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 Post subject: Wake Up Splicers!
Unread postPosted: Wed Mar 21, 2018 2:58 pm
  

D-Bee

Joined: Wed Mar 02, 2005 4:26 pm
Posts: 20
Wake Up Splicers! I know I am a bit of lurker, but there has been a down turn of post here.


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 Post subject: Re: Wake Up Splicers!
Unread postPosted: Fri Apr 13, 2018 4:18 am
  

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Palladin

Joined: Mon May 03, 2004 8:58 pm
Posts: 8814
Location: A snow-covered forest, littered with the bones of my slain enemies...
OrionPrime wrote:
Wake Up Splicers! I know I am a bit of lurker, but there has been a down turn of post here.



Probably because the game's being allowed to stagnate. Sad, because I like it better than Rifts.
Yes, I know, I utter blasphemy.

_________________
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.

I am the first angel, loved once above all others...

Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.

Turning the other cheek just gets you slapped harder.

The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)


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 Post subject: Re: Wake Up Splicers!
Unread postPosted: Fri Apr 13, 2018 6:44 am
  

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Knight

Joined: Sun Aug 19, 2001 1:01 am
Posts: 4247
Location: my well-camouflaged lair on LI
Comment: Mondos non cogitarus, Consilium!
We're here. You can stop shouting.

_________________
"Yes, I know I'm going to hell; I'm bringing marshmallows."
BookWyrm aka The Horn'd One
Str-8 male Dom/Top;
Honourable but not gullible;
a Hero of the Megaverse. :D


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 Post subject: Re: Wake Up Splicers!
Unread postPosted: Mon Apr 23, 2018 9:57 pm
  

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Knight

Joined: Mon Jan 28, 2002 2:01 am
Posts: 3459
Location: Nashville.....ish....
Yeah, the amount of fan stuff is pretty amazing for a book/world that has had one book and a bit of Rifter support in how many years?

_________________
RockJock, holder of the mighty Rune Rock Hammer!


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 Post subject: Re: Wake Up Splicers!
Unread postPosted: Thu May 17, 2018 3:33 am
  

Adventurer

Joined: Wed Aug 16, 2017 12:49 am
Posts: 496
Location: Garden of Dreams
Comment: I don't know what i'm doing, that's for realities GM to figure out
can we just bring up the splicer final solution?

its a secret project to release a metal eating bio plague to counter the nano plague, of course it won't let them use metal (cause its being eaten) but it will slowly degrade all metal world wide, essentially doing to the machine what it did to humanity except the machine itself is metal.

The reason the houses haven't released it? They're afraid of the machines retaliation and madness as its systems degrade to the bio plague. And the machine wouldn't just sit quietly, non-degradable plastics, energy fields and other forms of containment could slow or even stop the plague for a time...


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 Post subject: Re: Wake Up Splicers!
Unread postPosted: Thu May 17, 2018 11:30 am
  

D-Bee

Joined: Mon May 18, 2015 3:13 pm
Posts: 5
I like it! Probably deserves its own thread really. Maybe we can call it something other than final solution though, don't want to hurt any feelings. Omega Plan or something of that nature maybe.


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