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 Post subject: God creation
Unread postPosted: Wed May 31, 2017 6:14 pm
  

D-Bee

Joined: Fri May 19, 2017 11:01 pm
Posts: 1
If anyone has ever made a god or had an idea on how you'd get what the average could be if you were to create and roll the stats for a god It would be helpful. I've been wracking my brain over this and could use a little help. I just cant quite figure it out. Any help would be much appreciated. (Its only a god to be visited and confronted. not really one to be a Player character. More of an N.P.C)


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 Post subject: Re: God creation
Unread postPosted: Wed May 31, 2017 8:55 pm
  

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Champion

Joined: Sun Jan 08, 2012 4:34 pm
Posts: 2092
Location: Carson City NV
You could re-skin one from dragons and gods or conversion book 2
Is it an "all-father/mother" or a lesser god?
For lesser god maybe roll a godling but reroll 1s and 2s on stats, double mdc, ppe,isp.
Defeic powers from dragons and gods are pretty rugged, just having access to them is a great boon


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 Post subject: Re: God creation
Unread postPosted: Thu Jun 01, 2017 12:16 am
  

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Monk

Joined: Sat Sep 30, 2000 1:01 am
Posts: 15221
Location: Eastvale, calif
1st you come up with what aspect of the world (reality) the deity is patron of, and then work from there. The stat that corispondes most closely with what they patron should be the highest. then their powers should be related to forwarding what they patron.

Don't roll stats…asigne them.

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Mostly I write out exactly what I mean, then sometimes get even more finicky.

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 Post subject: Re: God creation
Unread postPosted: Sun Jun 04, 2017 5:00 am
  

Hero

Joined: Wed Nov 27, 2013 12:21 am
Posts: 1151
I have a character that developed into a god during play, due to the GM having a "love" of magical mutation effects and random tables.

with that said the character is "known" to hang out with, or is a destroyer god, while she herself claims to be the goddess of high tech warfare,
in my characters case the "highest" stats are speed, and PP with strength being quite high followed by PE, then ME, MA, PB, and IQ
with that said she uses multiple martial arts forms during combat, and switches and on occasion combines forms (something that is supposed to be impossible to normal chars)
she knows standard hand to hand Martial arts (from rifts), Ninjitsu (from ninjas and super spies) Woo Wing Ti and some GM created "special" techniques

the point is that in most cases "rolling" stats for NPC's may not be the best choice.


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 Post subject: Re: God creation
Unread postPosted: Fri Mar 30, 2018 10:51 am
  

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Hero

Joined: Wed Sep 21, 2011 1:25 pm
Posts: 1296
Location: Rio de Janeiro, Brazil
Basic but important question to the OP:
- what do you need a god or goddess for?
- what leads to the players coming across it?
- where and how do they meet it?
- what is its disposition toward the characters upon encountering them?
- how human, inhuman or just plain alien/weird-seeming would like it to be?

Me i just tweak from the supernatural intelligence table in the original Conversion Book,
sometimes i mix-&-match with the supernatural monster table from RMB for extra variety.
I think it's how most GMs made them back then before Dragons & Gods and later books.

Uh, didn't notice the last post was from almost 10 months ago. Does that count as thread necromancy? :oops:


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 Post subject: Re: God creation
Unread postPosted: Fri Aug 10, 2018 10:18 am
  

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Dungeon Crawler

Joined: Sat Feb 18, 2012 10:01 am
Posts: 258
SolCannibal wrote:
Me, [I] just tweak... the supernatural intelligence table in the original Conversion Book...


Yup, do this unless (A) you already have a rough idea of another god s/he should be equivalent to or (B) it's a starter god. In that case, use the godling or demigod stat block. Remember to handicap them similar to the original gods until they have a few million worshippers.


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 Post subject: Re: God creation
Unread postPosted: Wed Aug 15, 2018 8:48 pm
  

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Hero

Joined: Wed Sep 21, 2011 1:25 pm
Posts: 1296
Location: Rio de Janeiro, Brazil
Sometimes looking and rolling on such tables can be entertaining and useful even if you do have an idea of what you want for a deity/supernatural intelligence as some random bit, be it power, weakness or anything else might evoke some twist or new angle one might not thought of otherwise.

As an aside, just remembered this old, somewhat related topic too. Or possibly better, that one too.


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