Search found 374 matches

by rem1093
Fri Jan 05, 2024 5:13 pm
Forum: Rifts®
Topic: Question on Cyber-Knight Cyber Armor
Replies: 15
Views: 3741

Re: Question on Cyber-Knight Cyber Armor

However, the AR is really only applicable to SDC combat. Combat assumes strikes automatically go to the "main body" (except in common sense situations like stepping on a land mine would go to the legs) and to hit anything else requires making a called shot. So even if you rolled a Nat 20 ...
by rem1093
Fri Apr 07, 2023 6:28 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: The Disciples of Zor
Replies: 17
Views: 10508

Re: The Disciples of Zor

We have bin using the Meltran and Zent. from MAcross 2, as the DOZ. We just reduced the size of everything by about half. but didn't change any of the stats.
by rem1093
Fri Apr 07, 2023 6:21 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Thought Experiment: PC Cell Re-Fueling Scenerio
Replies: 3
Views: 6351

Re: Thought Experiment: PC Cell Re-Fueling Scenerio

i can see this working with the fuel stacks used by the ASC power armor. If the stacks are self contained then they could be ejected quickly replaced.
by rem1093
Sat Dec 24, 2022 2:54 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: robotech Supra
Replies: 1
Views: 2914

robotech Supra

Has anybody seen these? i found one at the Target.
https://www.amazon.com/Jada-Toys-Robote ... 82601&th=1
by rem1093
Wed Sep 30, 2020 11:30 am
Forum: Rifts®
Topic: Who Can Make Rune Weapons?
Replies: 35
Views: 8921

Re: Who Can Make Rune Weapons?

Rifts WB8 pg44 mentions Samurai (12th Level), Shinto master sword maker (???), "Some ancient tengu taught and blessed by the gods can also make samurai swords." These swords they make are Minor Rune Weapons (and powered by human souls instead of more powerful beings). WB8 pg47 as a HTH pe...
by rem1093
Mon Sep 07, 2020 8:37 pm
Forum: Rifts®
Topic: dragons
Replies: 27
Views: 9864

Re: dragons

Isn't there a thing in the right up for the Sea Titans, that says that after a 100 or two years they can select another OCC. I can see this working with other long lived or immortal races. Using the Dragon as an example, a Hatchling has the RCC skills, but when they become an Adult (40+yrs later)the...
by rem1093
Sun Aug 30, 2020 9:26 pm
Forum: Rifts®
Topic: Melee Specialists
Replies: 16
Views: 4225

Re: Melee Specialists

Blade Mage from Rifter 23. A friends have fun with it as we house tweak it for them.
by rem1093
Tue Jul 28, 2020 7:25 pm
Forum: Rifts®
Topic: GB locking and unlocking
Replies: 37
Views: 13481

Re: GB locking and unlocking

This is one of many reasons why I house redesigned the boom gun. But as it's designed. I would go with it using two attacks, using a dual trigger. First one deploys the pylons the second fires the gun. When you release the triggers the pylons retract. As a side anybody know if any different types o...
by rem1093
Mon Jul 27, 2020 4:33 pm
Forum: Rifts®
Topic: A Shifter with Multiple Links to the Supernatural
Replies: 26
Views: 8467

Re: A Shifter with Multiple Links to the Supernatural

I dont have my books with me. But do Shifters get the natural abilities of the supernatural/magical creature they link with?
by rem1093
Wed Jul 22, 2020 5:54 pm
Forum: Rifts®
Topic: Can MDC species become Mystic Knights?
Replies: 16
Views: 6108

Re: Can MDC species become Mystic Knights?

Let's talk about one of those other classes that has immunities, the Magebane. (It's the only one I can think of at the moment) This class is "Impervious to Magic" and in the description it says they can walk through an Impenetrable Wall of Force, except according to you they would have t...
by rem1093
Mon Jul 13, 2020 8:11 am
Forum: Rifts®
Topic: GB locking and unlocking
Replies: 37
Views: 13481

Re: GB locking and unlocking

This is one of many reasons why I house redesigned the boom gun. But as it's designed. I would go with it using two attacks, using a dual trigger. First one deploys the pylons the second fires the gun. When you release the triggers the pylons retract. As a side anybody know if any different types of...
by rem1093
Sun May 10, 2020 10:50 pm
Forum: Rifts®
Topic: Science based teleportation
Replies: 14
Views: 5731

Re: Science based teleportation

Thanks guys Ill look into those. What I want to do is have one pad to be the floor of the cargo hold of our transport, that would teleport to other pads, that are also on the transport. The second pads would be in sealed boxes that are 1/10 the size of the hold. Might I suggest an alternative, trea...
by rem1093
Mon May 04, 2020 11:28 am
Forum: Rifts®
Topic: Science based teleportation
Replies: 14
Views: 5731

Re: Science based teleportation

Thanks guys Ill look into those. What I want to do is have one pad to be the floor of the cargo hold of our transport, that would teleport to other pads, that are also on the transport. The second pads would be in sealed boxes that are 1/10 the size of the hold.
by rem1093
Sat May 02, 2020 7:11 pm
Forum: Rifts®
Topic: Science based teleportation
Replies: 14
Views: 5731

Science based teleportation

Is there anything official about the use of non magic teleportation? Was looking at a way of using it in our new transport.
by rem1093
Wed Mar 25, 2020 8:08 pm
Forum: Splicers®
Topic: Splicers Movies and TV
Replies: 5
Views: 4433

Re: Splicers Movies and TV

Definitely the Guyver. The game Prototype could work to.
by rem1093
Sun Mar 01, 2020 6:10 pm
Forum: Splicers®
Topic: Technojacker clans
Replies: 8
Views: 11077

Re: Technojacker clans

Here are two. Machine Men: Machine men are Technojackers that be leave that the best way to fight the machine is to become one. To do this they get replace their body parts with Cybernetic ones. (NOTE: They only become Partial Cyborg, never a full). Ability's: Upgrade: When a Technojacker connects w...
by rem1093
Thu Feb 27, 2020 9:27 am
Forum: Splicers®
Topic: Technojacker clans
Replies: 8
Views: 11077

Re: Technojacker clans

Sorry for taking so long to reply. I'm not home right now but will post them by monday.
by rem1093
Thu Feb 20, 2020 4:36 am
Forum: Rifts®
Topic: witch's pact questions
Replies: 13
Views: 5665

Re: witch's pact questions

Witches are limited to evil pacts, as Nekira spelled out. the OCC is similarly limited to evil alignments. Shifters on the other hand can make deals with gods of light and non-evil alien intelligence for power. but the two OCC's can't use each other's options. There is also the Elemental and the Co...
by rem1093
Mon Feb 17, 2020 5:29 pm
Forum: Rifts®
Topic: witch's pact questions
Replies: 13
Views: 5665

Re: witch's pact questions

Witches are limited to evil pacts, as Nekira spelled out. the OCC is similarly limited to evil alignments. Shifters on the other hand can make deals with gods of light and non-evil alien intelligence for power. but the two OCC's can't use each other's options. There is also the Elemental and the Co...
by rem1093
Sun Feb 16, 2020 12:13 pm
Forum: Rifts®
Topic: witch's pact questions
Replies: 13
Views: 5665

witch's pact questions

Don't know if this was ever posted. But can you get a witch pact with a God of Light, or a Dragon? Also can you get the Pact without changing OCC.
by rem1093
Thu Feb 13, 2020 5:33 pm
Forum: Splicers®
Topic: Technojacker clans
Replies: 8
Views: 11077

Technojacker clans

Since the book is not out yet. Was wondering if anybody has done anything with the different clans. I have a couple of ideas. Was wondering if I can post them?
by rem1093
Sat Sep 28, 2019 1:50 pm
Forum: Rifts®
Topic: Dual Casting
Replies: 18
Views: 8141

Re: Dual Casting

Unless a race actually had the ability to truly multitask mentally AND to speak through two different sources independently (perhaps through multiple heads), I don't see how this can even be a thing given how Palladium spell casting works. EDIT: I don't mean to imply that you can't do whatever you ...
by rem1093
Fri Sep 06, 2019 3:03 pm
Forum: Rifts®
Topic: Dual Casting
Replies: 18
Views: 8141

Re: Dual Casting

Unless a race actually had the ability to truly multitask mentally AND to speak through two different sources independently (perhaps through multiple heads), I don't see how this can even be a thing given how Palladium spell casting works. EDIT: I don't mean to imply that you can't do whatever you ...
by rem1093
Wed Sep 04, 2019 3:31 am
Forum: Rifts®
Topic: Dual Casting
Replies: 18
Views: 8141

Re: Dual Casting

Unless a race actually had the ability to truly multitask mentally AND to speak through two different sources independently (perhaps through multiple heads), I don't see how this can even be a thing given how Palladium spell casting works. EDIT: I don't mean to imply that you can't do whatever you ...
by rem1093
Mon Sep 02, 2019 9:33 pm
Forum: Rifts®
Topic: Dual Casting
Replies: 18
Views: 8141

Re: Dual Casting

Godling RCC, pick Magic Twice, you can get two different forms of magic, I mean as casting two spells at the same time. You can have multiple spells in effect, but you can not cast them simultaneously. Your Options then become: 1. Cast them separately 2. House Rule (or create Spells that are combos...
by rem1093
Mon Sep 02, 2019 8:55 pm
Forum: Rifts®
Topic: Northern Gun Tread-Feet?
Replies: 24
Views: 8847

Re: Northern Gun Tread-Feet?

[ This reminds me of Heavy Gear. Kind of makes me wonder if that wouldn't work for best for high speed ground travel. I would have to be better on the hardware then running. Yeah, and the Macross II destoids all had rollers in their feet...I don't remember, if the RPG made mention of that either. I...
by rem1093
Mon Sep 02, 2019 8:53 pm
Forum: Rifts®
Topic: Dual Casting
Replies: 18
Views: 8141

Re: Dual Casting

Colonel_Tetsuya wrote:Godling RCC, pick Magic Twice, you can get two different forms of magic,

I mean as casting two spells at the same time.
by rem1093
Mon Sep 02, 2019 8:34 pm
Forum: Rifts®
Topic: Dual Casting
Replies: 18
Views: 8141

Dual Casting

Are there any rules on duel casting? I'm asking because we are starting a new game soon and one of our players wants to play a Sword Mage. And we are updating the the OCC.
Again sorry about the other post Topic.
by rem1093
Mon Sep 02, 2019 8:32 pm
Forum: Rifts®
Topic: Duel casting
Replies: 2
Views: 2027

Re: Duel casting

duel casting as is a magical duel? or duel casting as in casting a spell in the middle of a sword fight? either way i feel like maybe you should check with the fantasy game subforum. they have a lot of neat magical stuff i always forget to look at. Sorry, don't know how i missed it, think it was au...
by rem1093
Mon Sep 02, 2019 8:22 pm
Forum: Rifts®
Topic: Northern Gun Tread-Feet?
Replies: 24
Views: 8847

Re: Northern Gun Tread-Feet?

Noticed that the Northern Gun Bruiser, Viking, and Volcano all have small tread units concealed in the soles of their feet. Now, while the quick-and-be-done-with-it answer for these devices would/might be ‘shock absorbers’, I still have to wonder; was this an alternate form of propulsion(perhaps fo...
by rem1093
Mon Sep 02, 2019 4:35 pm
Forum: Rifts®
Topic: Duel casting
Replies: 2
Views: 2027

Duel casting

Are there any rules on duel casting? I'm asking because we are starting a new game soon and one of our players wants to play a Sword Mage. And we are updating the the OCC.
by rem1093
Mon Sep 02, 2019 4:32 pm
Forum: Rifts®
Topic: some love for the shotgun
Replies: 25
Views: 10750

Re: !

Yeah, this is one of the many reasons why I looked at that abomination and said "nope" and deleted it from my table. (the other of course is how the **** you have a variable bore, variable breach weapon in the first place)[/quote] The funny thing is something like this already exists in th...
by rem1093
Thu Aug 15, 2019 9:35 pm
Forum: Rifts®
Topic: Cyber-Knight Variants?
Replies: 26
Views: 15148

Re: Cyber-Knight Variants?

I had the thought, what if a Burster became a Cyber-Knight before their powers really manifested? You could end up with a cyber-knight with a fire sword and the fire defense (probably lesser MDC), etc. Other variants could involve the other psychic types, psi-stalker, etc. With some unique powers f...
by rem1093
Wed Jun 05, 2019 9:51 pm
Forum: Rifts®
Topic: Particle beams and critical hits
Replies: 15
Views: 5583

Re: Particle beams and critical hits

Robotech has knock down with Particles beams. As for anything special for the beam weapons, this is what i did. Ion beams: The electrically charge atoms do double damage to shields, with some versions able to punch a hole on the shield. They can short out non hardened electrical systems. With living...
by rem1093
Tue Dec 04, 2018 12:17 am
Forum: Rifts®
Topic: Portable Heavy Burst-Fire Weapons
Replies: 20
Views: 10279

Re: Portable Heavy Burst-Fire Weapons

From Mercenaries, p105 "A rifle model, the WI-GL21, is made for use with power armor and cyborg soldiers and is fundamentally the same as the WI-GL20, except the user must have a P.S. of 22 or higher, is -1 to strike and the rifle model cannot use the ammo-belt fed system." I read that to...
by rem1093
Sat Nov 17, 2018 12:53 pm
Forum: Rifts®
Topic: Malvoren and Robot PC's
Replies: 14
Views: 7001

Re: Malvoren and Robot PC's

I always thought that an AI in a Bot or Power armor, would be more like Iron Man's Jarvis. It would control some systems, such as Comms, Radar, ext. but movement and weapons would be all pilot. As for the Malvoren, well i think it would override the AI. Or you could just give whatever bonuses it has...
by rem1093
Sun Oct 07, 2018 5:49 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

Was wondering if anybody has added tech to magic weapons and armor? For example, adding optics and a comm unit to magic armor or when our Magebane used her power to enchant weapons, on a plasma Partisan and then activated the plasma field stacking the damage. (this is her new favorite weapon). Sure...
by rem1093
Wed Oct 03, 2018 11:36 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

But you cant do the with a rune weapon? First off, (if you go by the Japan book and how they make the swords) rune weapons get their power from the souls after its made. So you can't take them apart to add the tech. Do not all magic weapons get their powers when they are enchanted after they are ma...
by rem1093
Tue Oct 02, 2018 10:51 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

a sword is technology. an enchantment is magic. enchanted sword = combining tech and magic, and is not techno-wizardry. there you go. I'm talking modern/future tech, not ancient tech. Trying to stack tech and magic damage is something many would see as munchkin.(pure magic normally does better in m...
by rem1093
Tue Oct 02, 2018 10:03 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

One of the reasons you don't see this sort of stacking in the books is that in the books everytime magic and tech get used together the result is ALWAYS TW... and TW has radically changed since the first introduction. It no longer is anything remotely like a rare, new form of magic. Instead it is m...
by rem1093
Tue Oct 02, 2018 9:27 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

a sword is technology. an enchantment is magic. enchanted sword = combining tech and magic, and is not techno-wizardry. there you go. I'm talking modern/future tech, not ancient tech. Trying to stack tech and magic damage is something many would see as munchkin.(pure magic normally does better in m...
by rem1093
Mon Oct 01, 2018 5:52 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

a sword is technology. an enchantment is magic. enchanted sword = combining tech and magic, and is not techno-wizardry. there you go. I'm talking modern/future tech, not ancient tech. Trying to stack tech and magic damage is something many would see as munchkin.(pure magic normally does better in m...
by rem1093
Sun Sep 30, 2018 10:15 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

That fireball thrower on that fancy TW flier you just purchased lacking in umps? Hey, mount a .50 cal machine gun with ramjet bullets on it! Water system on your camper tasting funny? How about putting some water purification or Cleanse potion in the system. I know that can easily be done. Thats ju...
by rem1093
Fri Sep 28, 2018 11:40 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Re: Mixing magic and tech. and no not techno-wizard.

As for the magebane enchanting a weapon, I would argue that it states only SDC weapons can become enchanted into MD weapons. one or two, SDC melee weapons. this power cannot be used on an already MD weapon. The rules also state that NO ENERGY weapons can be empowered, and I would rule that a plasma...
by rem1093
Thu Sep 27, 2018 10:36 pm
Forum: Rifts®
Topic: Mixing magic and tech. and no not techno-wizard.
Replies: 34
Views: 13073

Mixing magic and tech. and no not techno-wizard.

Was wondering if anybody has added tech to magic weapons and armor? For example, adding optics and a comm unit to magic armor or when our Magebane used her power to enchant weapons, on a plasma Partisan and then activated the plasma field stacking the damage. (this is her new favorite weapon).
by rem1093
Sun Sep 23, 2018 4:34 pm
Forum: Rifts®
Topic: Help Picking Magic Class
Replies: 28
Views: 13070

Re: Help Picking Magic Class

What are you playing, combat, adventurer, ext?
by rem1093
Sun Aug 26, 2018 7:16 pm
Forum: Rifts®
Topic: W.P. Psionic Powers?
Replies: 112
Views: 50322

Re: W.P. Psionic Powers?

Personally I think that a full HTH for magic and psychic powers would be better that just a WP. You could add in bonuses that would work with all the powers, and add a few abilities as well.
by rem1093
Wed Jul 25, 2018 8:15 am
Forum: Rifts®
Topic: What would happen? PBW
Replies: 82
Views: 38628

Re: What would happen? PBW

Was thinking about this and i remembered the spell Desiccate the Supernatural. It says that it works by drawing out the moisture from the body. So I was thinking, couldn't a Microwave based weapon have the same effect? There ARE a few microwave based weapons in the books (SB3's Gargoyle 'bot comes ...
by rem1093
Mon Jul 23, 2018 11:26 pm
Forum: Rifts®
Topic: What would happen? PBW
Replies: 82
Views: 38628

Re: What would happen? PBW

Was thinking about this and i remembered the spell Desiccate the Supernatural. It says that it works by drawing out the moisture from the body. So I was thinking, couldn't a Microwave based weapon have the same effect?
by rem1093
Mon Jul 23, 2018 8:21 am
Forum: Rifts®
Topic: Pick and choose
Replies: 5
Views: 3890

Re: Custom OCC

Are you talking about MOS's?

Sorry about that..

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