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Unread postPosted: Thu Mar 19, 2009 12:12 pm
  

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I'm doing a series of desktop-sized art on as many of the major Palladium products that I can.
First up are:

Heroes Unlimited

Nightbane

Phaseworld

These are original CG art pieces, themed to the subject. No logos, and it's unofficial and free. Next up are Palladium Fantasy, Rifts, and Ninjas and Superspies.

Enjoy, and let me know what you think.

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Unread postPosted: Thu Mar 19, 2009 12:29 pm
  

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hey they look really good, hope to see a Kankoran or Ice Eyes wolfen in the PF one ;]


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Unread postPosted: Thu Mar 19, 2009 1:12 pm
  

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my lord they are beautiful

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Unread postPosted: Thu Mar 19, 2009 1:32 pm
  

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More kick ass. :ok:

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Unread postPosted: Thu Mar 19, 2009 3:43 pm
  

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Holy Crap those are excellent. By all means, please do more of them.


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Unread postPosted: Thu Mar 19, 2009 3:46 pm
  

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Magnificent work! Keep 'em coming!

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Unread postPosted: Thu Mar 19, 2009 4:04 pm
  

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That nightbane one is awesome! Although the dude with the camo looks like he's wearing PJs. I think the camo grabs my attention way more than it should (considering it's supposed to be camouflage).

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Unread postPosted: Thu Mar 19, 2009 4:47 pm
  

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For the HU one, I'd say trim down your big bruiser. He's dangerously close to Moobs, there.

But the Phaseworld wallpaper, is really impressive. I'd swear it's a professional piece.

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Unread postPosted: Thu Mar 19, 2009 5:14 pm
  

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el magico -- darklorddc wrote:
I'm doing a series of desktop-sized art on as many of the major Palladium products that I can.
First up are:

Heroes Unlimited

Nightbane

Phaseworld

These are original CG art pieces, themed to the subject. No logos, and it's unofficial and free. Next up are Palladium Fantasy, Rifts, and Ninjas and Superspies.

Enjoy, and let me know what you think.


You should join and post these here.
EDIT: Link removed due to sexually explicit material available. - NMI


There's a lot of great 3D artists there and your work would be more than welcome. What did you use to render these? Daz? Poser? Did you create your own textures?


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Unread postPosted: Thu Mar 19, 2009 5:16 pm
  

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I'll concur what everyone else said, looks very impressive.

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Unread postPosted: Thu Mar 19, 2009 8:53 pm
  

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el magico -- darklorddc wrote:
I'm doing a series of desktop-sized art on as many of the major Palladium products that I can.
First up are:

Heroes Unlimited

Nightbane

Phaseworld

These are original CG art pieces, themed to the subject. No logos, and it's unofficial and free. Next up are Palladium Fantasy, Rifts, and Ninjas and Superspies.

Enjoy, and let me know what you think.

They look awesome as usual. I am using the Heroes Unlimited one. However, I am still waiting on that Cyber-Knight vs. Blind Warrior Woman!

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Unread postPosted: Thu Mar 19, 2009 9:09 pm
  

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Comment: Golden God
I'm cheating, I've a custom job as my desktop.

But yes, where is the CK v BWW?

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Unread postPosted: Thu Mar 19, 2009 10:57 pm
  

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I'll start on the CK vs BWW tonight! I swear. I did it once before but didn't like the result.


As to the question about the program, I'm using Daz Studio, touching things up with GIMP 2.6, and I make heavy use of the custom shaders on top of textures, so I can get more precisely what I want. I also sometimes use Bryce and Cararra for some effects as well, though not in these specific images.

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Unread postPosted: Fri Mar 20, 2009 12:42 am
  

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el magico -- darklorddc wrote:
I'll start on the CK vs BWW tonight! I swear. I did it once before but didn't like the result.


As to the question about the program, I'm using Daz Studio, touching things up with GIMP 2.6, and I make heavy use of the custom shaders on top of textures, so I can get more precisely what I want. I also sometimes use Bryce and Cararra for some effects as well, though not in these specific images.


Hey, awesome stuff; I hope you use DAZ's Lycanthrope Species for the wolfen in the PF piece. There's a freebie at DAZ called Aphrodite for V3 that would make a decent base outfit for the BWW. It's in their OLD Freebies section.

-Mike <8]

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Unread postPosted: Fri Mar 20, 2009 5:26 am
  

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Those are rockin!!

Personally, I'd love to see one for System Failure, and Pleasure Bunnies for AtB!

8]

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Unread postPosted: Fri Mar 20, 2009 5:36 am
  

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This stuff is just plain gorgeous. It's inspired me to download and use the program too. I can put some faces on my character sheets :lol: yay.


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Unread postPosted: Fri Mar 20, 2009 11:31 am
  

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For NMI

It's really a bad idea to get between a cyberknight and freedom from the Atlantis slave pits...

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Unread postPosted: Fri Mar 20, 2009 7:16 pm
  

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el magico -- darklorddc wrote:

I'm not getting the physics of how she is holding that gun.

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Unread postPosted: Fri Mar 20, 2009 7:34 pm
  

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awsome..cant wait for the Rifts one. perhaps some CS?

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Unread postPosted: Fri Mar 20, 2009 7:50 pm
  

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el magico -- darklorddc wrote:
For NMI

It's really a bad idea to get between a cyberknight and freedom from the Atlantis slave pits...

you sir are aaawwwwwesome

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Unread postPosted: Fri Mar 20, 2009 8:10 pm
  

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rat_bastard wrote:
el magico -- darklorddc wrote:

I'm not getting the physics of how she is holding that gun.


power armor

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Unread postPosted: Sun Mar 22, 2009 7:18 pm
  

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Comment: The Emolancer
Awesome pic DLDC; You inspired me to try one myself, My BWW.

-Mike <8]

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Unread postPosted: Mon Mar 23, 2009 2:05 am
  

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I don't like CGI people. They usually come off too fake. I did like the two Atlantis ones, and the NB one, though the feet on the one female on the right don't look right for some reason. That and the guy in camo should have used a different shade.

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Unread postPosted: Mon Mar 23, 2009 8:04 am
  

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Comment: The Emolancer
The Beast wrote:
I don't like CGI people. They usually come off too fake.


..as opposed to line drawn people?

The Beast wrote:
... and the NB one, though the feet on the one female on the right don't look right for some reason...



..That would be the "Nightbane" in the group... The model's feet are anatomically correct, she's just wearing S&M boots; although as a NB it could be argued that that's just the shape of her legs...

-Mike <8[

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Unread postPosted: Mon Mar 23, 2009 11:40 am
  

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awesome awesomness with awesome sause.......ck vs. bww is my new background

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Unread postPosted: Mon Mar 23, 2009 12:53 pm
  

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MADMANMIKE wrote:
The Beast wrote:
I don't like CGI people. They usually come off too fake.


..as opposed to line drawn people?

The Beast wrote:
... and the NB one, though the feet on the one female on the right don't look right for some reason...



..That would be the "Nightbane" in the group... The model's feet are anatomically correct, she's just wearing S&M boots; although as a NB it could be argued that that's just the shape of her legs...

-Mike <8[


Yep, she's wearing "ponygirl" boots as part of her leathergirl stigmata. They actually make your feet look exactly like that. The feet are in there, and anatomically correct.

And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.
:?

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Unread postPosted: Mon Mar 23, 2009 1:00 pm
  

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el magico -- darklorddc wrote:
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.
:?

You need to hang out at more comics forums. :P
The impossibility of Jean Grey's form has been discussed about as much, as Barbie's (and with even greater vitriol!). ;)

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Unread postPosted: Mon Mar 23, 2009 3:00 pm
  

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Novastar wrote:
el magico -- darklorddc wrote:
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.
:?

You need to hang out at more comics forums. :P
The impossibility of Jean Grey's form has been discussed about as much, as Barbie's (and with even greater vitriol!). ;)


I think all women have an issue with Barbie! Someone once figured out that she'd have to be over seven feet tall to have those proportions.
But that's not the kind of fake I think Beast and others are talking about...

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Unread postPosted: Mon Mar 23, 2009 3:07 pm
  

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el magico -- darklorddc wrote:
And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.
:?


I think it's an uncanny valley thing. It's not that they look fake, it's that they look very, very real... but not quite. And that not quite is enough to set off "fake" alerts. Whereas drawn people look fake, but have verisimilitude with the rest of the drawing, so don't set off fake alerts... we know its fake, so it doesn't bother us in the same way.

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Unread postPosted: Mon Mar 23, 2009 3:57 pm
  

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Mark Hall wrote:
el magico -- darklorddc wrote:
And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.
:?


I think it's an uncanny valley thing. It's not that they look fake, it's that they look very, very real... but not quite. And that not quite is enough to set off "fake" alerts. Whereas drawn people look fake, but have verisimilitude with the rest of the drawing, so don't set off fake alerts... we know its fake, so it doesn't bother us in the same way.


1. You used verisimilitude in a sentence. I'm pretty sure that requires your employer to give you a raise. You should look into that.

2. You mean it's so close to real that the little bit that it's off from real causes it to look more fake than an obviously fake drawn image?

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Unread postPosted: Mon Mar 23, 2009 4:06 pm
  

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um....yes

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Unread postPosted: Mon Mar 23, 2009 4:48 pm
  

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MADMANMIKE wrote:
The Beast wrote:
I don't like CGI people. They usually come off too fake.


..as opposed to line drawn people?


el magico -- darklorddc wrote:
And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.:?


For the record, I usually try to judge CGI people soley on the piece that they're in. I don't know about the other people, but when I say "They look fake" I'm typically comparing them to the background in the art, and/or the "lighting" between the subject and the background. Take your HU pic for example. To me, at first glance it looks like the people were models who were photo-shoped into the picture.

I think another part of it might be I like looking at scenery more than people, and if someone makes a mistake and doesn't fix it before I see it, I think to myself "That place could look like that" unless it's something I'm familiar with (the skyline of Wilmington, DE from northbound I-95 for example). Aliens tend to do the same to me (like the Machine-Man & Kreeghor in the PW one).

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Unread postPosted: Mon Mar 23, 2009 5:05 pm
  

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el magico -- darklorddc wrote:
Mark Hall wrote:
el magico -- darklorddc wrote:
And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.
:?


I think it's an uncanny valley thing. It's not that they look fake, it's that they look very, very real... but not quite. And that not quite is enough to set off "fake" alerts. Whereas drawn people look fake, but have verisimilitude with the rest of the drawing, so don't set off fake alerts... we know its fake, so it doesn't bother us in the same way.


1. You used verisimilitude in a sentence. I'm pretty sure that requires your employer to give you a raise. You should look into that.

2. You mean it's so close to real that the little bit that it's off from real causes it to look more fake than an obviously fake drawn image?

1) You should see Mark's signature on RPG.net; the use of verisimilitude is excellent there too.

2) That might be it, even in a real life connotation. I imagine a "Stepford Wives" scenario would be awfully unsettling in the same way, and that japanese doll robot is all kinds of disturbing in a "not quite right", sort of way.

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Unread postPosted: Tue Mar 24, 2009 11:35 am
  

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el magico -- darklorddc wrote:
1. You used verisimilitude in a sentence. I'm pretty sure that requires your employer to give you a raise. You should look into that.

2. You mean it's so close to real that the little bit that it's off from real causes it to look more fake than an obviously fake drawn image?


I've been the one beating the verisimilitude drum on forums for at least a year, possibly more; you've got plenty of folk who say "Why are you whining about realism in a setting with giant robots/magic spells/whatever they choose." Plenty of people know that they're talking about verisimilitude... they use "realism" instead, because its a more common word.

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Unread postPosted: Tue Mar 24, 2009 11:39 am
  

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Unread postPosted: Fri Mar 27, 2009 2:47 pm
  

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The Beast wrote:
MADMANMIKE wrote:
The Beast wrote:
I don't like CGI people. They usually come off too fake.


..as opposed to line drawn people?


el magico -- darklorddc wrote:
And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.:?


For the record, I usually try to judge CGI people soley on the piece that they're in. I don't know about the other people, but when I say "They look fake" I'm typically comparing them to the background in the art, and/or the "lighting" between the subject and the background. Take your HU pic for example. To me, at first glance it looks like the people were models who were photo-shoped into the picture.

I think another part of it might be I like looking at scenery more than people, and if someone makes a mistake and doesn't fix it before I see it, I think to myself "That place could look like that" unless it's something I'm familiar with (the skyline of Wilmington, DE from northbound I-95 for example). Aliens tend to do the same to me (like the Machine-Man & Kreeghor in the PW one).


Ironically, the buildings in those pics are 3-d models that are part of the same image, there was no touch-up work or pasting. Everything you see is actually there, to scale, in a 3-d setting, and under the same lighting.

Also, the thing the human eye knows best is the human face. Therefore, you could have a CG building and a CG face with the exact same level of realism, but the face will look more fake than the building, because your eye will quickly detect the fact that it's fake because of minute details. But the building could have minute flaws and indicators that it's fake too, but your eye won't as readily detect them.

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Unread postPosted: Fri Mar 27, 2009 2:54 pm
  

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These aren't palladium specific, they're for my own sci-fi universe (some of which I've translated over and used as the basis for my Riftspace website), but I'm creating these in a different program called Carrara. Much better at doing inorganic stuff, and if I knew how to use it better, it'd be at least as good with people.

Still, these are desktop sized, and if you like sci-fi (and esp. space ships) you'll like these...

Siena Ray High-Speed Transport

Smuggler's Port

The Bay Bunny (if you know what a lot lizard is, then you know what a bay bunny is...)

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Unread postPosted: Fri Mar 27, 2009 3:15 pm
  

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Comment: I love how people are quick to make demands, make spurious claims and then play the victim when you call them on it.
The planet in the high speed craft picture would be a scary place. It's nothing by canyons.

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Unread postPosted: Fri Mar 27, 2009 3:23 pm
  

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can't see, on work computer waiting for my bus (got 45 mins to go, cus i missed the first one!) :x wonder if the library comps will allow it, will look in a fiew days/if/when i get time. :?


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Unread postPosted: Fri Mar 27, 2009 4:09 pm
  

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Comment: Golden God
el magico -- darklorddc wrote:
The Bay Bunny (if you know what a lot lizard is, then you know what a bay bunny is...)
Take off the tattoos and add a psi-sword and we have Aliza...

*Edit* And Bay Bunny makes me think of Buckle Bunny, which is close enough...

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Unread postPosted: Fri Mar 27, 2009 5:13 pm
  

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i like the space ships, the baybunny looks cool as well

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Unread postPosted: Fri Mar 27, 2009 5:51 pm
  

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Misfit KotLD wrote:
el magico -- darklorddc wrote:
The Bay Bunny (if you know what a lot lizard is, then you know what a bay bunny is...)
Take off the tattoos and add a psi-sword and we have Aliza...

*Edit* And Bay Bunny makes me think of Buckle Bunny, which is close enough...


Buckle Bunnies are more like rodeo groupie girls, right?

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Unread postPosted: Fri Mar 27, 2009 5:57 pm
  

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Prince Artemis wrote:
The planet in the high speed craft picture would be a scary place. It's nothing by canyons.


Yeah, Husk, it's a staging base for the Archon forces (Imperial Consortium in my original universe...I'll eventually swap out the Archon stuff. I didn't think the Imperial Consortium would be possible to do art for originally, but now I can do them). You have to run the canyons with fighters to hit their base of operations for the sector (think Star Wars meets that first dogfight in Independence Day).

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Unread postPosted: Fri Mar 27, 2009 6:21 pm
  

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el magico -- darklorddc wrote:
The Beast wrote:
MADMANMIKE wrote:
The Beast wrote:
I don't like CGI people. They usually come off too fake.


..as opposed to line drawn people?


el magico -- darklorddc wrote:
And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.:?


For the record, I usually try to judge CGI people soley on the piece that they're in. I don't know about the other people, but when I say "They look fake" I'm typically comparing them to the background in the art, and/or the "lighting" between the subject and the background. Take your HU pic for example. To me, at first glance it looks like the people were models who were photo-shoped into the picture.

I think another part of it might be I like looking at scenery more than people, and if someone makes a mistake and doesn't fix it before I see it, I think to myself "That place could look like that" unless it's something I'm familiar with (the skyline of Wilmington, DE from northbound I-95 for example). Aliens tend to do the same to me (like the Machine-Man & Kreeghor in the PW one).


Ironically, the buildings in those pics are 3-d models that are part of the same image, there was no touch-up work or pasting. Everything you see is actually there, to scale, in a 3-d setting, and under the same lighting.

Also, the thing the human eye knows best is the human face. Therefore, you could have a CG building and a CG face with the exact same level of realism, but the face will look more fake than the building, because your eye will quickly detect the fact that it's fake because of minute details. But the building could have minute flaws and indicators that it's fake too, but your eye won't as readily detect them.


That's kind of what I said. Oh well, it don't matter.

Did you link your website?

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Unread postPosted: Fri Mar 27, 2009 6:30 pm
  

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Comment: Golden God
el magico -- darklorddc wrote:
Misfit KotLD wrote:
el magico -- darklorddc wrote:
The Bay Bunny (if you know what a lot lizard is, then you know what a bay bunny is...)
Take off the tattoos and add a psi-sword and we have Aliza...

*Edit* And Bay Bunny makes me think of Buckle Bunny, which is close enough...


Buckle Bunnies are more like rodeo groupie girls, right?
That's exactly what they are.

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Unread postPosted: Fri Mar 27, 2009 6:46 pm
  

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el magico -- darklorddc wrote:
The Bay Bunny (if you know what a lot lizard is, then you know what a bay bunny is...)


No Lot Lizard looks that good.

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Unread postPosted: Fri Mar 27, 2009 6:50 pm
  

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Comment: Golden God
rat_bastard wrote:
el magico -- darklorddc wrote:
The Bay Bunny (if you know what a lot lizard is, then you know what a bay bunny is...)
No Lot Lizard looks that good.
But since this is fiction, they can.

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Unread postPosted: Fri Mar 27, 2009 7:25 pm
  

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Champion

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Comment: Role playing is not my hobby, it is my lifestyle.
el magico -- darklorddc wrote:
I'm doing a series of desktop-sized art on as many of the major Palladium products that I can.
First up are:

Heroes Unlimited

Nightbane

Phaseworld

These are original CG art pieces, themed to the subject. No logos, and it's unofficial and free. Next up are Palladium Fantasy, Rifts, and Ninjas and Superspies.

Enjoy, and let me know what you think.

Set Phaseworld as my background
Can i ask for an Image of a silverhawk fighting a Scorpion class fighter.

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Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.


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Unread postPosted: Fri Mar 27, 2009 7:46 pm
  

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The Beast wrote:
el magico -- darklorddc wrote:
The Beast wrote:
MADMANMIKE wrote:
The Beast wrote:
I don't like CGI people. They usually come off too fake.


..as opposed to line drawn people?


el magico -- darklorddc wrote:
And I've never really understood the "CG people look fake" comments either, really. I mean I understand it, but not as an art critique. You should be comparing them to other art, not the real world...unless it's the artist's goal to fool you. For example, it's a completely valid criticism of Jar Jar Binks, or Yoda, in the Star Wars prequels.
But I'm pretty sure no one's ever picked up a copy of the "X-Men" and complained that the drawn people usually look too fake.:?


For the record, I usually try to judge CGI people soley on the piece that they're in. I don't know about the other people, but when I say "They look fake" I'm typically comparing them to the background in the art, and/or the "lighting" between the subject and the background. Take your HU pic for example. To me, at first glance it looks like the people were models who were photo-shoped into the picture.

I think another part of it might be I like looking at scenery more than people, and if someone makes a mistake and doesn't fix it before I see it, I think to myself "That place could look like that" unless it's something I'm familiar with (the skyline of Wilmington, DE from northbound I-95 for example). Aliens tend to do the same to me (like the Machine-Man & Kreeghor in the PW one).


Ironically, the buildings in those pics are 3-d models that are part of the same image, there was no touch-up work or pasting. Everything you see is actually there, to scale, in a 3-d setting, and under the same lighting.

Also, the thing the human eye knows best is the human face. Therefore, you could have a CG building and a CG face with the exact same level of realism, but the face will look more fake than the building, because your eye will quickly detect the fact that it's fake because of minute details. But the building could have minute flaws and indicators that it's fake too, but your eye won't as readily detect them.


That's kind of what I said. Oh well, it don't matter.

Did you link your website?


Oops, sorry, I was agreeing with you. Meant to make that more clear.
You can link to my website in the banner at the bottom of my page. The newer art is not there though, I have a gallery on Renderosity.com
Some of my art doesn't fit board rules, so I'll have to drop you the link privately if you want to see more.

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Unread postPosted: Fri Mar 27, 2009 7:48 pm
  

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rat_bastard wrote:
el magico -- darklorddc wrote:
The Bay Bunny (if you know what a lot lizard is, then you know what a bay bunny is...)


No Lot Lizard looks that good.


In the future, everyone looks good. Facial reconstruction can be done on your lunchbreak.

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