Question on multiclass tattoo/psionic durations...

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Abadon Spectre
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Question on multiclass tattoo/psionic durations...

Unread post by Abadon Spectre »

TATTOO QUESTIONS
If a third level Atlantean nomad becomes a level one T-man, would all of his tattoos operate at fourth level or would the tattoos he had as a nomad be tracked separately from his t-man tattoos?

Would there be a different answer if it was human or ogre (with tattoos) who later became a full T-man?


PSIONIC QUESTIONS
Would the major/minor psionics of a multi class character function at their highest class level, their combined class level, or the highest level of their first class?

If major/minor psionics continue to advance in effective level after multiclassing, then would the psionics of Master psi also advance in effective level?
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Re: Question on multiclass tattoo/psionic durations...

Unread post by drewkitty ~..~ »

TA N: 3rd until he gained 4th level as a t-man. There is no specific text covering this.
Racial differences don't matter in this.

M/m psi: highest level in my opinion. There is no specific text covering this.
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Re: Question on multiclass tattoo/psionic durations...

Unread post by eliakon »

Tattoo Question:
I would say that they operate at the 3rd level until he gets to 4th level as a T-man. This would be the same for anyone that changes into a T-man.

Psionic Question:
I would say that they operate at the level of the highest class capable of providing the psionic ability. This is important for something like say a level 8 vagabond (with minor psi) becoming a Techno-Wizard.
Most of the powers are going to be level 8 (they are all lesser psi and thus could be minor psi). But Telemechanics can only come from the Techno-Wizard and thus will operate at the TW level.
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Re: Question on multiclass tattoo/psionic durations...

Unread post by ShadowLogan »

I think all 4 questions the OP is asking basically come down to this answer: Previous powers and skills are frozen in the original class until you reach a higher level in the new class. So if you had a 3rd Level TA/Psychic who changed class, those powers are fixed at level 3 until they reach level 4 in the new class. That probably also means for determining Level they would use the higher of the two.
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Re: Question on multiclass tattoo/psionic durations...

Unread post by eliakon »

ShadowLogan wrote:I think all 4 questions the OP is asking basically come down to this answer: Previous powers and skills are frozen in the original class until you reach a higher level in the new class. So if you had a 3rd Level TA/Psychic who changed class, those powers are fixed at level 3 until they reach level 4 in the new class. That probably also means for determining Level they would use the higher of the two.

Higher of the two yes...
...assuming that one of them can provide the ability. Tattoos are fine. But as I pointed out, I would think you wouldn't use T-man levels for Burster Psionics as it doesn't make sense. Basically its like skills. "duplicate skills" freeze and then unfreeze. so would, what are for all intents and purposes "duplicate powers".
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drewkitty ~..~
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Re: Question on multiclass tattoo/psionic durations...

Unread post by drewkitty ~..~ »

As for 1st class 'class based psionics'….they are ether permanently frozen till the char changes back to that class or lost.

Lost being the reason they had to change classes.

Lost via…head trauma, angry god, somehow stolen, something else that occurred during the game.
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Re: Question on multiclass tattoo/psionic durations...

Unread post by Library Ogre »

In the Atlantean case, I probably wouldn't require a class shift... it may be BTB, but the Atlantean already knows how to use his tattoos, and nothing else really changes for him except he can't use any other magic, which he doesn't have.

I'd be of the "frozen until exceeded" camp, myself, though for a variety of reasons, Palladium does multiclasses REALLY poorly, and I'd be inclined to take a pseudo-3e approach to it... whichever two classes you're using, you are now on the more expensive XP table of the two. Your level remains X, even if your XP is below what is necessary for level X on your current XP table, and you will advance once you hit sufficent XP for level X+1 on your current chart.

It means someone with an expensive XP chart might add other classes indefinitely (like, a dragon adding Warlock and Wizard and Diabolist, etc.), but so long as the DM keeps reign on shenanigans, it's cool.
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Re: Question on multiclass tattoo/psionic durations...

Unread post by Axelmania »

The benefits of being able to level up faster as say, a Vagabond, are I think offset by needing double the PPE to activate tattoos if you don't have 6+ and have changed to a T-CC
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