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Unread postPosted: Fri Feb 18, 2011 8:35 am
  

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Wanderer

Joined: Wed Apr 15, 2009 5:13 pm
Posts: 66
Location: Hampton, VA
Comment: GM: Eurasia and Beyond the Supernatural on http://explorersunlimited.com/
Your Yahoo e-mail account serves as an IM message platform, albeit a simpler version. You don't actually have to download the YIM client software.

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Unread postPosted: Fri Feb 18, 2011 11:20 am
  

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D-Bee

Joined: Wed Apr 13, 2005 1:30 pm
Posts: 47
Location: Chicago, IL
Comment: The Dark Lord of explorersunlimited.com.
As for why it's required, we've found over the years that it is extremely useful for members to have online chat capability, in addition to the posting and messaging features provided by the site itself. A few examples:

GMs send announcements of new posts over IM- to let people know when they should check the site, if they aren't doing so on a regular basis. It serves as a very helpful reminder, and is essential to keeping the game moving at a brisk pace (i.e., everyone in a group except for player X has posted that week, GM IMs player X to make him aware of this fact, player X realizes he was asleep at the wheel and posts promptly in response, game continues along).

Additionally, players themselves make use of the IM feature- to discuss the game in a more real-time format than is allowed by OOC chat threads on a forum, or just to shoot the breeze and bounce ideas off of one another. Group leaders have been known to schedule IM conferences with as many members as they can get, to discuss plans of attack in a given battle, more long-term plans for the group, recruitment of new members, etc.

In certain situations where the game is more favorably disposed to a real-time interaction, the GM can also schedule a conference with a group of PCs and transform the game from PbP to play-by-chat for the duration of a single scene. This isn't a particularly frequent occurrence, as scheduling can be quite difficult, but for scenes where it really does make a big difference GMs like to have the option.

FWIW, I understand your complaint about the yahoo toolbar- but in my experience the IM client itself doesn't automatically update. Meaning, you only have to uncheck the stupid box once. I feel I should also point out the amount of time a player or GM spends online and available for chat varies wildly from person to person- some people are on every day for blocks of time. Others are lucky to sign one once a week for 20 minutes. You're not required to spend any amount of time actually on the IM program or anything ridiculous like that- you're just expected to have the capability, and very strongly encouraged to check your messages every couple of days.

As others have pointed out, there are web-based alternatives to downloading and installing the software. I personally know of at least one non-yahoo client (Trillian, I believe it's called) that supports yahoo IMs. This is also acceptable under site guidelines, although I admit I have no idea whether they try and sneak any toolbars or other junk past you. Still, it might be worth investigating if you've been burned by YIM before.

The only exceptions made to the IM rule are for active-duty military personnel, who for obvious reasons aren't in much of a position to install IM software. The only other thing I can suggest is taking up your case with the big kahuna himself, though personally I wouldn't hold my breath. :wink:

One last thing I feel compelled to note: There is a method to our madness. We're not power-tripping, there is a solid reason why we insist on strict adherence to a bunch of rules, formatting guides, etc. for new players. Anyone who has played in or tried to run a PbP or PBeM game can attest to the difficulty in retaining people- someone joins a game, makes a character, posts a few times, and then vanishes. We don't want to waste anyone's time, so we're only interested in people who will make a character and still be posting a year or two from now. We've found that those people are the ones who take the time and the effort to read the rules and follow them as much as possible from the get-go- that's why we have the rules set up the way we do.

Based on your post, Severus, I daresay you've done your homework and would thus fall into that group. I do hope I've convinced you to give us a try. :wink:

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Unread postPosted: Fri Feb 18, 2011 11:33 am
  

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Dungeon Crawler

Joined: Wed Jun 03, 2009 5:48 pm
Posts: 208
I agree with what PerroMalo said. That's pretty much why we use IM. It's not the only tool we use, but it is a damn useful one.

I can't say how many times I've had a player send me a quick IM asking a question about what they're about to post. Rather than wait a day or two for a PM and response, and hold up the game, they just send me a quick IM, get a response, and continue with their posting. It really does help to speed things along.

Anyway, as far as IM clients go...I'd suggest Digsby. It connects your Yahoo, MSN, Gmail, Facebook, Twitter, and any POP3 email accounts you have into one easy to use interface. Oh, and did I mention it doesn't install any BS along with it? Oh, yeah, and it's free. :shock: I've been using it for more than a year now with no trouble what so ever.


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Unread postPosted: Fri Feb 18, 2011 12:09 pm
  

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Champion

Joined: Thu Mar 25, 2010 3:46 pm
Posts: 2275
Location: Hogwarts School of Witchcraft & Wizardry
Comment: You ought to be careful. People will think you're....up....to something.
To be honest, the only rule I have an issue with is the IM rule. I understand why you guys want it required, but I absolutely refuse to use an internet IM program. I have IM at work which I admit is a great help (especially when you consider that I work with people who aren't in my building and it is easier than trying to email or pick up the phone). And while I trust communicator, it's only because it's on the corporate network and it's installed by IT. I just don't trust a whole lot of downloads on the internet.

I do have a yahoo email account. And I am on the internet quite often, especially during the week. Weekends are a little more difficult because life gets in the way, but I am on during the week pretty much all the time.

And I agree with having a good set of rules. I'm running a pair of PBP games on NMI's Storm Watch forums - Dawn of a New Era (see Rifter 53 for the entire adventure! [/shameless plug]) and Curse of the Sarinaanen - and I have some fairly strict rules. Especially when it comes to posting. And I have had multiple people drop out of both campaigns without giving any warning at all. In one case one of the people dropped without warning and then asked to be added to the wait list (and I told him no). So I get it. I just don't like the IM requirement.

I am interested in joining EU and getting in a game. Unfortunately, the IM requirement will prevent me from doing so. It's ok, though - we can't always get what we want. :wink:


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Unread postPosted: Fri Feb 18, 2011 1:01 pm
  

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Wanderer

Joined: Wed Apr 15, 2009 5:13 pm
Posts: 66
Location: Hampton, VA
Comment: GM: Eurasia and Beyond the Supernatural on http://explorersunlimited.com/
If you have the Yahoo account though, you already have the IM function built into your mailbox. You don't have to download or use an IM program. Look at the top of the yahoo mail screen. You'll see a little face and next to it, it says "offline". just click it to go online and you can use YIM functions without requiring to download, install or use any kind of intrusive IM interface.

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Unread postPosted: Fri Feb 18, 2011 2:11 pm
  

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Champion

Joined: Thu Mar 25, 2010 3:46 pm
Posts: 2275
Location: Hogwarts School of Witchcraft & Wizardry
Comment: You ought to be careful. People will think you're....up....to something.
Well, then, if it's built-in, I guess I have to go sign up for a game!


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Unread postPosted: Fri Feb 18, 2011 6:04 pm
  

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Champion

Joined: Thu Mar 25, 2010 3:46 pm
Posts: 2275
Location: Hogwarts School of Witchcraft & Wizardry
Comment: You ought to be careful. People will think you're....up....to something.
Ok, so what's wrong with the EU site links? I click on them, and I get some cheesy page with a chick's pic?


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Unread postPosted: Fri Feb 18, 2011 6:09 pm
  

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Wanderer

Joined: Wed Apr 15, 2009 5:13 pm
Posts: 66
Location: Hampton, VA
Comment: GM: Eurasia and Beyond the Supernatural on http://explorersunlimited.com/
Severus Snape wrote:
Ok, so what's wrong with the EU site links? I click on them, and I get some cheesy page with a chick's pic?


I don't know the technical term for it, but some people in certain geographic areas experienced that problem out of the blue today. Many of us get the site without problem. Our site's IT guy is going to see what's up with it when he gets off work. Bad timing really. That's never happened before...

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Unread postPosted: Fri Feb 18, 2011 6:27 pm
  

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Champion

Joined: Thu Mar 25, 2010 3:46 pm
Posts: 2275
Location: Hogwarts School of Witchcraft & Wizardry
Comment: You ought to be careful. People will think you're....up....to something.
Not sure why it happened, but I'll have to keep checking over the weekend.


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Unread postPosted: Fri Feb 18, 2011 6:34 pm
  

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Dungeon Crawler

Joined: Wed Jun 03, 2009 5:48 pm
Posts: 208
Someone I talked to called it DNS poisoning, whatever that is.

http://174.120.81.2/~jezebel/eu/ should get you to the EU board index.

http://174.120.81.2/~jezebel/ow/ should get you to the OW board index.


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Unread postPosted: Fri Feb 18, 2011 7:16 pm
  

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Explorer

Joined: Thu Nov 09, 2006 3:26 pm
Posts: 139
Location: So. Indiana
I was directed to the same cheesy page myself. Looks like a hijack attempt as the page does sport "explorersunlimited.com" in its code. Something intentional anyhow.

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Unread postPosted: Sat Feb 19, 2011 1:15 pm
  

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D-Bee

Joined: Wed Apr 13, 2005 1:30 pm
Posts: 47
Location: Chicago, IL
Comment: The Dark Lord of explorersunlimited.com.
After some of the same trouble yesterday, the site is back working for me. Word from our IT guru is that there was an issue with the site's domain registration, which has been fixed. It may take until Monday to fully propagate, but everyone should be able to access the forums by then at the latest.

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Unread postPosted: Sat Feb 19, 2011 3:57 pm
  

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Knight

Joined: Sun Mar 25, 2001 2:01 am
Posts: 5870
Location: 25th Member of the "Cabal of 24"
Comment: Token Right Wing Fascist Totalitarian
"Never hit a man while he's down. Kick them, it's easier" - The Hunt
PerroMalo wrote:
After some of the same trouble yesterday, the site is back working for me. Word from our IT guru is that there was an issue with the site's domain registration, which has been fixed. It may take until Monday to fully propagate, but everyone should be able to access the forums by then at the latest.

That is exactly what happened. When we moved the site to the new hosting provider, we had intentionally moved there in order for them to keep up with the registration renewals. There was a snag on who was doing that, and we have it sorted out now.


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Unread postPosted: Thu Feb 24, 2011 8:13 pm
  

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Adventurer

Joined: Mon Feb 09, 2004 10:37 pm
Posts: 676
Location: Texas Panhandle
Comment: Creator of the best PBP sites online: Explorers Unlimited & Savage Rifts
Tiree wrote:
PerroMalo wrote:
After some of the same trouble yesterday, the site is back working for me. Word from our IT guru is that there was an issue with the site's domain registration, which has been fixed. It may take until Monday to fully propagate, but everyone should be able to access the forums by then at the latest.

That is exactly what happened. When we moved the site to the new hosting provider, we had intentionally moved there in order for them to keep up with the registration renewals. There was a snag on who was doing that, and we have it sorted out now.

No hacking or anything, folks.

We had a 24-hour domain ownership issue which I quickly resolved the following morning.

Sev, the guys previous have explained the IM thing to death, so I'll not beat a dead horse.

I'm available via IM (via webmessenger in your case), typically after 7PM CST.

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 Post subject: AA Professional Services
Unread postPosted: Fri Feb 25, 2011 3:20 pm
  

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Wanderer

Joined: Thu Nov 04, 2010 1:55 pm
Posts: 87
Rifts Merctown outfit "AA Professional Services" now Hiring (3 character slots available)

An independent outfit determined to get rich & build a stellar reputation doing good deeds for fun & profit. Why just the other day some T-men & a giant mutant cat came busting into our bar & tried to abduct the waitress (who was doing a lousy job anyway!). Mere seconds after our arrival the fair lady was rescued (& on her way to the hospital with a concussion, not our fault, really!). Soon: Investigate the Horsemen of the Apocalypse gang & find out what they have against our bar! Hey its a start, get in now for a chance to build the groups foundation as you like it.

Specifically requested roles being sought:
- A 'good' shifter,
- More mages (just cause Cirene feels lonely being the only mage in the group so far :) ) something interesting like a Battle Magus, or Techno Wizard

Filled roles:
Light Scout/magical support
PA (Glitter boy) Pilot
Robot Pilot/Operator
Tracker/Hunter
Melee specialist/Samurai
Scholar
Chef / Burster

Possibly some turnover while we get going so even if your role is covered give a yell if interested.

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Unread postPosted: Fri Feb 25, 2011 4:56 pm
  

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D-Bee

Joined: Tue Jul 01, 2008 6:36 am
Posts: 3
Location: OK.... not really but thats what they call it
For those interested in finding out what kind of crazy fun you can get into at Explorers Unlimited; Check out the Paragon Acquisition Services (P.A.S.)

P.A.S. Is currently a full group.

The Group Leader is a Fallen Knight with a drinking problem... this leads the group into a lot of unexpected situations. Add to this a Goblin Crazy, and Traditional Fetish Shaman, an Operator, a Ley Line Walker, a Rogue Scholar, a Shifter, a Techno-Wizard, a Mind Melter, and just to even it all out... a City Rat. Each character has strong and weak points that lead to a lot of great character interaction. :clown: :badbad: :wink: :eek:

The group is currently on a mission to rescue an Extra-dimensional Princess that has been abducted by a Diabolist that is based in the frozen wastes of the north. Will they get her free? Who is to say? 8)

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Unread postPosted: Wed Mar 02, 2011 3:54 pm
  

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Dungeon Crawler

Joined: Wed Jun 03, 2009 5:48 pm
Posts: 208
The CS 110th Special Operations Group a.k.a "The Nightstalkers"

The Nightstalkers is an all Coalition group based out of Merctown. Not that that means much, since they're almost always in the field. The group has been running strong for over a year now. The group leader is an RCSG Scientist who's obsessed with magic. The other team members are a CS Cyber-doc (who wants to give the borg a tail), a none to bright CS Grunt, a CS Spec Ops Commando, a CS Ranger dedicated to protecting the innocent, a schizophrenic Juicer (the best kind!), a CS Strike Cyborg with a phobia of magic, and an EOD Specialist with a knack for blowing himself up.

Their first mission was to re-establish communications with a small town in CS held territory. When they discovered that the town had been taken over by an evil Shifter and Mind Melter, a battle ensued and The Nightstalkers prevailed! Evidence found after the battle, and subsequent investigation revealed that an evil Federation of Magic lord has hatched a plan to develop an ultimate magic weapon which he plans to unleash on the Coalition, destroying them once and for all.

Their current mission has taken them deep behind enemy lines, to Atlantis, where they hope to find and assassinate the Stone Master defector before he can aid the FOM lord in his weapon construction. They have yet to locate the stone master, and the team leader and cyborg were captured and experimented on by the Splugorth! Several Bio-wizard implants and some Kittani modifications later, they were released...but for what reason? Are they now pawns of the Splugorth, or are they still loyal to the CS? Will they ever find and kill this rogue stone master? And more importantly...will they ever make it home alive? Will the FOM lord succeed in gathering all the required artifacts for his weapon, or will The Nightstalkers stop him before it's too late? Only time will tell!

The current adventure is taking place here.

The Out of Character threads are located here.

Stay tuned to these threads to follow the chronicles of the CS 110th Nightstalkers.


Last edited by kmspade on Fri Apr 08, 2011 12:49 pm, edited 1 time in total.

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Unread postPosted: Wed Mar 02, 2011 10:03 pm
  

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Wanderer

Joined: Wed Apr 15, 2009 5:13 pm
Posts: 66
Location: Hampton, VA
Comment: GM: Eurasia and Beyond the Supernatural on http://explorersunlimited.com/
Eurasia - Die Ausgestossenen
EUROPE is in a state of total war. The New German Republic (NGR) is locked in battle with the Gargoyle Empire to the South and West. The Brodkil are closing the gap on the Eastern Front. This is humanity's darkest hour. Humans are on the brink of extinction if they can't hold their ground. Will Europe go silently into the night? NO! Now is the time for heroes! Now is the time for victory! CRY HAVOC AND LET SLIP THE DOGS OF WAR! SEE YOUR RECRUITER AND JOIN THE NGR TODAY.

THE CORE EURASIA EXPERIENCE
You will start as combat veterans (lvl 3 characters), newly recuited to the NGR Special Operations Branch. SpecOps is considered unconventional warfare. The new SpecOps commander, Brigadier General Beatrix Jaeger, has caused quite a stir among the top brass. She is the first NGR officer to seriously suggest allowing those traditionally outlawed by the NGR to join a covert team forming to carry out special missions in and outside the NGR. How is this possible when NGR has shown a history of prejudice towards D-Bees almost comparable to the Coalition? Simple, they won't be able to replace their troops fast enough to keep up the momentum in the current major offensive. In order to keep pushing the enemy back, the NGR has begrudgingly admitted they may need to recruit D-Bees from the long-standing Border Towns.

Therefore, NGR in this special case, will turn a blind eye to D-Bees, magic, psionics and other non-traditional natures in order to fight the enemy in a new and unique way. If you fail, the program will be permanently scrapped -- all eyes are on you, and all odds against you. Expect EXTREME prejudice! The NGR Regular Forces will remain the face of the Government; you will be the poisoned knife in its hidden hand, ready to slip by unnoticed into the enemy's gut...

Current Line-Up of Die Ausgestossenen:
Sgt. Karl Dennhardt, NGR Intel Commando and team leader
Cpl. Gretchen Luitger, NGR Power Armour Commando and second-in-command
Kaleb Essex, Shifter
Ritter Stein, Temporal Warrior
Brennet Anderson, Mutant Spy
Grigori Tupolev, Heavy Sovietski Cyborg
Marlow Conrad, Sea Inquisitor Mind Melter
Ingefred, Herbalist
Elsje Fleischer, NGR Field Mechanic

Current Situation: Having stopped a disastrous Mechanoid Invasion in the Alps, Die Ausgestossenen are currently on orders to start a war between the Brodkil Empire and the bordering Warlords of Russia to alleviate pressure on the NGR so they can defeat the Gargoyles. Our favorite band of Eurasian misfits are doing everything in their power to plant the evidence needed to spark a conflict, but run into trouble everywhere... from a demon attack that crashes their plane to fighting Nazi ghosts in the Great Moskva Crater... freeing hostages in a New Moscow school overrun by Sokolov terrorists then onto Minsk to find a cure to a mystical poison administered by a vengeful smoke soldier! Will they start the war in time, or will the Brodkil Empire move unopposed across Europe, destroying everything in its path?

((Currently have one opening))

Out-Of-Character Forum
Adventure Forum

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Unread postPosted: Fri Apr 08, 2011 1:01 am
  

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D-Bee

Joined: Thu Oct 12, 2006 1:42 pm
Posts: 30
The Spook Squad
If you hear them coming, they're not after you.

One of EU's veteran groups based out of the "Haunt" in merctown. They are lead by Sir Thorn, a Tokanii Cyber-knight. Who is currently preparing to lead them into Hel, the Norse netherworld searching to complete a quest for the mysterious entity known as the "Crone". They specialize in stealth and doing the unpleasant and necessary tasks. Good/squeamish characters need not apply.

Group Members:
Sir Thorn- Cyber-knight, group leader, and one mean customer in combat.
Carl- Cyber-ninja: A deadly Japanese import.
Meirin- Ex-CS head hunter. Do not cross this deadly lady.
Alabaster- Currently retired to the Haunt
Koota- Ex-CS monkey boy, tough as nails.
Vheld- A true atlantean Artifact Hunter.
Simon- Human operator, doesn't trust magic.
Guru So Jin- A relic from the time of the rifts, this blue man looks frail but is not. New to the group.
Levran- A lyvorac shifter, he is obsessed with lizards and snakes. New to the group.
Jason Castle- A psi-assassin and scout, new to the group.

One spot available, please contact myself or if on www.explorersunlimited.com contact Sir Thorn or The Greater Good (myself).

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Unread postPosted: Tue Apr 26, 2011 6:02 am
  

D-Bee

Joined: Fri Dec 14, 2007 5:22 pm
Posts: 21
Location: Oklahoma!
So, I've read through the various rules and it all seems very straight forward.

The only issue I see is that I have nil experience when it comes to PbP stuff and neither do I own the two new Merc books.Will that hinder me in anyway, shape or form?


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Unread postPosted: Tue Apr 26, 2011 1:56 pm
  

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D-Bee

Joined: Wed Apr 13, 2005 1:30 pm
Posts: 47
Location: Chicago, IL
Comment: The Dark Lord of explorersunlimited.com.
1) The lack of PBP experience will absolutely not hinder you in any way, shape, or form. Although we do have a lot of rules, which can be a bit intimidating for first time visitors, we try very hard to make them organized and easy to read. In addition, all of the admins/GMs/mods, as well as the more experienced players are more than happy to give advice, and answer a million questions. Many, many people have made the successful transition from being brand-new to PBP to being veteran members of the community.

2) Last I checked, neither MercTown nor MercOps was required to play in the MercTown game. I don't think lacking either of these books would be a problem, either. MercOps hadn't even been published when we started the site, and when I first joined I didn't have MercTown either. It didn't slow me down in the slightest. I really don't think it would be worth worrying about, and again, those of us that have been around EU for awhile are happy to answer any and all questions.

MercTown does serve as the base of operations for teams between missions, so it would probably be a little helpful to get the book at some point, but most of what you need to navigate through the city has been posted, including maps.

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Unread postPosted: Tue Apr 26, 2011 5:26 pm
  

D-Bee

Joined: Fri Dec 14, 2007 5:22 pm
Posts: 21
Location: Oklahoma!
Thank you for your very informative and quick response.

I'll be registering on EU after work tonight, as I'm absolutely brimming over with character ideas right now, that's what I get for picking the books up again after years of not playing. :wink:


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Unread postPosted: Sun May 01, 2011 10:29 pm
  

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Adventurer

Joined: Mon Feb 09, 2004 10:37 pm
Posts: 676
Location: Texas Panhandle
Comment: Creator of the best PBP sites online: Explorers Unlimited & Savage Rifts
There have been lots of new players lately. It's good to see an influx of fresh mea...err, fresh players to the various player groups.

Which brings me to the crux of my post...


We need another GM!

The supply of players has risen, most of the groups are now full or close to capacity, and so EU needs a couple new GMs to run adventures for our teeming multitude of players.

Contact me via IM if interested: masterriftsgm@yahoo.com

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Unread postPosted: Mon May 02, 2011 6:28 pm
  

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Champion

Joined: Thu Mar 25, 2010 3:46 pm
Posts: 2275
Location: Hogwarts School of Witchcraft & Wizardry
Comment: You ought to be careful. People will think you're....up....to something.
Game Master, I actually PM'ed you about becoming a GM on EU/OW. Talk about timing!


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Unread postPosted: Tue May 03, 2011 1:05 pm
  

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Adventurer

Joined: Mon Feb 09, 2004 10:37 pm
Posts: 676
Location: Texas Panhandle
Comment: Creator of the best PBP sites online: Explorers Unlimited & Savage Rifts
Severus Snape wrote:
Game Master, I actually PM'ed you about becoming a GM on EU/OW. Talk about timing!

I sent you an IM invite. Let's chat.

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Unread postPosted: Wed May 11, 2011 12:27 pm
  

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D-Bee

Joined: Wed Apr 13, 2005 1:30 pm
Posts: 47
Location: Chicago, IL
Comment: The Dark Lord of explorersunlimited.com.
The Game Master wrote:
:arrow: Phase World: End of Days Campaign
(An epic and long-running Phase World campaign consisting of multiple character groups.)


The Galactic Rogues once again have openings to fill, and are eagerly seeking appropriately Roguish PCs.

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Unread postPosted: Sun May 22, 2011 1:00 am
  

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D-Bee

Joined: Thu Oct 12, 2006 1:42 pm
Posts: 30
The Palladium Fantasy Role Playing Game on EU has two openings. The characters are currently in the process of joining the Timiro Explorers Association. An association of prominent Timiro citizens who travels the world looking for stories and riches.

http://explorersunlimited.com/ow/viewforum.php?f=417

Currently the team is composed of:

Dek- An illusionist
Brother Obie- An elf scholar raised by warrior monks
Cassie- a Coyle Half-wizard half-pirate
Rafferty- a gnome earth warlock
Galina- An elf gladiator
Lyal- An elf diabolist
Lucius- an elf Imperial Janissary.

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Unread postPosted: Wed Jun 29, 2011 8:25 pm
  

D-Bee

Joined: Sat Sep 19, 2009 12:19 pm
Posts: 28
The Call to Game!

Looking to let your creativity run wild? Itching to put those GM pants back on and weave a story that players will be telling for ages to come? Well now is the time! Explorer’s Unlimited is in need of GM’s due to a recent influx of players to our forums. Being a Game Master on EU means you will be playing with some of the most creative writers I have ever had the pleasure of knowing, weaving story-arcs and plotlines that tabletop gaming just cannot stack up to, and seeing characters and locales come to life through stunning images and maps. Since everything is handled through play-by-post (i.e. online), you never have to worry about scheduling conflicts, flat tires, or rain delays to hinder your game, which allows for seamless gaming for years to come. Explorer’s Unlimited is the pinnacle of online Palladium gaming…isn’t it about time you got in on the action?

Contact myself, Damocles, or The Game Master…hell, contact any of the GM’s on EU for more information and/or assistance on how to get started. Find us on YIM or on EU.

YIM References
Damocles: AlbanyOnyx
TGM: masterriftsgm

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Unread postPosted: Fri Aug 12, 2011 2:38 pm
  

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Adventurer

Joined: Mon Feb 09, 2004 10:37 pm
Posts: 676
Location: Texas Panhandle
Comment: Creator of the best PBP sites online: Explorers Unlimited & Savage Rifts
It has been some time since I have posted a major update, so here goes:

Explorers Unlimited player-character groups (Rifts only)
Heroes for Hire (Independent, 9 players, 1 opening, GM: Tiree)
EU's very first group of intrepid adventurers. Led by Sir Ronith Turand.

The Spook Squad (Independent, 8 Players, 2 Opening, GM: The Greater Good)
If you hear them they're not after you.

The Templar (Sponsored, 8 Players, 2 Openings, GM: Lord of the Night)
Sponsored by the Warrior's Temple The Templar fight supernatural evil and do good works.

Dirty Rotten Scoundrels (Independent, FULL TEAM, GM: Damocles)
These mercs have reincarnated more times than the Dali Lama.

The Roughnecks (Independent, 9 Players, 1 Opening, GM: The Game Master)
A small squad specializing in unconventional warfare and counter-terrorism tactics but who always ends up in the belly of the beast.

110th CS SOG (Restricted Access, FULL TEAM, GM: Reaver)
The 110th Coalition States Special Operations Group

Paragon Acquisition Services (Independent, 7 Players, 3 Openings, GM: Draco The Strange)

Explorers Inc. (Sponsored, FULL TEAM, GM: A.R.C.H.I.E. 3)
Sponsored by Titan Industries. Who knows what that crazy CEO will send them to do!

EURASIA: Die Ausgestossenen (Restricted Access, 9 players, 1 Opening, GM: Jaeger)

AA Professional Services (Independent, 6 Players, 4 Openings, GM: Tyrannosapiens Rex)

The Losers (Sponsored, 6 Players, 4 Openings, GM: GM Apprentice)

Otherworlds (non-Rifts Palladium games)
Phase World: End of Days (18 players, 2 openings, 2 GMs; DM: Dark Lord)

Heroes Unlimited: Century Station (15 players, 1 openings, 3 GMs; DM: Blackhaunt)

Heroes Unlimited: Galactic (10 players, 0 openings; Apply via the waiting list; DM: The Game Master)

Beyond the Supernatural Dimension (7 Players, 1 Opening, DM: Jaeger)

Dead Reign Dimension (8 players, 2 openings; Apply via the waiting list; DM: The Game Master)

Palladium Fantasy Dimension (8 players, 2 openings; Apply via the waiting list; DM: The Greater Good)

The Robotech Dimension (Game Suspended)

Distant Dimensions (non-Palladium games)

Pathfinder (Waiting List Reservations Only, GM: Chronos)

Dungeons & Dragons (4th Edition, accepting new players!)

Warhammer 40k: Rogue Trader (accepting new players!)

Call of Cthulu (still starting & accepting new players!)

_________________
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Unread postPosted: Sun Aug 28, 2011 12:18 am
  

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Wanderer

Joined: Wed Apr 15, 2009 5:13 pm
Posts: 66
Location: Hampton, VA
Comment: GM: Eurasia and Beyond the Supernatural on http://explorersunlimited.com/
Nope. Everyone starts at set levels with brand new PC's. Our way of keeping the playing field level.

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Unread postPosted: Tue Sep 27, 2011 6:33 pm
  

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Megaversal® Ambassador

Joined: Wed Jul 07, 2004 3:39 pm
Posts: 271
Location: The Three Galaxies
I'd like to give a fond farewell to the long standing Dirty Rotten Scoundrels, and hope that Paragon Acquisition Services doesn't meet the same fate.

Here is a plea from PAS group leader:

If you've ever had an inkling to GM, you should seriously give PAS a look. We're a great group of players who write with quality and with regularity (things happen for everyone, but we tend to be pretty good at communication as well). We've had our ups and downs, but we're hungry: hungry for adventure, hungry for action, and hungry for storytelling. We don't have the punch to take on the big heavy gun missions (though we are not without heavy hitters). We operate more on subtlety and skill than brute force. We are a mostly good group (well on the selfish side of good, but still good), and we have high hopes for ourselves and our future.

We have aspirations of grandeur, and are working on some definite plans. We are coming off a good GM, so we also have high expectations. We love to explore morality tales, and take our licks with a grin and a laugh. It doesn’t mean we don’t get worked up sometimes (that’s normal), but it does mean that at the end of the day, we’re here to have fun. We expect the same of our GM. We’re actually quite player driven in our goals. I don’t think we’ve ever met a hook that we didn’t run with to some extent.

We are looking for more people, but I’ve put that a bit on hold until we get the GM situation handled. After all, it will hurt enough if we have to disband due to a lack of a GM, I don’t want to hook new players into our happy band just to have them disappointed if we go the way of the dodo. You can bet though, if that happens it will not be because we went quietly into our goodnight.

Anyway, in short: Will you be our GM?

---------------------
On another note, I'm running games on EU under the title Tyrannosapiens Rex. Currently, I'm running AA Protection Services, and there are two vacancies.

YIM: arcticfrogstudios

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Tyrannosapiens Rex of Explorers Unlimited

Living Mercenaries


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Unread postPosted: Tue Sep 27, 2011 8:33 pm
  

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Champion

Joined: Sat Sep 30, 2000 1:01 am
Posts: 2835
Location: Dino Swamp (well...should be "underseas")
RIP Arkansas' Adventurers/Dirty Rotten Scoundrels

_________________
I want to see from Palladium:
Updated Aug 2015
-Rifts: Dark Woods/Deep South, Space 110 PA, Scandinavia
-Mechanoids: Space (MDC)
-Robotech: Errata for Marines timeline, Masters Deluxe with SC and UEEF gear, Spaceships
-Updated Errata for post-2006 printings of Rifts books
-Searchable, quality PDFs/E-pubs of current Rifts titles


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Unread postPosted: Sat Oct 29, 2011 8:31 pm
  

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D-Bee

Joined: Wed Apr 13, 2005 1:30 pm
Posts: 47
Location: Chicago, IL
Comment: The Dark Lord of explorersunlimited.com.
Players wanted!

Two games on EU's otherworlds site are in need of new players.
Our phase world game recently lost a few members of the Galactic Rogues and is looking to replenish its numbers. The campaign is approaching its five-year anniversary- two GMs and one epic storyline. Join the fun!

The palladium fantasy game is also in the process of getting a new GM, and needs a few new PCs to get its head count back up to par. After a year and a half, the PCs are now members in good standing of the Timiro Adventurers' Association, including (among other perks) some sizable land holdings.

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Unread postPosted: Mon Jan 16, 2012 2:45 pm
  

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Adventurer

Joined: Mon Feb 09, 2004 10:37 pm
Posts: 676
Location: Texas Panhandle
Comment: Creator of the best PBP sites online: Explorers Unlimited & Savage Rifts
It has been some time since I have posted a major update, so here goes:

Explorers Unlimited player-character groups (Rifts only)
Heroes for Hire (Independent, 7 players, 3 openings, GM: The Game Master)
EU's very first group of intrepid adventurers. Led by Sir Ronith Turand.

The Spook Squad (Independent, 7 Players, 3 Openings, GM: Tiree)
If you hear them they're not after you.

The Templar (Sponsored, 6 Players, 4 Openings, GM: Lord of the Night)
Sponsored by the Warrior's Temple The Templar fight supernatural evil and do good works.

The Roughnecks (Independent, 9 Players, 1 Opening, GM: The Game Master)
A small squad specializing in unconventional warfare and counter-terrorism tactics but who always ends up in the belly of the beast.

110th CS SOG (Restricted Access, 8 Players, 2 Openings, GM: Reaver)
The 110th Coalition States Special Operations Group

Paragon Acquisition Services (Independent, FULL TEAM, GM: Venatus Vinco)

Explorers Inc. (Sponsored, 9 Players, 1 Opening, GM: A.R.C.H.I.E. 3)
Sponsored by Titan Industries. Who knows what that crazy CEO will send them to do!

EURASIA: Die Ausgestossenen (Restricted Access, 9 players, 1 Opening, GM: Jaeger)

AA Professional Services (Independent, 9 Players, 1 Opening, GM: Tyrannosapiens Rex)

The Misfits (Sponsored, 6 Players, 4 Openings, GM: Lord of War)
Sponsored by Devilman Exotic Arms in the Arms Bazaar, Zo'Wor Kulot'te funds this motley crew to travel to exotic locations in order to secure new business opportunities.



Otherworlds (non-Rifts Palladium games)
Phase World: End of Days (20 players, 0 openings, 2 GMs; DM: Dark Lord. Apply via waiting list.)

Heroes Unlimited: Century Station (15 players, 1 openings, Apply via the waiting list, 3 GMs; DM: Blackhaunt)

Heroes Unlimited: Galactic (10 players, 0 openings; Apply via the waiting list; DM: The Game Master)

Beyond the Supernatural Dimension (8 Players, 0 openings, Apply via the waiting list; DM: Jaeger)

Dead Reign Dimension (8 players, 2 openings; Apply via the waiting list; DM: Hazard)

Palladium Fantasy Dimension (5 players, 5 openings; Apply via the waiting list; DM: Tyrannosapiens Rex)

Rifts Orbit (10 players, 0 openings; Apply via the waiting list; DM: Orbital Master)

The Robotech Dimension (Game Suspended)



Distant Dimensions (non-Palladium games)

Pathfinder (Waiting List Reservations Only, GM: Chronos)

Dungeons & Dragons (4th Edition, accepting new players!)

Warhammer 40k: Rogue Trader (accepting new players!)

Call of Cthulu (5th edition, accepting new players!)

_________________
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Unread postPosted: Mon Mar 12, 2012 7:06 pm
  

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Wanderer

Joined: Thu Nov 04, 2010 1:55 pm
Posts: 87
The Game Master wrote:

AA Professional Services (Independent, 9 Players, 1 Opening, GM: Tyrannosapiens Rex)


AAPS is still seeking a rogue scholar type as we finish up shopping from our last big job. We have a special delivery coming up through contested territory, things could get rough!

HR

_________________
<- Banned from Explorers Unlimited for Objecting to EU GM Abuse. Be warned, GMs play favorites, and ignore rule books if it suits them. They also are not afraid to apply the rules to one person in the party but not another. This is FACT, If you need proof I have it. Fight bullying online and everywhere


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Unread postPosted: Tue Mar 13, 2012 12:24 pm
  

User avatar
Dungeon Crawler

Joined: Tue May 31, 2005 8:10 pm
Posts: 209
Location: Colorado Springs, CO USA
Comment: I wanna nuke!
The Game Master wrote:
It has been some time since I have posted a major update, so here goes:

Explorers Unlimited player-character groups (Rifts only)
Heroes for Hire (Independent, 7 players, 3 openings, GM: The Game Master)
EU's very first group of intrepid adventurers. Led by Sir Ronith Turand.

The Spook Squad (Independent, 7 Players, 3 Openings, GM: Tiree)
If you hear them they're not after you.

The Templar (Sponsored, 6 Players, 4 Openings, GM: Lord of the Night)
Sponsored by the Warrior's Temple The Templar fight supernatural evil and do good works.

The Roughnecks (Independent, 9 Players, 1 Opening, GM: The Game Master)
A small squad specializing in unconventional warfare and counter-terrorism tactics but who always ends up in the belly of the beast.

110th CS SOG (Restricted Access, 8 Players, 2 Openings, GM: Reaver)
The 110th Coalition States Special Operations Group

Paragon Acquisition Services (Independent, FULL TEAM, GM: Venatus Vinco)

Explorers Inc. (Sponsored, 9 Players, 1 Opening, GM: A.R.C.H.I.E. 3)
Sponsored by Titan Industries. Who knows what that crazy CEO will send them to do!

EURASIA: Die Ausgestossenen (Restricted Access, 9 players, 1 Opening, GM: Jaeger)

AA Professional Services (Independent, 9 Players, 1 Opening, GM: Tyrannosapiens Rex)

The Misfits (Sponsored, 6 Players, 4 Openings, GM: Lord of War)
Sponsored by Devilman Exotic Arms in the Arms Bazaar, Zo'Wor Kulot'te funds this motley crew to travel to exotic locations in order to secure new business opportunities.



Otherworlds (non-Rifts Palladium games)
Phase World: End of Days (20 players, 0 openings, 2 GMs; DM: Dark Lord. Apply via waiting list.)

Heroes Unlimited: Century Station (15 players, 1 openings, Apply via the waiting list, 3 GMs; DM: Blackhaunt)

Heroes Unlimited: Galactic (10 players, 0 openings; Apply via the waiting list; DM: The Game Master)

Beyond the Supernatural Dimension (8 Players, 0 openings, Apply via the waiting list; DM: Jaeger)

Dead Reign Dimension (8 players, 2 openings; Apply via the waiting list; DM: Hazard)

Palladium Fantasy Dimension (5 players, 5 openings; Apply via the waiting list; DM: Tyrannosapiens Rex)

Rifts Orbit (10 players, 0 openings; Apply via the waiting list; DM: Orbital Master)

The Robotech Dimension (Game Suspended)



Distant Dimensions (non-Palladium games)

Pathfinder (Waiting List Reservations Only, GM: Chronos)

Dungeons & Dragons (4th Edition, accepting new players!)

Warhammer 40k: Rogue Trader (accepting new players!)

Call of Cthulu (5th edition, accepting new players!)


Is there a reason why the Robotech games have been suspended? I would like to participate in one regardless of era, mecha, etc..

_________________
SailorCallie, a.k.a., Adm. Lisa Hayes-Hunter and Mjr. Misa Hayase

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Unread postPosted: Tue Mar 13, 2012 3:19 pm
  

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Knight

Joined: Sun Mar 25, 2001 2:01 am
Posts: 5870
Location: 25th Member of the "Cabal of 24"
Comment: Token Right Wing Fascist Totalitarian
"Never hit a man while he's down. Kick them, it's easier" - The Hunt
SailorCallie wrote:
The Game Master wrote:
The Robotech Dimension (Game Suspended)

Is there a reason why the Robotech games have been suspended? I would like to participate in one regardless of era, mecha, etc..

Yes, it needs a GM for the game.


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Unread postPosted: Wed Apr 18, 2012 3:36 pm
  

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D-Bee

Joined: Sun Nov 29, 2009 12:18 am
Posts: 2
Comment: GM on Explorers Unlimited
A new Rifts Earth Mercenary Company is being stood-up on Explorers Unlimited.

Blackstar Mercenary Company

Player Character Requirements:
- Expert or green are both welcomed.
- Generally good alignments with a few selfish aligned (Principled, Scrupulous, Unprincipled, and even Aberrant on occasion; Anarchist is really an evil alignment, who does Palladium think they're kidding :wink:).
- Small squad tactics will be the focus, with limited support from company assets.

Player Perks:
- New subject material will be piloted here with the potential for future credit on released books for your play testing.
- A fast moving and immersive experience.
- Salvage*

User/Player Requirements:
- Fast Post Rate**
- Transfer characters will be taken on a case-by-case basis.

*This is subject to contract terms and limitations. No more vanishing items, if your buddy had an indestructible rune weapon when he died, it will still be where he left it (subject to minor GM-craft though). You killed the pilot of the SAMAS before he got in...well looks like you're flying home.
**At least two good size posts per week, if you can resist staying away for that long. Must not impact your other PCs. However, I'm flexible for people that have real-life issues, and am willing to work with and around your real-life needs (see upcoming details regarding post-rate). As long as the tracker is updated or some notification is given, I'll even help with a tracker entry for you in a pinch.

If you're curious about how you can take advantage of this new group you can contact me (GM: Covert Champion) at steammaster360@ymail.com or via EU Private Message.


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Unread postPosted: Mon May 07, 2012 1:17 pm
  

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Hero

Joined: Sun Dec 10, 2006 9:15 pm
Posts: 1440
Comment: Chaplain of the CS.
I use to play Rifts on EU, but real life kinda got in the way and I had to leave.

I played the Titan Headhunter Cormantis in the Templar's game.

anychance I can get back in?

_________________
Blunt like a Warhammer to the face!

Akashic Soldier is my hero!


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Unread postPosted: Mon May 07, 2012 2:42 pm
  

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Knight

Joined: Sun Mar 25, 2001 2:01 am
Posts: 5870
Location: 25th Member of the "Cabal of 24"
Comment: Token Right Wing Fascist Totalitarian
"Never hit a man while he's down. Kick them, it's easier" - The Hunt
Most definitely - talk to TGM on Yahoo!


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Unread postPosted: Fri Aug 31, 2012 2:14 am
  

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Adventurer

Joined: Mon Feb 09, 2004 10:37 pm
Posts: 676
Location: Texas Panhandle
Comment: Creator of the best PBP sites online: Explorers Unlimited & Savage Rifts
We've got players coming out of our ears, but not enough GMs to keep 'em all happy!

EU site-wide update will be forthcoming soon...

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Unread postPosted: Thu Sep 06, 2012 8:33 pm
  

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Megaversal® Ambassador

Joined: Wed Jul 07, 2004 3:39 pm
Posts: 271
Location: The Three Galaxies
I've returned to AA Protection Services as Game Master! And Paragon Aquisition Services as a PC (Kat Porter), as well as Explorers, Inc. (Jenny Jefferies)

You too, should be a Game Master!

P.S.: I know it's not too popular to say, but the G.U.R.P.S. Cyberpunk game looks pretty bloody awesome too.

_________________
Tyrannosapiens Rex of Explorers Unlimited

Living Mercenaries


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Unread postPosted: Wed Sep 19, 2012 10:18 am
  

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Champion

Joined: Sat Sep 30, 2000 1:01 am
Posts: 2835
Location: Dino Swamp (well...should be "underseas")
Robotech still sans GM?

_________________
I want to see from Palladium:
Updated Aug 2015
-Rifts: Dark Woods/Deep South, Space 110 PA, Scandinavia
-Mechanoids: Space (MDC)
-Robotech: Errata for Marines timeline, Masters Deluxe with SC and UEEF gear, Spaceships
-Updated Errata for post-2006 printings of Rifts books
-Searchable, quality PDFs/E-pubs of current Rifts titles


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Unread postPosted: Wed Sep 19, 2012 11:14 pm
  

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D-Bee

Joined: Wed Apr 13, 2005 1:30 pm
Posts: 47
Location: Chicago, IL
Comment: The Dark Lord of explorersunlimited.com.
Unfortunately, yes.

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Unread postPosted: Sat Sep 22, 2012 5:24 pm
  

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Megaversal® Ambassador

Joined: Wed Jul 07, 2004 3:39 pm
Posts: 271
Location: The Three Galaxies
I would be happy to run Robotech- it is the game that got me started on Palladium Games. My preference would be to start in the Macross Era.

However for that to happen, you'd have to find someone to run AAPS, and wait for me to finish their current adventue. I already had to go dormant on them once, and I wouldn't want to leave them without a Game Master- Tiree pitched in for a while, and they had a guy with the handle 'The Dreamer' who never actually ran game. He got recruited and then ran into a problem with our benevolent dictator- it happens.

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Tyrannosapiens Rex of Explorers Unlimited

Living Mercenaries


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Unread postPosted: Sat Sep 22, 2012 11:56 pm
  

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Knight

Joined: Sun Mar 25, 2001 2:01 am
Posts: 5870
Location: 25th Member of the "Cabal of 24"
Comment: Token Right Wing Fascist Totalitarian
"Never hit a man while he's down. Kick them, it's easier" - The Hunt
I am peculating an idea for a game that starts off at the end of the Master's era / Beginning of the Invid Invasion. Where players can be practically any OCC. Gear would range from Masters equipment to 1st Generation UEEF equipment. Resistance Cells created, Supply Lines formed, Stingers made. As the game progresses new supplies arrive, along with new equipment.

Of course this would require a series of strong players, who are willing to do a bit more "World Building" than just shoot stuff up.


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Unread postPosted: Sun Sep 23, 2012 9:10 pm
  

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Champion

Joined: Sat Sep 30, 2000 1:01 am
Posts: 2835
Location: Dino Swamp (well...should be "underseas")
Tiree wrote:
I am peculating an idea for a game that starts off at the end of the Master's era / Beginning of the Invid Invasion. Where players can be practically any OCC. Gear would range from Masters equipment to 1st Generation UEEF equipment. Resistance Cells created, Supply Lines formed, Stingers made. As the game progresses new supplies arrive, along with new equipment.

Of course this would require a series of strong players, who are willing to do a bit more "World Building" than just shoot stuff up.


I'm in.

_________________
I want to see from Palladium:
Updated Aug 2015
-Rifts: Dark Woods/Deep South, Space 110 PA, Scandinavia
-Mechanoids: Space (MDC)
-Robotech: Errata for Marines timeline, Masters Deluxe with SC and UEEF gear, Spaceships
-Updated Errata for post-2006 printings of Rifts books
-Searchable, quality PDFs/E-pubs of current Rifts titles


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Unread postPosted: Mon Sep 24, 2012 6:20 pm
  

User avatar
Wanderer

Joined: Fri Oct 20, 2000 1:01 am
Posts: 91
Location: San Diego
Comment: The Dark General of the Apocalypse and the right hand man to the Horseman of Death
Sold! I always wanted to play a veritech pilot ace with multiple personalities! Course, that could be because I've been watching Gundam 00 and am a big fan of the Arios Gundam and his pilot(s).

_________________
Methos Darkblade

If you smell who the rat is cooking.

Super or otherwise, you are just a man, while I am a God!
-Darkseid

That was fairly ruthless father. I hope I made you proud.
-Aqualad

Always better to crash the mode
-Impulse


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Unread postPosted: Wed Sep 26, 2012 8:53 pm
  

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D-Bee

Joined: Wed Apr 13, 2005 1:30 pm
Posts: 47
Location: Chicago, IL
Comment: The Dark Lord of explorersunlimited.com.
Each of EU's Phase World groups now has an opening for a new PC!
With reliable GMs at the helm (if I do say so myself), a solid ~weekly post rate, and an almost six-year-long epic campaign spanning the Three Galaxies, the two games do not disappoint. And we haven't even broken out those fancy new minion war books yet. :twisted:

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Unread postPosted: Sat Dec 01, 2012 2:07 am
  

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Adventurer

Joined: Mon Feb 09, 2004 10:37 pm
Posts: 676
Location: Texas Panhandle
Comment: Creator of the best PBP sites online: Explorers Unlimited & Savage Rifts
EU is presently in its "Holiday Post-Rate Suspension" period, so responses to new, would-be players will be slower than normal unless new players contact me through IM.

Also, EU is presently looking for new players, and especially new GMs.

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