Search found 515 matches
- Mon Jun 21, 2021 11:53 am
- Forum: Guild of Magic & Psionics
- Topic: Mind Melter verses Mind Mage
- Replies: 8
- Views: 3879
Re: Mind Melter verses Mind Mage
Just to throw it into the mix and confuse things even more, Nightbane has the Mind Master PCC, from Between the Shadows. At first level: 1. Sense supernatural beings w/o using ISP. 2. 2d6x10+ME ISP +3d4/level. 3. 10 specific powers + 2 master OR 3 sensitive powers. 4. Select 1 power from master, hea...
- Tue May 04, 2021 9:41 pm
- Forum: Beyond the Supernatural™
- Topic: Modern day jobs...
- Replies: 23
- Views: 14230
Re: Modern day jobs...
Warshield73 wrote:And don't worry, House of BTS will take care of it like it's there very own.
That's what I'm afraid of! (Looks worriedly over his shoulder.)
- Tue May 04, 2021 12:16 am
- Forum: Rifts®
- Topic: Weird Finds
- Replies: 80
- Views: 49078
Re: Weird Finds
Want an actual oasis of peace, prosperity, openness, magic, and technology? Try The Kingdom of Tarramore?The City of Stone (Dublin), Rifts: England, p134-136. My favorite location in Rifts Europe but not sure if it is a weird find. It was weird to me. No rampant discrimination. No secret alien inte...
- Mon May 03, 2021 3:01 pm
- Forum: Rifts®
- Topic: Weird Finds
- Replies: 80
- Views: 49078
Re: Weird Finds
Want an actual oasis of peace, prosperity, openness, magic, and technology? Try The Kingdom of Tarramore?The City of Stone (Dublin), Rifts: England, p134-136.
- Mon May 03, 2021 2:56 pm
- Forum: Rifts®
- Topic: Rifts in Orbit
- Replies: 35
- Views: 12995
Re: Rifts in Orbit
a couple points.. only the Scandinavians have an active space program in the canon. the CS and NGR both gave up on their efforts long prior. the CS gave up in PA.33 (Aftermath pg202.. "76 years prior" to PA.109), while the NGR tried in PA.71 (same page, "38 years ago" from PA.10...
- Mon May 03, 2021 2:24 pm
- Forum: Beyond the Supernatural™
- Topic: Modern day jobs...
- Replies: 23
- Views: 14230
Re: Modern day jobs...
Somewhere I've got an Excel file listing the "day jobs" from BtS2, DR, and Macross to see what the different occupations are. There's a lot in common, but they aren't all the same. And of course, the details of even the same ones differ a bit. If you find it, please consider sending to me...
- Wed Apr 28, 2021 5:00 pm
- Forum: Rifts®
- Topic: Rifts in Orbit
- Replies: 35
- Views: 12995
Re: Rifts in Orbit
a couple points.. only the Scandinavians have an active space program in the canon. the CS and NGR both gave up on their efforts long prior. the CS gave up in PA.33 (Aftermath pg202.. "76 years prior" to PA.109), while the NGR tried in PA.71 (same page, "38 years ago" from PA.10...
- Wed Apr 28, 2021 4:51 pm
- Forum: Beyond the Supernatural™
- Topic: Modern day jobs...
- Replies: 23
- Views: 14230
Re: Modern day jobs...
Somewhere I've got an Excel file listing the "day jobs" from BtS2, DR, and Macross to see what the different occupations are. There's a lot in common, but they aren't all the same.
And of course, the details of even the same ones differ a bit.
And of course, the details of even the same ones differ a bit.
- Sat Apr 17, 2021 1:57 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Multiple H2H question
- Replies: 6
- Views: 7454
Re: Multiple H2H question
P37 lists Hand to Hand: Basic as a Secondary skill. There is nothing preventing a character from choosing it for a Secondary Skill, if they have the slots. It won't stack with any martial art form, but it's there. H2H forms are also available through the Basic Physical Skill Program. You can't trade...
- Thu Apr 15, 2021 12:21 pm
- Forum: Rifts®
- Topic: Weird Finds
- Replies: 80
- Views: 49078
Re: Weird Finds
Rifts South America 1: Manoan techno-wizard weapons are powered by a TW-Cell: "Flamer" pistol and "Fireball" gun, p91-92. I'm assuming that's the "TW-energy cell" described as beyond PC replication on p91. The stun weapons mention an E-Cell, but those are the only two m...
- Tue Apr 13, 2021 4:10 pm
- Forum: Beyond the Supernatural™
- Topic: What is the creature on the BTS1 cover? ANSWERED!
- Replies: 2
- Views: 5863
Re: What is the creature on the BTS1 cover? ANSWERED!
mrloucifer wrote:Somehow I've missed this question all these years as I'd have answered it.
Side note: Due to this realization I'm adding the pictures of the card to both the House of BTS website and Discord.
And thank you to my source!
- Mon Apr 12, 2021 9:19 pm
- Forum: Beyond the Supernatural™
- Topic: What is the creature on the BTS1 cover? ANSWERED!
- Replies: 2
- Views: 5863
What is the creature on the BTS1 cover? ANSWERED!
I know this has been a question asked before, but the threads have been lost to the mists of the forums' pasts... However, we now have a definite answer: Artist Richard Corben made up one of his own! Mr. Corben is quoted thus in a collector card displayed by the Facebook page House of BTS (you know ...
- Tue Mar 23, 2021 1:59 pm
- Forum: Ninjas & Superspies™ & Mystic China™
- Topic: Multiple H2H question
- Replies: 6
- Views: 7454
Re: Multiple H2H question
Hey I have a player that believes that if you have multiple H2H you can switch between them and get the addtionally attacks of all. So if you have two or thrid H2H you end up with 15+ attacks around. I believe that you used up some many actions in a round they should be removed from the H2H. Ie you...
- Mon Feb 15, 2021 5:22 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: What if...Masters' Population Controls
- Replies: 38
- Views: 19691
Re: What if...Masters' Population Controls
No explanation is given for the Tirolian Voice AFAIK in the show, IIRC the novels do not have it as artificial but them talking when they inhale (instead of the exhale). The Masters and Elders themselves don't really have the same effect on their voice either (a different effect maybe) in the show....
- Tue Jan 12, 2021 4:16 pm
- Forum: Guild of Magic & Psionics
- Topic: Psi-Mechanic in the PF world?
- Replies: 8
- Views: 3489
Re: Psi-Mechanic in the PF world?
Killer Cyborg wrote:drewkitty ~..~ wrote:How would you change the Psi Mechanic PCC to fit into the PF world & game?
I'd just play it as-is.
And I'd go with BtS (either version).
Alternatively, the Between the Shadows version from Nightbane. (A *third BtS!)
- Wed Dec 30, 2020 7:37 pm
- Forum: Guild of Magic & Psionics
- Topic: What Palladium books delve into the metaphysics of magic?
- Replies: 4
- Views: 2671
Re: What Palladium books delve into the metaphysics of magic
In writing Mysteries of Magic, I relied heavily on Through the Glass Darkly and Beyond the Supernatural 1. I am not sure how much of the manuscript made it into the book. You've mentioned the latter several times here and elsewhere. I'd donate a thumb for a read-through of that manuscript; I am fas...
- Wed Dec 30, 2020 12:19 pm
- Forum: Guild of Magic & Psionics
- Topic: What Palladium books delve into the metaphysics of magic?
- Replies: 4
- Views: 2671
What Palladium books delve into the metaphysics of magic?
I'm not talking about core books like Palladium Fantasy or Nightbane or BtS going through the basics of the magic system. Nor am I looking at books that just introduce new OCCs or variant magic. I'm looking for books that go under the hood, books that try to build magic as an actual, real thing in t...
- Mon Dec 14, 2020 6:53 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: What if...Masters' Population Controls
- Replies: 38
- Views: 19691
What if...Masters' Population Controls
Dana Sterling is the only halfling character I can remember from the 1E RPG books. I don't recall any Zentraedi children, any Tirolian clone children, or any Terran/Tirolian/Zentraedi hybrids. What if, in an effort for subtle cultural control, the Masters introduced genetic controls for breeding amo...
- Thu Oct 15, 2020 3:34 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Chris Meadow, of 90s Robotech fandom, has passed away.
- Replies: 6
- Views: 4032
Chris Meadow, of 90s Robotech fandom, has passed away.
It is with a great deal of regret that I'm the one to announce Chris Meadows, an active member of 90s Robotech fandom has passed away due to complications from a hit-and-run. If you never got a chance to interact with Chris or read his fan fiction, you missed out. I cannot claim we were friends, but...
- Mon Oct 12, 2020 9:59 am
- Forum: Rifts®
- Topic: SA1: Definition of TW-Cell and E-Cell?
- Replies: 7
- Views: 3217
Re: SA1: Definition of TW-Cell and E-Cell?
The Beast wrote:They may have meant either E-clip or TW-cell. All really depends on if the weapon in question is a TW-item or not.
The stun weapons are both based on the Agony spell, so I'm leaning TW-cell.
- Sun Oct 11, 2020 11:09 pm
- Forum: Rifts®
- Topic: SA1: Definition of TW-Cell and E-Cell?
- Replies: 7
- Views: 3217
SA1: Definition of TW-Cell and E-Cell?
Manoan techno-wizard weapons are powered by a TW-Cell: "Flamer" pistol and "Fireball" gun, p91-92. I'm assuming that's the "TW-energy cell" described as beyond PC replication on p91. The stun weapons mention an E-Cell, but those are the only two mentions of it in SA1. E...
- Wed Oct 07, 2020 5:32 pm
- Forum: Rifts®
- Topic: Who Can Make Rune Weapons?
- Replies: 35
- Views: 8917
Re: Who Can Make Rune Weapons?
I think I'd stick with Nightbane's enchantment rituals. They can't reproduce spells, but they're indestructible and the high-level ones are permanent. Where can I find those? Nightbane, p126-127 L5 - Charm Weapon (15) L8 - Temporary Enchantment (30) L13 - Enchange Weapon (300) All rituals. First tw...
- Mon Oct 05, 2020 2:51 pm
- Forum: Rifts®
- Topic: Who Can Make Rune Weapons?
- Replies: 35
- Views: 8917
Re: Who Can Make Rune Weapons?
Eco-Wizardry is described in WB26: Dinosaur Swamp. It similar to techno-wizardry without access to the highest level spells, but instead of machines/crystals uses natural materials/dinosaur parts. WB35's Soulmancy has the 15th level ritual Soul Weapon, which creates magic weapons. They require a sa...
- Wed Sep 30, 2020 6:17 pm
- Forum: Beyond the Supernatural™
- Topic: Regional TV as a contact/source
- Replies: 4
- Views: 6821
Re: Regional TV as a contact/source
Interesting. Further investigation shows one bureau is currently not filled and that the title of the other bureaus it "Bureau Reporter" described as "the Multimedia Journalist." So it's not just some hack with a cell phone. That indicates some actual journalist and multimedia s...
- Wed Sep 30, 2020 6:02 pm
- Forum: Rifts®
- Topic: Who Can Make Rune Weapons?
- Replies: 35
- Views: 8917
Re: Who Can Make Rune Weapons?
Axelmania wrote:It seems like for Samurai they needed to define a lesser version of rune weapons as we traditioanlly understood (can be destroyeD) to suit them.
This lesser way has some similarities to the WB35 equivalent.
I don't have WB35. Was there a further discussion of rune weaponry there?
- Wed Sep 30, 2020 6:01 pm
- Forum: Rifts®
- Topic: Who Can Make Rune Weapons?
- Replies: 35
- Views: 8917
Re: Who Can Make Rune Weapons?
Orin J. wrote:i think nuhr dwarves don't know actual bio-wizardry, but a sort of low-level knockoff of it.....
Low-level knock-off of rune magic. But it's something for them.
What's the Eco-Wizardy their entry keeps referring to?
- Mon Sep 21, 2020 1:32 pm
- Forum: Beyond the Supernatural™
- Topic: Regional TV as a contact/source
- Replies: 4
- Views: 6821
Re: Regional TV as a contact/source
Interesting. That's why I shared it. Further investigation shows one bureau is currently not filled and that the title of the other bureaus it "Bureau Reporter" described as "the Multimedia Journalist." So it's not just some hack with a cell phone. That indicates some actual jou...
- Fri Sep 18, 2020 6:27 pm
- Forum: Beyond the Supernatural™
- Topic: Regional TV as a contact/source
- Replies: 4
- Views: 6821
Regional TV as a contact/source
I was looking an the Wikipedia entry for a TV station from my sordid youth (m), and the following bit caught my eye: "In addition to its main studios, the station operates bureaus in.." Bureaus. Plural. For a rural, remote, regional TV station. In Michigan's Upper Pennisula. A quick check ...
- Sun Aug 23, 2020 3:45 pm
- Forum: Heroes Unlimited™
- Topic: Skills Programs Locations
- Replies: 9
- Views: 3321
Re: Skills Programs Locations
The Ninja & Super-Spy skill programs should work. 1E Beyond the Supernatural had skill programs, too. I don't think they were all exactly the same.
- Fri Jul 24, 2020 12:41 am
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Help me pick an MOS for my 2E GMP character?
- Replies: 9
- Views: 7317
Re: Help me pick an MOS for my 2E GMP character?
All good suggestions, folks. Thank you very much.
I especially liked the Ship Pilot, CSI, and Survivor...I mean, Civilian suggestions. I ship Ship Pilot catches my fancy.
I especially liked the Ship Pilot, CSI, and Survivor...I mean, Civilian suggestions. I ship Ship Pilot catches my fancy.
- Fri Jul 17, 2020 1:10 pm
- Forum: Rifts®
- Topic: Lost Ones RCC
- Replies: 9
- Views: 4412
Re: Lost Ones RCC
I keep translating XP and ISP in my head and having to reset my responses.
I often thought one of this RCC in a BtS or Nightbane game could be fun. Alternatively, there's enough "immortal" RCCs/OCCs that once could run an interesting long-term game...
I often thought one of this RCC in a BtS or Nightbane game could be fun. Alternatively, there's enough "immortal" RCCs/OCCs that once could run an interesting long-term game...
- Wed Jul 15, 2020 3:23 pm
- Forum: Rifts®
- Topic: Making Vagabonds viable
- Replies: 14
- Views: 5749
Re: Making Vagabonds viable
I always figured the Vagabond of the party is more the team's business/support lead. Yes, when shooting starts, he's hiding out in the back and taking some safe potshots while the combat classes do their thing. But when in town, he's the guy who can find the best place to sell loot, get good (and i...
- Wed Jul 15, 2020 1:33 pm
- Forum: Rifts®
- Topic: Making Vagabonds viable
- Replies: 14
- Views: 5749
Re: Making Vagabonds viable
Overall, I think I'd prefer the original Vagabond to the RUE Vagabond. The Vagabond is a skill monkey. While the RUE version gets more skills over the course of advancement, I prefer the original's breadth of skill choices. The AtB2 Human Mutant's a fun way to introduce a little variety. If you want...
- Fri Jul 10, 2020 3:04 pm
- Forum: Beyond the Supernatural™
- Topic: Corona
- Replies: 6
- Views: 8886
Re: Corona
Cure Minor Disorder would do nothing for Covid 19. It is specific to minor physical disorders even a fever greater than 101 can not be cured. Common symptoms include, but not limited to: Cough Fatigue Muscle or body aches Headache Sore throat Congestion or runny nose All well within Cure Minor Diso...
- Thu Jul 09, 2020 3:16 pm
- Forum: Palladium Fantasy RPG®
- Topic: Danzi and Spirit Tattoos
- Replies: 13
- Views: 5466
Re: Danzi and Spirit Tattoos
It looks to me like any race can potentially receive Danzi spirit tattoos (or at least that there are no written restrictions on races). The comment about myths and legends that are "presumably Danzi spirit tattoos" could be a little Easter egg reference by the author to Altantean magic t...
- Wed Jul 08, 2020 4:13 pm
- Forum: Palladium Fantasy RPG®
- Topic: Danzi and Spirit Tattoos
- Replies: 13
- Views: 5466
Re: Danzi and Spirit Tattoos
If the Hypothesis is correct, then the Spirit Tattoos will not function for any other species...with the possible exception of the Goblin. It might be possible for Tattoos allowing a Goblin to draw upon the ancient Cobbler magic to exist. See page 34 under the note in the 2nd paragraph. It lists wh...
- Sat Jun 20, 2020 7:06 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Help me pick an MOS for my 2E GMP character?
- Replies: 9
- Views: 7317
Help me pick an MOS for my 2E GMP character?
Help me pick an MOS for my 2E GMP character? Just for giggles, I've rolled up a GMP character. I got lucky and rolled Fast Learner on the Special Aptitude Bonus table. So I get three MOSs! How useless can I make this guy during the Invid Occupation? I've chosen Civil Affairs Officer for my first MOS...
- Wed Jun 03, 2020 11:11 pm
- Forum: Beyond the Supernatural™
- Topic: Corona
- Replies: 6
- Views: 8886
Re: Corona
Cure Minor Disorders for symptoms, Cure Illness for the disease.
ETA: Also, Heal Wounds.
ETA: Also, Heal Wounds.
- Mon May 18, 2020 11:26 pm
- Forum: Rifts®
- Topic: Great characters you've never played
- Replies: 41
- Views: 15423
Re: Great characters you've never played
"Schofield, Roberto. Chief Warrant Officer (retired). LS-867-5309." Old RMB CS Technical Officer with the "Insatiable Desire To Learn" special ability from Lone Star and an old RMB major psychic with Psi-Battalion training (Psyscape), AMRS Training (Black Vault), and CQC AT (Hero...
- Tue May 12, 2020 5:59 pm
- Forum: Systems Failure™
- Topic: What if the Bugs are just interstellar vermin?
- Replies: 2
- Views: 15058
Re: What if the Bugs are just interstellar vermin?
Its been a while since I read through Systems Failure, does it touch on if the bugs can use leylines for travel? Seeming as they travel along energy pathways, I wonder how they would interact with this kind of thing. Lightning bugs can create dimensional breaches at ley line nexus points and telepo...
- Tue May 12, 2020 3:57 pm
- Forum: Systems Failure™
- Topic: What if the Bugs are just interstellar vermin?
- Replies: 2
- Views: 15058
What if the Bugs are just interstellar vermin?
They can convert to energy to travel, especially along hardlines. But what if hardlines are just a passing phase of technological development. In 1999, wireless tech hadn't taken off like we see it today. Broadcast power is a holy grail for some technologists. Organic tech is a holy grail for others...
- Tue May 12, 2020 3:44 pm
- Forum: Rifts®
- Topic: What OCC/RCC do you absolutely hate?
- Replies: 60
- Views: 20819
Re: What OCC/RCC do you absolutely hate?
You know, I can do a lot with just an old-style, RMB, CS Technical Officer . The flexibility of the MOS skills means you can use it to make a power armor trooper, an infantry soldier... pretty much anything you need. That OCC gets overlooked quite often. You can even be a passable doctor or Almost-...
- Fri May 08, 2020 6:23 pm
- Forum: Heroes Unlimited™
- Topic: How is ISP figured for these guys?
- Replies: 2
- Views: 2373
Re: How is ISP figured for these guys?
HU2 GMG page 17 concidered to be latent psychics, base: ME +1d6x10, +1d6+1 per level No level up new psi powers. THE HU2GMG also has a correction with the Latent Psi's ISP (page 16). P17 doesn't *specifically* call out the experiment or the mutant, but given the experiment, mutant, and random table...
- Fri May 08, 2020 6:01 pm
- Forum: Heroes Unlimited™
- Topic: How is ISP figured for these guys?
- Replies: 2
- Views: 2373
How is ISP figured for these guys?
In HU2R, Experiments, Mutants, and anybody who roles lucky on the random power table can have a handful of psionic powers. How many ISP do each of these guys get? Pyschics are broken into Natural and Latent, but I don't see any reference to the other categories. If I missed something somewhere, feel...
- Thu Apr 09, 2020 4:55 pm
- Forum: Rifts®
- Topic: Has anybody done anything with the southern Indian Ocean?
- Replies: 0
- Views: 1627
Has anybody done anything with the southern Indian Ocean?
The Galapagos Islands just aren't going to work out. I've always liked the Kerguelen Islands, and it occurs to me they meet some of the requirements that had me eyeballing the Galapagos. Has anybody done anything with the southern Indian Ocean? Africa mentions a city of bone off the coast of Madagas...
- Thu Mar 26, 2020 5:46 pm
- Forum: Heroes Unlimited™
- Topic: What is SCRET, and where is it detailed?
- Replies: 11
- Views: 5718
Re: What is SCRET, and where is it detailed?
Thanks, all.
- Tue Mar 24, 2020 6:15 pm
- Forum: Rifts®
- Topic: Canon sources for the Indian Ocean?
- Replies: 2
- Views: 2088
Canon sources for the Indian Ocean?
Underseas has a little. Lemuria goes into more detail.
Is there anything else that mentions the Indian Ocean? I'm considering transplanting my ideas there.
Is there anything else that mentions the Indian Ocean? I'm considering transplanting my ideas there.
- Tue Mar 24, 2020 6:11 pm
- Forum: Rifts®
- Topic: Where else are the Splugorth described indepth?
- Replies: 7
- Views: 3587
Re: Is Splugorth culture described in depth anywhere?
Thanks for the "help" folks.
Let's try this: where else besides the two Atlantis books are the Splugorth described in depth?
Let's try this: where else besides the two Atlantis books are the Splugorth described in depth?
- Tue Mar 24, 2020 6:10 pm
- Forum: Rifts®
- Topic: Has anybody done anything with the Galapagos?
- Replies: 10
- Views: 4814
Re: Has anybody done anything with the Galapagos?
Thanks everybody who contributed.
- Fri Mar 20, 2020 5:08 pm
- Forum: Rifts®
- Topic: Where else are the Splugorth described indepth?
- Replies: 7
- Views: 3587
Where else are the Splugorth described indepth?
Rift Atlantis details Splynn and touches on some of it, but is there anyplace that goes in depth, like the Triax or Phase World books?
ETA: Title change. Where else besides the 2 Atlantis books?
ETA: Title change. Where else besides the 2 Atlantis books?