Search found 189 matches

by boring7
Sun Oct 22, 2017 1:28 am
Forum: Rifts®
Topic: Random Thoughts 5.
Replies: 11
Views: 5068

Re: Random Thoughts 5.

CA-F3 "Kazooie" Nicknames: Backpack Birdy, Lifter M.D.C. by Location: Laser Turrets (2; front and back) — 20 each Forward windscreen (2) —7 each Sensor Pods (2) — 8 each *Directional Jets (6) — 12 each Wings (2) — 17 each Rear Jets (2) — 40 each Main Body — 90 Flying: 300 (260) mph top spe...
by boring7
Fri Oct 20, 2017 7:21 pm
Forum: Rifts®
Topic: Random Thoughts 5.
Replies: 11
Views: 5068

Re: Random Thoughts 5.

Modular add-ons to the lower-tier armors that represent someone who is progressing from the bargain-basement to something better.

One idea i’ve Been toying with for a while is the flying drone that makes a ground-pounder into a poor-man’s SAMAS.
by boring7
Tue Oct 17, 2017 11:34 pm
Forum: Rifts®
Topic: Painting a target
Replies: 18
Views: 7081

Re: Painting a target

Consider someone driving a vehicle at half max speed suddenly unable to see and having to tak an action to clear the viewports. I'm thinking "not much". If they're moving that fast they're either already making impressive piloting checks or they're piloting in an area that's pretty open a...
by boring7
Tue Oct 17, 2017 9:57 pm
Forum: Rifts®
Topic: Painting a target
Replies: 18
Views: 7081

Re: Painting a target

Blindness offers a surprisingly small penalty. The robot/power armor sensor suites are often vague and contradictory, so whether or not the visor could go dark and "use instrument navigation" is also unclear. Related: I still don't understand how glitterboy skin doesn't stop working the mo...
by boring7
Sun Oct 08, 2017 5:20 pm
Forum: Rifts®
Topic: Boring7's bad ideas: the shell in the ghost
Replies: 6
Views: 2798

Boring7's bad ideas: the shell in the ghost

So while meddling around with Techno-wizardry and bionic implants I asked myself, "what happens when you take an AI computer, TW it to the point it doesn't damage PPE/ISP, and stick it inside the head of a creature with natural magical abilities?" For that matter, if you do this to a Daemo...
by boring7
Sat Sep 30, 2017 2:08 am
Forum: Rifts®
Topic: Bionic Systems: AED Impant?
Replies: 20
Views: 7618

Re: Bionic Systems: AED Impant?

wouldn't you need two bionic hands for a defib? you need to feed the current through two paddles at very specific positions, if it is to work. and a single hand wouldn't be able to stretch far enough top lace the contacts correctly, even if the contact points are small enough to fit into fingers (i...
by boring7
Mon Sep 18, 2017 2:17 am
Forum: Rifts®
Topic: go to resource for techno weapons and gear
Replies: 6
Views: 3324

Re: go to resource for techno weapons and gear

TW stuff seems intentionally spread out all over creation. Quite possibly because it is the easiest way for the author(s) to insert improbable and silly yet "rule of cool" items. Like a single-action pistol that remains competitive with an automatic plasma rifle. That said, Book of Magic i...
by boring7
Sun Sep 17, 2017 9:42 pm
Forum: Rifts®
Topic: Rifts European Royalties
Replies: 52
Views: 23955

Re: Rifts European Royalties

Sorry it took me awhile to get back to this thread, been a bit of a crazy this time of year . I love a lot of the ideas here. The Merovingian Kingdom in France is great, and I’m likely to use it some where down the road. For the game I’m running I’m trying to focus more on Eastern Europe, in that s...
by boring7
Fri Sep 15, 2017 12:04 pm
Forum: Rifts®
Topic: Pay me not in gold - Rifts and ecomics in roleplaying
Replies: 101
Views: 52271

Re: Pay me not in gold - Rifts and ecomics in roleplaying

"Or, how I stopped worrying about price tags and learned to love the Rifts." SO, uhm. I feel real stupid saying this, but I just came to the conclusion that the massive price tags on the average weapon and suit of power armor (never mind a robot) were not realistically designed to be acco...
by boring7
Thu Sep 14, 2017 12:34 am
Forum: Rifts®
Topic: What do you do regarding small payouts and large expenses?
Replies: 49
Views: 17464

Re: What do you do regarding small payouts and large expense

again: your bounty has to provide significant motivation to get anyone to act the way you want. an adult dragon could probably kill a single xiticix easily (assuming it can find one), but isn't going to do it for 50 CR. in fact, probably nobody who can do it remotely reliably is going to do it for ...
by boring7
Sun Sep 10, 2017 12:51 pm
Forum: Rifts®
Topic: Rifts European Royalties
Replies: 52
Views: 23955

Re: Rifts European Royalties

Okay, I'm gonna go a bit left-field here: Somewhere in the south of France, surrounded on all sides by various D-bee hordes, there's a small human kingdom that somehow manages to keep the monsters at bay, pretty much through pure faith alone. Their prayers are answered, consistently, laying out tho...
by boring7
Sun Sep 10, 2017 12:29 pm
Forum: Rifts®
Topic: What do you do regarding small payouts and large expenses?
Replies: 49
Views: 17464

Re: What do you do regarding small payouts and large expense

Ignore, Avoid, or Embrace Ignore: Don't use the in book numbers for the pay out, or have a plot point that you work for an outfit where repairs are considered part of your employement Avoid: Play characters that make use of a renewable resource. Usually magic armor, or natural MD Beings Embrace: Pr...
by boring7
Wed Sep 06, 2017 11:36 pm
Forum: Rifts®
Topic: Paired Weapons question
Replies: 8
Views: 3993

Re: Paired Weapons question

Don't you also need WP Paired weapons?
by boring7
Sun Sep 03, 2017 1:32 pm
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

It's just another one of those things that doesn't make sense. A majority of citizens have personally been victimized by the constant FoM terror attacks despite the FoM attacks not making sense, the "personal burn" being almost universally "instantly fatal", and the number of cit...
by boring7
Fri Sep 01, 2017 1:32 pm
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

again, the claim is just laughably absurd. So you assert that the number of people adversely affected by magic (or even simply the supernatural) cannot be as high as the author claims? Before I respond further, I just want that as clear as possible. Might be a more general, "the numbers don't ...
by boring7
Fri Sep 01, 2017 1:28 pm
Forum: Rifts®
Topic: Rune weapons and other SDC/MDC weapon question
Replies: 14
Views: 4930

Re: Rune weapons and other SDC/MDC weapon question

So...then samurai can't hurt each other if they're armored. An oni who cobbles together armor from the people they've killed becomes immune to sword attacks. Seems legit. An Oni would never wear such things as it has demonic pride. There are a lot of monsters where their power-set has some brand of...
by boring7
Fri Sep 01, 2017 12:05 am
Forum: Rifts®
Topic: Propose a Rifts World Book
Replies: 296
Views: 139978

Re: Propose a Rifts World Book

I've had an Adventure Path rattling around in my head for a while that mirrors the plot/development of the Juicer Uprising book. It's Nxla vs. Lord of the Deep (yes, it was inspired by that thread here) and rocks all around the north and middle Atlantic. Key elements include an amphibious juicer con...
by boring7
Thu Aug 31, 2017 11:48 pm
Forum: Rifts®
Topic: Dragon Metamorph... shapeshifting .
Replies: 42
Views: 15910

Re: Dragon Metamorph... shapeshifting .

Option 1: necklace becomes a belt.

Option 2: it's magical shape-shifty so it shape-shifts with you.

Option 3: you create internal compartments in your new shape body because you're a shapeshifter. Took some self-training by you don't do much while keeping watch at night.
by boring7
Thu Aug 31, 2017 1:07 am
Forum: Rifts®
Topic: Rune weapons and other SDC/MDC weapon question
Replies: 14
Views: 4930

Re: Rune weapons and other SDC/MDC weapon question

Yep. This came up recently in a question about the Traditional Samurai OCC from the Japan book. A Samurai who hates and rebukes technology. His swords which just like him, hate technology, and have the power to drop fistfuls of dice on evil MDC demons. Against one CS Deadboy in light, old-style armo...
by boring7
Thu Aug 31, 2017 12:55 am
Forum: Rifts®
Topic: Techno Wizard idea builds...
Replies: 35
Views: 15642

Re: Techno Wizard idea builds...

I like it, though the flower guns compel me to post one of these videos . oh now THAT is a quirk i'd like to see and now i'm going to go write up some form of seed shooting alien plant weaponry that grows flowers on hit Presumably the important part is having toughness necessary for the roots to pu...
by boring7
Wed Aug 30, 2017 1:14 am
Forum: Rifts®
Topic: Modern vices...
Replies: 30
Views: 13180

Re: Modern vices...

In our empire-building side-project (we knocked over Muluc and made nice with Mexico City) we're throwing together plantation-level fruit growing on the east side of Mexico. Then there's alcohol, which you can make out of damn near anything. Tobacco would probably fall back to the really poor-qualit...
by boring7
Wed Aug 30, 2017 12:29 am
Forum: Rifts®
Topic: Techno Wizard idea builds...
Replies: 35
Views: 15642

Re: Techno Wizard idea builds...

TW Soldier Printer Zombitron Nanocyte Tank Since we're on the topic, how about quirks? Perhaps we could create quirky side-effects for each others' designs for when the creation roll calls for it? cool minion makers, I approve Quirks: Flower power: somehow asking that nature mage to help you make a...
by boring7
Tue Aug 29, 2017 9:57 pm
Forum: Rifts®
Topic: Techno Wizard idea builds...
Replies: 35
Views: 15642

Re: Techno Wizard idea builds...

TW Soldier Printer: A 3-d printer that combines Power Bolt, Magic Warrior, Create Steel, and Create Golem to spawn super-soldier guardians who are tough in melee and have natural ranged attacks. Powered off a leyline or a pyramid (and can't function elsewhere due to needing a constant supply of mass...
by boring7
Tue Aug 29, 2017 1:29 am
Forum: Rifts®
Topic: Modern vices...
Replies: 30
Views: 13180

Re: Modern vices...

In terms of ARCHIE-3; hydroponics and greenhouses are incredibly easy to do on a small (he's feeding one person) scale. You need at least one starter (seed, bulb, clipping, whatever) and the equipment to grow stuff. In larger terms, the biggest issue is the various plants and animals that can't real...
by boring7
Mon Aug 28, 2017 12:48 pm
Forum: Rifts®
Topic: What comes after the Minion War?
Replies: 60
Views: 29048

Re: What comes after the Minion War?

Don't they already have rules for fiendish symbiote armor/weapons?
by boring7
Mon Aug 28, 2017 9:22 am
Forum: Rifts®
Topic: Value of a Splugorth minion barge?
Replies: 56
Views: 21484

Re: Value of a Splugorth minion barge?

Don't underestimate how much of a pain it could be to move a barge across rough terrain. Just getting it back to the nearest town could be a significant undertaking for a small party. I don't have the weight/dimensions handy, but you can't just heft it onto a shoulder and walk back. Dep...
by boring7
Sun Aug 27, 2017 3:50 pm
Forum: Rifts®
Topic: Value of a Splugorth minion barge?
Replies: 56
Views: 21484

Re: Value of a Splugorth minion barge?

Don't underestimate how much of a pain it could be to move a barge across rough terrain. Just getting it back to the nearest town could be a significant undertaking for a small party. I don't have the weight/dimensions handy, but you can't just heft it onto a shoulder and walk back. Depends on the ...
by boring7
Sun Aug 27, 2017 2:49 pm
Forum: Rifts®
Topic: Undertown
Replies: 6
Views: 2988

Re: Undertown

By "Lesser Alien Power" you mean some secretive species of D-bee/monster rulers or a powerful individual being like a supernatural intelligence or somesuch? Yes I vote for a "council" of lesser alien intelligences trying to carefully poke their noses into rifts earth, after all ...
by boring7
Fri Aug 25, 2017 1:39 am
Forum: Rifts®
Topic: Value of a Splugorth minion barge?
Replies: 56
Views: 21484

Re: Value of a Splugorth minion barge?

Honestly, not sure a hijacker *would* be a target for the Splugorth. A good model for the Splugorth slaver barge would be poachers in Africa (or arms dealers); a relatively high-risk venture which sometimes results in you losing the capital you put into it but usually produces a high profit margin. ...
by boring7
Thu Aug 24, 2017 11:56 am
Forum: Rifts®
Topic: Rifts European Royalties
Replies: 52
Views: 23955

Re: Rifts European Royalties

unless you have houseruled werebeasts fairly heavily in your games that exact situation seems unlikely.. werebeasts being a seperate race, and not infectious. I was under the impression that, when you mention making up your own kingdoms, you're already house-ruling your game. Hence my idea and sour...
by boring7
Sun Aug 20, 2017 4:44 pm
Forum: Rifts®
Topic: Value of a Splugorth minion barge?
Replies: 56
Views: 21484

Re: Value of a Splugorth minion barge?

Boppin' on over to WB 2... Let's start with the value: Note: The barge and its five eyes die if the Slaver connected to it is slain. The additional observation eyes fly back to Atlantis and the eye-staff must find a new master within 72 hours or it too will die. Quick check on the staff stats: bondi...
by boring7
Thu Aug 17, 2017 1:28 pm
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

The psychic aura is not ascribed to the soul. Inanimate, non-living items have auras; they don't have souls. Funny how you still fail to define what *is* ascribed to the soul. Beyond a vastly greater value than other intangible threats which only Technology can do. You drop a lot of implicit defini...
by boring7
Wed Aug 16, 2017 8:36 am
Forum: Rifts®
Topic: Underground Structures and Tunnels
Replies: 77
Views: 29769

Re: Underground Structures and Tunnels

Had an idea, might be bad (might be mildly offensive, actually) but here goes: Morlock space program. Basically if you've got underground mutants, Mormonism (which includes other planets as part of it's theology), and ICBMs they can tunnel to (technically I don't think Utah has any publicly avowed m...
by boring7
Wed Aug 16, 2017 2:23 am
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

You say they're moving the goal posts, but you're talking hyperbole here. Actually, I'm deconstructing the PROBLEM with moving the goalposts. You can say, "well tech can't do X therefore magic worse" and I can pull up a litany of "magic can't do Y therefore tech worse." It all b...
by boring7
Tue Aug 15, 2017 12:26 pm
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

Not to mention good old mass-production. Magic inevitably has choke-points in the form of the spellcasters who work the magic. If my "quantum wizard" with all forms of magic/techno-wizardry wants to equip some people he's still making every scroll, TW device, and magic suit of armor b...
by boring7
Tue Aug 15, 2017 1:39 am
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

And there's axel,just makin' up strawmen again. Most of us specifically avoid alien tech and he just pretends that was the only example worth mentioning. Just putting an end cap on this thread. We have established here: 1. The CS is indefensibly evil as an overall entity. It has evil leaders, most o...
by boring7
Fri Aug 11, 2017 1:31 am
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

Not to mention good old mass-production. Magic inevitably has choke-points in the form of the spellcasters who work the magic. If my "quantum wizard" with all forms of magic/techno-wizardry wants to equip some people he's still making every scroll, TW device, and magic suit of armor by han...
by boring7
Fri Aug 11, 2017 1:21 am
Forum: Rifts®
Topic: Underground Structures and Tunnels
Replies: 77
Views: 29769

Re: Underground Structures and Tunnels

So we know they could work on the molecular level pre rifts, and would have had nano tech. **So the golden age did have access to nano tech. It is possible they could have created experimental digging machines using such tech that could fit the rouge digger idea The big issue would be power source ...
by boring7
Wed Aug 09, 2017 1:18 am
Forum: Rifts®
Topic: Chi Town: What to do and Why?
Replies: 52
Views: 17175

Re: Chi Town: What to do and Why?

Funny thing about "medium to high-power adventurers" is that adventuring is actually HARDER for them in Chi-town, because their "high" powers are essentially useless (oh sure, you can cut a tank in half, but that brings in the CS army's limitless hordes) and very few of the high ...
by boring7
Sat Aug 05, 2017 11:54 pm
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

As a rule I don't respond to you, but these items seemed relevant (and NOT a recycle of some old thread) I don't see a contradiction there. You can be a human supremacist without being a DEDICATED supremacist. Kind of like I can be a weightlifter by touching a dumbell every couple months but not bei...
by boring7
Sat Aug 05, 2017 8:54 pm
Forum: Rifts®
Topic: Underground Structures and Tunnels
Replies: 77
Views: 29769

Re: Underground Structures and Tunnels

Upon impact, the grenade or missile releases a cloud of tiny particles. These particles are actually thousands of tiny nano-bots that attack mega-damage armor on a molecular level; usually edit: The AADs are programmed to only attack the primary target, e.g. the first armor they find/strike. They d...
by boring7
Sat Aug 05, 2017 12:52 am
Forum: Rifts®
Topic: Proof that the CS is Evil
Replies: 301
Views: 113925

Re: Proof that the CS is Evil

HOHp7 "Emperor Prosek believes everything he says" is good to keep in mind... Funny thing... Yet despite his constant human supremacist speeches, Prosek is not a dedicated supremacist. That particular emphasis is only a useful means to his ends. Fanaticism is a powerful force that he is o...
by boring7
Sat Aug 05, 2017 12:29 am
Forum: Rifts®
Topic: Underground Structures and Tunnels
Replies: 77
Views: 29769

Re: Underground Structures and Tunnels

Ref on that please. I have done a fairly detailed research effort into prerifts tech mentions in the game and Nanites have not appeared so far Archie 3 has/is nanotech in very limited amounts. He's also one-of-a-kind cutting edge prototype research technology...up until subsequent books dropped ano...
by boring7
Fri Aug 04, 2017 12:41 pm
Forum: Rifts®
Topic: Underground Structures and Tunnels
Replies: 77
Views: 29769

Re: Underground Structures and Tunnels

Rogue AI tunneling/mining machines? My first thought as well. Helps with a lot of x factors since you have 300 years of "insane AI wanderings" for whatever construction you want. The Dimension-shift idea is also useful, not just for some poor rock-fused person but for entire underground b...
by boring7
Tue Jul 18, 2017 1:54 am
Forum: Rifts®
Topic: Rifts NA and the usefullness of AIRPOWER......
Replies: 108
Views: 38924

Re: Rifts NA and the usefullness of AIRPOWER......

That's ONE interpretation. Another is that the bombs have a range of one half-mile (2640 feet), both vertical and horizontal distance, and so they're still well within the 4000 foot range of most vehicle-mounted guns. Oh sure you can cry "realism" against bombs just NOT WORKING from high-...
by boring7
Tue Jul 18, 2017 1:52 am
Forum: Rifts®
Topic: combating vampires with undead amulet
Replies: 55
Views: 19942

Re: combating vampires with undead amulet

eliakon wrote:Talisman is not an amulet so it is a bit different.

Oh yeah, I just meant, "or random 2-necklace guy in the england book could have been wearing a talisman."
by boring7
Mon Jul 17, 2017 11:29 am
Forum: Rifts®
Topic: Rifts NA and the usefullness of AIRPOWER......
Replies: 108
Views: 38924

Re: Rifts NA and the usefullness of AIRPOWER......

That's ONE interpretation. Another is that the bombs have a range of one half-mile (2640 feet), both vertical and horizontal distance, and so they're still well within the 4000 foot range of most vehicle-mounted guns. Oh sure you can cry "realism" against bombs just NOT WORKING from high-...
by boring7
Mon Jul 17, 2017 11:19 am
Forum: Rifts®
Topic: combating vampires with undead amulet
Replies: 55
Views: 19942

Re: combating vampires with undead amulet

Further thought reminds me that a much simpler "you can't touch me" option for vampires is just dropping a Globe of Daylight. The only vampires that can push through their aversion to the light and engage in melee are the Master Vampire (unless I'm mis-remembering) who may or may not even...
by boring7
Mon Jul 17, 2017 12:16 am
Forum: Rifts®
Topic: Rifts NA and the usefullness of AIRPOWER......
Replies: 108
Views: 38924

Re: Rifts NA and the usefullness of AIRPOWER......

That's ONE interpretation. Another is that the bombs have a range of one half-mile (2640 feet), both vertical and horizontal distance, and so they're still well within the 4000 foot range of most vehicle-mounted guns. Oh sure you can cry "realism" against bombs just NOT WORKING from high-a...
by boring7
Mon Jul 17, 2017 12:03 am
Forum: Rifts®
Topic: combating vampires with undead amulet
Replies: 55
Views: 19942

Re: combating vampires with undead amulet

Further thought reminds me that a much simpler "you can't touch me" option for vampires is just dropping a Globe of Daylight. The only vampires that can push through their aversion to the light and engage in melee are the Master Vampire (unless I'm mis-remembering) who may or may not even...

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