Search found 4810 matches
- Fri Feb 08, 2019 6:58 pm
- Forum: Rifts®
- Topic: What makes your favorite?
- Replies: 4
- Views: 2268
Re: What makes your favorite?
I play humans because it's easy to identify with them, more sensible when you're digging for culture instead of making your character a stereotype of another race. My favorite characters are always snarky, very troubled, usually killers who have do deal with the truth that they are not good people a...
- Thu Nov 15, 2018 2:00 pm
- Forum: Rifts®
- Topic: Timeline Question
- Replies: 4
- Views: 2858
Timeline Question
Does anyone have a decent reckoning of the order of events year-by-year in North America post Juicer Uprising?
- Fri Nov 09, 2018 2:08 pm
- Forum: Rifts®
- Topic: Coalition taking control of Quebec
- Replies: 98
- Views: 44275
Re: Coalition taking control of Quebec
Few psi-stalkers, if any, and no doggos.
I think FQ is ripe for takeover by some ambitious PC's with nifty powers.
I think FQ is ripe for takeover by some ambitious PC's with nifty powers.
- Wed Nov 07, 2018 12:32 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Macross Era Zent Warship Random Encounter Table
- Replies: 65
- Views: 71967
Re: Macross Era Zent Warship Random Encounter Table
100. Your mother (yes, yours, not your character's) quietly humming a song while she cooks, her face is a mask that hides her basic disappointment in everything you do. Several Zentradi sit at a table waiting for food. They all give you disapproving looks. They know what you did.
- Fri Nov 02, 2018 1:40 pm
- Forum: G.M.s Forum
- Topic: Newbie GM needs guidance
- Replies: 37
- Views: 32519
Re: Newbie GM needs guidance
I think an easy answer for this is to point out how information is spread on Rifts earth primarily. Word of mouth. A lot of people can't even read, nor are inclined to publish a tech magazine, or distribute it. If you don't even know a certain tech exists, it would be hard to come up with a way to g...
- Fri Oct 26, 2018 3:16 pm
- Forum: Rifts®
- Topic: Stupid Missile... rules
- Replies: 128
- Views: 58350
Re: Stupid Missile... rules
I think it's likely they wanted missiles to fly straight, as Rifts isn't as much Robotech with high-maneuvering missiles. Though that's just supposition on my part. So they decided, with their basic knowledge (realistic/up to date, or not) that this is how they should define it. And Mr. Siembieda li...
- Fri Oct 26, 2018 12:37 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Macross Era Zent Warship Random Encounter Table
- Replies: 65
- Views: 71967
Re: Macross Era Zent Warship Random Encounter Table
97. A group of micronian teenagers using compressed air powered climbing gear to spider-man their way through the halls. They are terribly upset that cutting at the napes of the zentradi doesn't seem to be effective in killing them.
- Fri Oct 26, 2018 12:14 pm
- Forum: Rifts®
- Topic: Stupid Missile... rules
- Replies: 128
- Views: 58350
Re: Stupid Missile... rules
Instead of coming up with a convoluted reply as to why it could be possible (that would likely be based on shaky logic anyway), I'll just go with bad editing, worse forethought and no attention to detail. It seems to be a lot of Palladium's issue. I advise changing it until it does what you want it ...
- Fri Oct 26, 2018 12:10 pm
- Forum: Rifts®
- Topic: Firing Prone In Combat
- Replies: 52
- Views: 24861
Re: Firing Prone In Combat
I asked a question about how you justified the bonus, your reply did not address my question. The mechanics do not address any special bonus to laying down out in the open and that kind of matches my exerince on it. I asked how your rule was justifitified and you replied it is a game not a simulati...
- Wed Oct 24, 2018 1:13 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Macross Era Zent Warship Random Encounter Table
- Replies: 65
- Views: 71967
Re: Macross Era Zent Warship Random Encounter Table
93. a dark but seemingly harmless puddle on the floor of unknown liquid. It has a warning sign above and a hazard tape cordon warning of misfortune for those who peer too deeply into the void. those who inspect the puddle must make a save vs possession or become a loyal servant of the eldritch Gods ...
- Wed Oct 24, 2018 1:06 pm
- Forum: Rifts®
- Topic: How do you handle grenade combat?
- Replies: 13
- Views: 4848
Re: How do you handle grenade combat?
For strike Hand Grenade is 100ft, it increases depending on the type of PS being used. It's in RUE pg 238. Though it doesn't describe grenades as part of the skill, their range is listed among the throwable items. They're a ranged attack, so use the rules for those when attacking. Should require an ...
- Wed Oct 24, 2018 12:59 pm
- Forum: Rifts®
- Topic: Firing Prone In Combat
- Replies: 52
- Views: 24861
Re: Firing Prone In Combat
The point is less to indicate that experience in one realm does not mean much. And, if you paid attention to the thread, the whole point is about house rules... So, your comment about whether this is a game or a simulation, in fact, your entire commentary, is ignorant of the point of the thread. Of...
- Mon Oct 22, 2018 1:51 pm
- Forum: Robotech® - The Shadow Chronicles® - Macross II®
- Topic: Macross Era Zent Warship Random Encounter Table
- Replies: 65
- Views: 71967
Re: Macross Era Zent Warship Random Encounter Table
87. A complete lack of surprise. 88. A collapsed bulkhead, rolling perception 14+ will reveal faint calls for help in Zentradi. 89. A captured micronian in his late 40's seated at table with several Zentradi grunts. The micronian is arguing with one of them about how his Mental Affinity isn't high e...
- Mon Oct 22, 2018 1:00 pm
- Forum: G.M.s Forum
- Topic: Game? No Thanks...
- Replies: 175
- Views: 193515
Re: Game? No Thanks...
When someone asks leading questions of the GM to try and pigeonhole them into saying something is acceptable.
To me that's more red flags than China.
To me that's more red flags than China.
- Mon Oct 22, 2018 12:36 pm
- Forum: Rifts®
- Topic: Firing Prone In Combat
- Replies: 52
- Views: 24861
Re: Firing Prone In Combat
except we're talking about two completely different things here. You are applying your experience from life/job to mechanics of a game that doesn't explicitly cover the situation. I'm applying thoughts on what might be fun and fair, which doesn't care a lick about reality when I can just narrate how...
- Mon Oct 22, 2018 11:43 am
- Forum: Savage Rifts™
- Topic: most powerful / hard-to-kill thing with Savage stats?
- Replies: 8
- Views: 16529
Re: most powerful / hard-to-kill thing with Savage stats?
As an experience, last night we had 2 combat borgs storm an entrenched position. They did the usual run amok causing death and chaos. They got hit by a lot of things, in one case a frag grenade aced into some 50 damage. Borg tanked it with a soak roll like a champ. There was just a ton of damage bei...
- Fri Oct 12, 2018 5:07 pm
- Forum: Rifts®
- Topic: Firing Prone In Combat
- Replies: 52
- Views: 24861
Re: Firing Prone In Combat
Give them -2 (aiming overcomes it), call it a day. I understand the need to discuss, but ultimately you have to look at 2 factors. 1. The player is taking an action with their character to improve their survival chances. While not completely within the rules, they are making an effort that makes sen...
- Fri Oct 12, 2018 4:55 pm
- Forum: Rifts®
- Topic: Lvl 15 (ish) character... Anyone got one?
- Replies: 19
- Views: 8345
Re: Lvl 15 (ish) character... Anyone got one?
Ehh. Let's see. Only character I got from 1-15 was Alrik. He was revised a few times, as he's existed for about...uh...20+ years now. Technically he's past 15, but most of the exp i got up to 12th lvl was all on the old Palladium chat rooms, playing in 1 shots that rarely got to the climax, or campa...
- Fri Sep 22, 2017 4:13 pm
- Forum: Rifts®
- Topic: Sharpshooting
- Replies: 10
- Views: 4965
Re: Sharpshooting
Less moving away from and more reserving it for specific OCCs as was originally intended. If everyone can take Sharpshooting, why play a Gunslinger O.C.C.? It's a good decision, if you ask me. If every Man-At-Arms class can take it, it rather cheapens its value. Yes and no, actually. The do get the...
- Fri Sep 22, 2017 1:34 pm
- Forum: Rifts®: Dimension Books
- Topic: ORIGINAL CREATOR's Ultimate Character - V Vendetta
- Replies: 22
- Views: 21671
Re: ORIGINAL CREATOR's Ultimate Character - V Vendetta
But...but...ALL THE FORMS OF LEE GO EUN!?!?!? That's IMPOSSIBLE!
- Fri Sep 22, 2017 1:18 pm
- Forum: Rifts®
- Topic: Sharpshooting
- Replies: 10
- Views: 4965
Re: Sharpshooting
It being listed with a the heavy weapons specialist in Chaos Earth is probably a mistake. From what I recall, you can't take Sharpshooting for heavy weapons anyway.
- Fri Sep 22, 2017 1:17 pm
- Forum: Rifts®
- Topic: SB: Heroes of Humanity
- Replies: 50
- Views: 25682
Re: SB: Heroes of Humanity
13eowulf wrote:Isn't that Mercenary Adventures?
And isn't that an adventure you have to play through to get the bonuses, as you have to meet certain roll results and requirements?
Could be I'm mixing the books up, yeah. Been a while since i went through them.
- Thu Sep 21, 2017 5:35 pm
- Forum: Rifts®
- Topic: Monster kingdom idea -non evil
- Replies: 22
- Views: 13308
Re: Monster kingdom idea -non evil
There are plenty of d-bee races in rifts to throw in here. Though if you're looking for things that aren't humans with a different face (though there are some real characters among the "human looking" d-bees) you could always go with the CB1, has a ton of monstrous, intelligent creatures i...
- Thu Sep 21, 2017 1:07 pm
- Forum: Rifts®
- Topic: SB: Heroes of Humanity
- Replies: 50
- Views: 25682
Re: SB: Heroes of Humanity
Only problem with dealing with "what if"s is you could end up with Prosek's coalition looking like a neighborhood bully compare anything else. Here is a few what ifs 1. Joseph Prosek dies and a member of chitown magic unit ends up being the hero You could see a coalition with both tech an...
- Thu Sep 21, 2017 11:58 am
- Forum: Palladium Fantasy RPG®
- Topic: How Do You Use: Kobolds
- Replies: 23
- Views: 13508
Re: How Do You Use: Kobolds
Kobolds in a campaign? Night raids. Stealing beer, livestock, crops. The occasional life. Though mostly the people unfortunate enough to notice them. Oh, and screaming. lots and lots of screaming. They aren't bad, I just give them a bit of a handicap that says they don't understand they'd be better ...
- Thu Sep 21, 2017 11:12 am
- Forum: Rifts®
- Topic: SB: Heroes of Humanity
- Replies: 50
- Views: 25682
Re: SB: Heroes of Humanity
Imma stack the advanced training with the stuff from that Merc Ops book. What stuff from that Merc Ops book? tsh77769 There's a boot camp adventure that gives you bonus skills and bonuses (some just flat +1 or whatever to certain actions, others are +% to certain skills). On the CS, evil, stability...
- Fri Sep 15, 2017 5:47 pm
- Forum: Rifts®
- Topic: What do you do regarding small payouts and large expenses?
- Replies: 49
- Views: 17462
Re: What do you do regarding small payouts and large expense
I'm inclined to say anyone with the Electrical Engineer skill can design a recharger and with enough parts, make it. Anyone with basic electronics can figure out wiring to charge an e-clip provided they have a power source. Just the question of how long it will take. Operators probably charge based ...
- Fri Sep 15, 2017 4:36 pm
- Forum: Rifts®
- Topic: A Psi-Sword Shield?
- Replies: 41
- Views: 17441
Re: A Psi-Sword Shield?
Another option. Let the character summon a 'shield', and use it as a weapon under WP Shield.... but not in a shield-fashion. No defensive advantages whatsoever. The fact that the mundane version grants such benefits has nothing to do with the psychic construct that is being used as a manifestation ...
- Fri Sep 15, 2017 4:35 pm
- Forum: Rifts®
- Topic: What do you do regarding small payouts and large expenses?
- Replies: 49
- Views: 17462
Re: What do you do regarding small payouts and large expense
& the cost to recharge e-clips makes no sense when any operator can rig up a charger to any generator for infinite free access to ammunition . The bolded part is the issue, because IIRC it has never been stated to be possible in canon. It says that Operators can recharge e-clips. It's one of th...
- Fri Sep 15, 2017 1:00 pm
- Forum: Rifts®: Dimension Books
- Topic: Capture Starfortress
- Replies: 27
- Views: 22649
Re: Capture Starfortress
Can you use Astral Projection to scout the fortress? Does the fortress null high level invisibility spells? I assume the Dominator is intelligent. What is it's desire? Manipulation is a form of control. If you can come to an understanding, you can get it to do what you want. Also, what is the goal o...
- Fri Sep 15, 2017 12:40 pm
- Forum: G.M.s Forum
- Topic: A Texas Sized Project
- Replies: 10
- Views: 14477
Re: A Texas Sized Project
Alright. So I assume because this republic is there, then that means the Pecos Empire may not exist, and that CS Lone Star is out of the picture? Mind you, there's a small kingdom independent of either that exists in Texas already, not sure if you were aware. Might want to read up on them for ideas....
- Fri Sep 15, 2017 12:36 pm
- Forum: Palladium Fantasy RPG®
- Topic: Shields
- Replies: 22
- Views: 12970
Re: Shields
Doesn't have to be RUE rules. PFRPG does have Called Shots to hit specific body parts, and it's just common sense and physics that if there is a shield, wall, or other solid object covering a person's torso, that your sword (etc) can't just ignore that obstacle. Now, it could reasonably be ruled th...
- Fri Sep 15, 2017 12:33 pm
- Forum: Rifts®
- Topic: What do you do regarding small payouts and large expenses?
- Replies: 49
- Views: 17462
Re: What do you do regarding small payouts and large expense
"Or, how I stopped worrying about price tags and learned to love the Rifts." SO, uhm. I feel real stupid saying this, but I just came to the conclusion that the massive price tags on the average weapon and suit of power armor (never mind a robot) were not realistically designed to be acco...
- Thu Sep 14, 2017 2:06 pm
- Forum: Palladium Fantasy RPG®
- Topic: Shields
- Replies: 22
- Views: 12970
Re: Shields
So if you want to use cover rules, then anyone attacking you from a side you can use your shield, has essentially aim to hit you for an action, while you can hack at them (assuming they have no shield), then gets to make their strike on their next action (assuming you didn't knock them down while th...
- Thu Sep 14, 2017 1:09 pm
- Forum: Rifts®
- Topic: A Psi-Sword Shield?
- Replies: 41
- Views: 17441
Re: A Psi-Sword Shield?
What concepts presented in the text? Shields are weapons. I'll go with the ability being called psi-sword, and them talking about polearms or axes if you want to not use a sword. There's a psychic power that produces a shield, cyberknights happen to learn it as well. I'm sure we've all heard of it.
- Thu Sep 14, 2017 1:06 pm
- Forum: Rifts®
- Topic: Stacking WP bonuses?
- Replies: 29
- Views: 12974
Re: Stacking WP bonuses?
They don't benefit at all though...i mean, the fluff argument for this, i can see as "oh well you are learning more styles and it makes you better" but mechanically the game has an example of that not working in N&SS where styles don't stack, you have to pick one to use at a time. I ho...
- Thu Sep 14, 2017 12:42 pm
- Forum: Rifts®
- Topic: What do you do regarding small payouts and large expenses?
- Replies: 49
- Views: 17462
Re: What do you do regarding small payouts and large expense
Yeah, i have to agree with Freemage on a lot of what he said. I'd also like to swap around the example i gave in a more sensible spirit. There's a 2 million bounty on a Xit queen. You and your party go to take her down. You managed to kill 100 or so more bugs in the process, make an extra 5k from th...
- Wed Sep 13, 2017 3:58 pm
- Forum: Rifts®
- Topic: Stacking WP bonuses?
- Replies: 29
- Views: 12974
Re: Stacking WP bonuses?
there are honestly only a few skills that really stack and most of them are situational. archery/targeting stacks with wp's for ranged attacks fencing stacks with "some" melee attacks mostly finesse based swords. sniper, stacks with ranged weapons when you can take the time to aim weapon ...
- Wed Sep 13, 2017 12:44 pm
- Forum: Rifts®
- Topic: Stacking WP bonuses?
- Replies: 29
- Views: 12974
Stacking WP bonuses?
This was mentioned in another thread, and I'm curious what the precedents are for this sort of thing?
Targeting + knife for throwing?
blunt + shield?
I've never noticed this, always ran it as one or the other.
Targeting + knife for throwing?
blunt + shield?
I've never noticed this, always ran it as one or the other.
- Wed Sep 13, 2017 12:38 pm
- Forum: Rifts®
- Topic: Borgs verses phase weapons
- Replies: 132
- Views: 50356
Re: Borgs verses phase weapons
As far as why I'm on this thread, I was pointing out that regardless of the origin of the FAQ, when Palladium puts it on their website and leaves it up for a decade or more, it has a strong similarity to the concept of agency in civil law. Of course I highly doubt that Palladium is going to get sue...
- Wed Sep 13, 2017 10:36 am
- Forum: Palladium Fantasy RPG®
- Topic: Stats for the Old Ones
- Replies: 16
- Views: 10004
Re: Stats for the Old Ones
If you want to look at scary stats, just make them up. If you want something for your players to fight, find something other than The Old Ones. They're really not intended for direct conflict, you just kind of lose. Though I would like to see one of them waste their time in casting a lvl 300 version...
- Tue Sep 12, 2017 3:49 pm
- Forum: Rifts®
- Topic: What do you do regarding small payouts and large expenses?
- Replies: 49
- Views: 17462
Re: What do you do regarding small payouts and large expense
Negotiation is a big part of it. They say there's a standing 50cr bounty on an X-bug. Go to them and say, "alright, i'll bring you all the carcasses I can carry, but when I come back here with their queen, I want a 5million credit bonus." They look at you like you're crazy. You smile like ...
- Thu Sep 07, 2017 12:47 pm
- Forum: Rifts®
- Topic: Borgs verses phase weapons
- Replies: 132
- Views: 50356
Re: Borgs verses phase weapons
Nature of MDC was stated to have changed that 100 SDC dealt from an SDC source doesn't actually damage MDC in general. There are notes of certain pieces of equipment or creatures that are SDC that can deal or have MDC, but this isn't the rule, and seem to be exceptions, generally attributed to their...
- Wed Sep 06, 2017 5:50 pm
- Forum: Rifts®
- Topic: A Psi-Sword Shield?
- Replies: 41
- Views: 17441
Re: A Psi-Sword Shield?
So...psi-cellphone? My weapon is calling homies? ...for 1d6 mega damage?
- Wed Sep 06, 2017 4:14 pm
- Forum: Rifts®
- Topic: Borgs verses phase weapons
- Replies: 132
- Views: 50356
Re: Borgs verses phase weapons
Where does it say that if you lack a PE stat that you would still have HP, though? Borg's have endurance based on whether or not their body is still functioning, not whether or not they're tired. They aren't stated to have anything like that past their frame. They did away with the idea, it would se...
- Fri Sep 01, 2017 4:24 pm
- Forum: Rifts®
- Topic: Borgs verses phase weapons
- Replies: 132
- Views: 50356
Re: Borgs verses phase weapons
I don't think anyone's said anything like that, just that borgs shouldn't get some special exemption from being harmed by them when the guy in power armor or a vehicle can't. Phase beamers only work against living things, outside of the Anti-Monster borg bodies aren't living things, only the brain ...
- Fri Sep 01, 2017 3:28 pm
- Forum: Rifts®
- Topic: Borgs verses phase weapons
- Replies: 132
- Views: 50356
Re: Borgs verses phase weapons
Even if the official ruling in it's most current form stated that borgs were SDC underneath the armor/body, the idea that a GM should hold phase beamers over their heads like a threat is the truly laughable part here. Games shouldn't be run based on that, characters shouldn't be made with the GM cal...
- Fri Sep 01, 2017 3:17 pm
- Forum: Rifts®
- Topic: Rune weapons and other SDC/MDC weapon question
- Replies: 14
- Views: 4926
Re: Rune weapons and other SDC/MDC weapon question
well, in folklore there is enough imagery of oni wearing what appears to be samurai armor. In any case, I know what you're saying, and it's often repeated throughout palladium. Though maybe magically based armor takes damage from them, is the simplest answer. Even still, I believe there are rune swo...
- Fri Sep 01, 2017 2:15 pm
- Forum: G.M.s Forum
- Topic: Critical Fumble Table - Looking for Feedback
- Replies: 9
- Views: 12984
Re: Critical Fumble Table - Looking for Feedback
Critical fumbles should be narrative rather than randomly determined, with feedback from the player taken into account. Though if you want to use a table, why isn't there a spot for "accidentally hits intended target after all, but for minimum damage in a silly location and drops weapon. it is ...
- Fri Sep 01, 2017 2:04 pm
- Forum: Savage Rifts™
- Topic: Being a team player
- Replies: 3
- Views: 10314
Re: Being a team player
Freemage wrote:This suggests that you're a robot pilot with an Arcane Background AND a cybernetic eye? That's a hell of a build.
I've made that character. The edge to negate penalties is actually pretty legit at lower power dice.