justice, American Dragon Jake Long, Dungeons and Dragons, Aladdin, Animaniacs, both of the Avatar cartoons, Ben 10, Biker Mice From Mars, Skeleton Warriors, Conan: the Adventurer, BraveStar, Silver Hawks, Smurf's, Dino Riders, Flash Gordon, Galtar and the Golden Lance, Mighty Max, Huntik, Gummi Bears, Ewaks, Paw Paws, David the Gnome, the Raccoons, Ulysses, The Littles, Galaxy Rangers, Wildfire, Voltron, Gobots, Transformers (Mostly Beast Wars and 80s), X-Men, Justice League, Pirates of Dark Water, Robotech, 200X TMNT, Sectaurs, GI Joe, Rambo, inhumanoids, Sky Commanders, StarCom, Cops, Johnny Quest (All 3), Captain Planet, Cadillacs & Dinosaurs, Wuzzles (With Butterbear and Bumblelion as more animallistic in nature), Street Sharks, etc.

Also I hate to admit this, but I have used elements of Jem, Rainbow Bright, and My Little Ponies & Friends in my campaigns, although I did reluctantly mentioned Cadillacs and Dinosaurs and the Paw Paws.

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Last edited by pblackcrow on Mon Jun 19, 2017 6:38 pm, edited 1 time in total.

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Unread postPosted: Sun Jun 18, 2017 8:49 pm
  

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gaby wrote:
Well I like Anime,s Slayer,Fairy tail and the Cartoons Thunderr the Barbarian.

I make a number of islands around palladium,so I can add lands to explore.


So did we. Plus we always managed to go to another dimension almost every other campaign, so.

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