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 Post subject: Boom Gun in Space
Unread postPosted: Tue Aug 07, 2018 4:32 pm
  

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Knight

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I just thought of a question and I was wondering, would the round from Boom Gun still deliver the same amount of damage to targets (or, more precisely, anything that they hit) beyond its range?

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 Post subject: Re: Boom Gun in Space
Unread postPosted: Tue Aug 07, 2018 8:38 pm
  

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dragonfett wrote:
I just thought of a question and I was wondering, would the round from Boom Gun still deliver the same amount of damage to targets (or, more precisely, anything that they hit) beyond its range?

Doesnt Mutants in Orbit have space boom guns? Would that not answer this?
(I dont have the book in my office).

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 Post subject: Re: Boom Gun in Space
Unread postPosted: Tue Aug 07, 2018 8:59 pm
  

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Dungeon Crawler

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13eowulf wrote:
dragonfett wrote:
I just thought of a question and I was wondering, would the round from Boom Gun still deliver the same amount of damage to targets (or, more precisely, anything that they hit) beyond its range?

Doesnt Mutants in Orbit have space boom guns? Would that not answer this?
(I dont have the book in my office).



I think he's wondering if the round (or whatever) would simply maintain its velocity in a vacuum forever. The real life answer I think is "yes, it would." Thus if it hit something far beyond its listed range, and no other force acted upon it after being fired, it would do the same damage.

I think "effective range" would probably be about the same (for game purposes at least) because targets move, etc. and the greater the distance, the smaller the chance of the target still being where it was when the gun was fired.


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 Post subject: Re: Boom Gun in Space
Unread postPosted: Thu Aug 09, 2018 12:23 pm
  

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Knight

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dragonfett wrote:
I just thought of a question and I was wondering, would the round from Boom Gun still deliver the same amount of damage to targets (or, more precisely, anything that they hit) beyond its range?

Officially by the Rules, no.

While others are correct about the velocity, the boom gun does not fire a single projectile but rather 200 (plus the casing) that does the listed damage. Those sub-projectiles will disperse over time resulting in reduced damage. The result is that if you fire at something beyond effective range, the longer between firing and impact the less damage it will do (though if the target is big enough...).


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 Post subject: Re: Boom Gun in Space
Unread postPosted: Thu Aug 09, 2018 1:05 pm
  

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Knight

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Comment: Mondos non cogitarus, Consilium!
In space, no-one can hear you BOOM.


(Yes, I said it. We all were thinking it. Never tempt a skutch. Here Endeth the Lesson.)

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Last edited by BookWyrm on Thu Aug 16, 2018 7:41 pm, edited 3 times in total.

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 Post subject: Re: Boom Gun in Space
Unread postPosted: Thu Aug 09, 2018 8:19 pm
  

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Knight

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ShadowLogan wrote:
dragonfett wrote:
I just thought of a question and I was wondering, would the round from Boom Gun still deliver the same amount of damage to targets (or, more precisely, anything that they hit) beyond its range?

Officially by the Rules, no.

While others are correct about the velocity, the boom gun does not fire a single projectile but rather 200 (plus the casing) that does the listed damage. Those sub-projectiles will disperse over time resulting in reduced damage. The result is that if you fire at something beyond effective range, the longer between firing and impact the less damage it will do (though if the target is big enough...).


Ok, here's a different question for you. Just how far would it have to travel before it's dispersed too far out to be effective?

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 Post subject: Re: Boom Gun in Space
Unread postPosted: Fri Aug 10, 2018 1:44 am
  

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honestly given its range, most of us have been assuming it is a selective fused munition rather than a literal shotgun.. that the 200 rods are contained in a shell that gets fuzed right before firing (using range data from that laser targeter above the barrel) so that the shell bursts a few instants before it hits the target, so that the target gets the maximum impact from the hit.

similar to the airburst ammunition in the XM25 CDTE.
https://www.youtube.com/watch?v=sjqu4hBFWFA

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 Post subject: Re: Boom Gun in Space
Unread postPosted: Fri Aug 10, 2018 2:08 am
  

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Palladin

Joined: Sat Jul 14, 2007 9:40 pm
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Comment: Palladium Books Canon is set solely by Kevin Siembieda, either in person, or by his approval of published material.
Since Boomguns run off of SCIENCE! and not science the answer is RAW they can be fired at normal range at normal rolls, at 30% farther than normal range at a strike penalty, and no farther... because reasons. If this answer doesn't satisfy you, then you of course can change it to suit you how ever you wish to make things work out 'right' for your particular game.

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 Post subject: Re: Boom Gun in Space
Unread postPosted: Fri Aug 10, 2018 9:04 am
  

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Knight

Joined: Thu Mar 30, 2006 10:50 am
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Location: WI
dragonfett wrote:
ShadowLogan wrote:
dragonfett wrote:
I just thought of a question and I was wondering, would the round from Boom Gun still deliver the same amount of damage to targets (or, more precisely, anything that they hit) beyond its range?

Officially by the Rules, no.

While others are correct about the velocity, the boom gun does not fire a single projectile but rather 200 (plus the casing) that does the listed damage. Those sub-projectiles will disperse over time resulting in reduced damage. The result is that if you fire at something beyond effective range, the longer between firing and impact the less damage it will do (though if the target is big enough...).


Ok, here's a different question for you. Just how far would it have to travel before it's dispersed too far out to be effective?

off hand I don't know. Several minutes at minimum I would suspect.


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 Post subject: Re: Boom Gun in Space
Unread postPosted: Fri Aug 10, 2018 2:25 pm
  

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Palladin

Joined: Mon May 03, 2004 8:58 pm
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dragonfett wrote:
ShadowLogan wrote:
dragonfett wrote:
I just thought of a question and I was wondering, would the round from Boom Gun still deliver the same amount of damage to targets (or, more precisely, anything that they hit) beyond its range?

Officially by the Rules, no.

While others are correct about the velocity, the boom gun does not fire a single projectile but rather 200 (plus the casing) that does the listed damage. Those sub-projectiles will disperse over time resulting in reduced damage. The result is that if you fire at something beyond effective range, the longer between firing and impact the less damage it will do (though if the target is big enough...).


Ok, here's a different question for you. Just how far would it have to travel before it's dispersed too far out to be effective?



Depends.... Granted, in vacuum, the rods will disperse. BUT, they keep going so there they travel, and some poor bastard runs in to them sometime... eek!

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 Post subject: Re: Boom Gun in Space
Unread postPosted: Fri Aug 10, 2018 9:59 pm
  

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Rifts® Trivia Master

Joined: Wed Aug 06, 2003 3:37 pm
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without air to create turbulence though, they'll disperse slower.

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