O.C.C. Help or Suggestions

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Glistam
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O.C.C. Help or Suggestions

Unread post by Glistam »

Due to certain story reasons, I have a player in our game looking to roll up characters from Earth's past that are basically:
• A Roman Gladiator
• A Viking Warrior
• A Medieval Knight
• A 19th Century Sailor/Seaman

What O.C.C.'s from Palladium's books would be good fits for these characters? I appreciate any suggestions or help which can be provided in this regard.
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MADMANMIKE
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Re: O.C.C. Help or Suggestions

Unread post by MADMANMIKE »

Palladium Fantasy RPG 2E- Main Book for Knight, Book III: Adventures on the High Seas for Gladiator and Sailor, and I believe Northern Hinterlands for the Barbarian..
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Minions - Character Sheets <---- UPDATED LINK TO MY DA PAGE!!!
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Glistam
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Re: O.C.C. Help or Suggestions

Unread post by Glistam »

There's also a Berserker O.C.C. in Pantheons of the Megaverse, and I know there's a version of Gladiator for Rifts also in Mercenary Adventures that I need to look over. All the classes so far have some special abilities, except for the Sailor or Mariner O.C.C.'s from Adventures on the High Seas. Are there any other Sailor O.C.C.'s that could be looked at that anyone's aware of?
Zerebus: "I like MDC. MDC is a hundred times better than SDC."

kiralon: "...the best way to kill an old one is to crash a moon into it."

Image

Temporal Wizard O.C.C. update 0.8 | Rifts random encounters
New Fire magic | New Temporal magic
Grim Gulf, the Nightlands version of Century Station

Let Chaos Magic flow in your campaigns.
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MADMANMIKE
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Re: O.C.C. Help or Suggestions

Unread post by MADMANMIKE »

You might look at RIFTS Sourcebook 4: Coalition Navy; it's certainly high tech future sailors, but the classes might give you some ideas for creating special abilities.
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Minions - Character Sheets <---- UPDATED LINK TO MY DA PAGE!!!
Must repeat my mantra: As a genius, I am not qualified to make the assessment "it doesn't take a genius to figure this out."
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