Search found 33 matches

by Sardukar
Sat Feb 16, 2019 1:51 pm
Forum: All Things Palladium Books®
Topic: GenCon 2019
Replies: 34
Views: 25960

Re: GenCon 2019

I am thinking of running a miniatures game based off the Juicer Uprising. The game rules would be similar to the old WotC Star Wars miniatures rules. I have the props, I would just have to develop and test the scenarios. Thoughts anyone?
by Sardukar
Mon Jan 28, 2019 11:44 am
Forum: All Things Palladium Books®
Topic: GenCon 2019
Replies: 34
Views: 25960

Re: GenCon 2019

Just bought my badge and booked my hotel. I ran one game last year and had two others, but they were no show. I think this year I will only run one or two.
by Sardukar
Wed May 30, 2018 9:44 pm
Forum: All Things Palladium Books®
Topic: Gen Con 2018
Replies: 35
Views: 31784

Re: Gen Con 2018

As promised, here they are... RPG18144295 "Trigger, Slayer, Juicer, PSI" A pre-rifts BTS spy thriller taking place in South America just before the cataclysm. RPG18144292 Journée froide en enfer A Chaos Earth adventure two years after the cataclysm near the French/Swiss border. I will post...
by Sardukar
Wed May 30, 2018 8:40 pm
Forum: All Things Palladium Books®
Topic: Gen Con 2018
Replies: 35
Views: 31784

Re: Gen Con 2018

Getting two more adventures set up. One Chaos Earth and one Pre-Rifts/Beyond the Supernatural game. Submitting them for Saturday early evening. More to follow. If I can't get decent hours, I will look for an Open Gaming Room somewhere. More to follow...
by Sardukar
Tue May 08, 2018 11:12 pm
Forum: All Things Palladium Books®
Topic: Gen Con 2018
Replies: 35
Views: 31784

Re: Gen Con 2018

What is NMI's involvement? By reading GenCon's game submission section, it sounds like each GM submits their own game. I believe if there is enough Palladium-specific events, he can get better allocation of space and time for events, as well as getting badges upgraded to Game Master if you put in e...
by Sardukar
Mon May 07, 2018 3:19 pm
Forum: Megaversal Ambassadors
Topic: Gen Con 2018: Palladium-Franchise Events
Replies: 2
Views: 21075

Re: Gen Con 2018: Palladium-Franchise Events

Greetings all! Gen Con just released the initial events listings and there are only two Rifts games scheduled and 14 overall Palladium-franchise games listed. Have there been a lot of late submissions that will show up later in the catalog? Ask NMI, he is in charge of GenCon I sent an email to NMI ...
by Sardukar
Mon May 07, 2018 3:17 pm
Forum: All Things Palladium Books®
Topic: Gen Con 2018
Replies: 35
Views: 31784

Re: Gen Con 2018

I am still waiting on Gen Con to finalize another Rifts game I submitted and just sent NMI an email that I would run two more games for Saturday.
by Sardukar
Mon Apr 23, 2018 10:16 am
Forum: Megaversal Ambassadors
Topic: Gen Con 2018: Palladium-Franchise Events
Replies: 2
Views: 21075

Gen Con 2018: Palladium-Franchise Events

Greetings all!

Gen Con just released the initial events listings and there are only two Rifts games scheduled and 14 overall Palladium-franchise games listed. :-( Have there been a lot of late submissions that will show up later in the catalog?
by Sardukar
Tue Jul 22, 2014 3:38 pm
Forum: Megaversal Ambassadors
Topic: Tips and Techniques for Encouraging Skill Uses
Replies: 13
Views: 11166

Re: Tips and Techniques for Encouraging Skill Uses

ItsmeYo wrote:25 xp wether successful or not.


The Palladium equivalent of "killing boars."
by Sardukar
Tue Jul 22, 2014 2:23 pm
Forum: Megaversal Ambassadors
Topic: Building catch-all adventurer's kits
Replies: 9
Views: 8616

Re: Building catch-all adventurer's kits

The list could also list region, availability, legality, and complexity as well. The legality could be something as obvious as magic items are illegal in the CS, portable computers illegal in the New Empire, or if the GM happens to make it illegal there could be a checkmark signifying it. Complexit...
by Sardukar
Mon Jul 21, 2014 6:15 pm
Forum: Megaversal Ambassadors
Topic: Building catch-all adventurer's kits
Replies: 9
Views: 8616

Re: Building catch-all adventurer's kits

Seems highly dependent on backstory. What would be more valuable, in my opinion, would be a set of tables reflecting the contents of shops encountered in different areas; divided by power-source (tech, magic, psi) and scarcity. That would come in handy. It could also give some basic stats such as a...
by Sardukar
Mon Jul 21, 2014 6:13 pm
Forum: Megaversal Ambassadors
Topic: Building catch-all adventurer's kits
Replies: 9
Views: 8616

Re: Building catch-all adventurer's kits

The list could also list region, availability, legality, and complexity as well. The legality could be something as obvious as magic items are illegal in the CS, portable computers illegal in the New Empire, or if the GM happens to make it illegal there could be a checkmark signifying it. Complexity...
by Sardukar
Mon Jul 21, 2014 3:33 pm
Forum: Megaversal Ambassadors
Topic: Building catch-all adventurer's kits
Replies: 9
Views: 8616

Re: Building catch-all adventurer's kits

Seems highly dependent on backstory. What would be more valuable, in my opinion, would be a set of tables reflecting the contents of shops encountered in different areas; divided by power-source (tech, magic, psi) and scarcity. That would come in handy. It could also give some basic stats such as a...
by Sardukar
Mon Jul 21, 2014 11:55 am
Forum: Megaversal Ambassadors
Topic: Building catch-all adventurer's kits
Replies: 9
Views: 8616

Building catch-all adventurer's kits

I am looking for ideas to create and compile standardized adventuring/survival kits (like the NG-S2 or ninja emergency kits) for a variety of game worlds (Splicers, PFRPG, Rifts: High Tech, Rifts: Low Tech, etc.). The ultimate goal is to put them in an easy to reference PDF for MAs and players. Thou...
by Sardukar
Mon Jul 21, 2014 11:46 am
Forum: Megaversal Ambassadors
Topic: Tips and Techniques for Encouraging Skill Uses
Replies: 13
Views: 11166

Re: Tips and Techniques for Encouraging Skill Uses

Thanks everyone! We'll see if someone cleverly applies their Housekeeping (Professional Quality) skill. Cleaning up a crime scene or seeing a how a crime scene was cleaned up and possibly knowing other places to look for trace [beautiful combo to go with Criminal Forensics] Well played NMI. Well pl...
by Sardukar
Fri Jul 18, 2014 1:11 am
Forum: Megaversal Ambassadors
Topic: Attention all Palladium MA's going to Gen Con
Replies: 8
Views: 9397

Re: Attention all Palladium MA's going to Gen Con

We are down to the wire with six weeks left till Gen Con Indy. I am here to give you the low down on the games, the prizes and the fun to be had by all who love the greatest game system of them all. Lets go, Gaming we have over fifty games, ranging from Palladium Fantasy kill a dragon if the GM dar...
by Sardukar
Fri Jul 18, 2014 12:10 am
Forum: Rifts®
Topic: Best magic user for an archer type character
Replies: 28
Views: 4611

Re: Best magic user for an archer type character

Scathatch and Filidh Druids would probably make good archers. You might need to bend the rules slightly to give them more advanced weapon skills like Kyudo or sharpshooter skills with the bow, but they could make and enchant a variety of arrows and pump themselves up on enchanted drugs/herbs.
by Sardukar
Fri Jul 18, 2014 12:01 am
Forum: Rifts®
Topic: Hades ..
Replies: 25
Views: 2864

Re: Hades ..

If I remember correctly, the Nightlands sourcebook said that their several netherworlds, and the Nightlords destroyed one. Dimensional travel in the Megaverse is almost as casual as walking from Uptown to Downtown. Succor-Bemoth should have known better than to casually stroll through someone else's...
by Sardukar
Mon Jul 14, 2014 11:59 am
Forum: Megaversal Ambassadors
Topic: Palladium Books Gen Con Roll Call
Replies: 58
Views: 70226

Re: Palladium Books Gen Con Roll Call

Just thought I would mention that my game is full, but I will be making the rounds to meet everyone. I am actually really shocked, since it has been 12 years since I ran a game at GenCon, and have never ran anything Palladium. BTW, anyone who needs help/wants imput, feel free to hit me up! Last tim...
by Sardukar
Mon Jul 14, 2014 11:56 am
Forum: Megaversal Ambassadors
Topic: Tips and Techniques for Encouraging Skill Uses
Replies: 13
Views: 11166

Re: Tips and Techniques for Encouraging Skill Uses

I think skill use shows up different in different groups and players work. I have some players that want to talk it out and role-play the situation, others aren't as gifted in that area so they choose to let the dice speak for them. To encourage the use of skills, you need to build in problems wher...
by Sardukar
Mon Jul 14, 2014 11:46 am
Forum: Megaversal Ambassadors
Topic: Tips and Techniques for Encouraging Skill Uses
Replies: 13
Views: 11166

Re: Tips and Techniques for Encouraging Skill Uses

I prefer a little of both. Some situations are not about talking it out and roleplaying and you need the dice to figure out what happened. Swimming does come to mind, as do the medical skills. Some situations are just built for roleplaying even if there is a skill available to cover it. Courtly and...
by Sardukar
Mon Jul 14, 2014 11:32 am
Forum: Megaversal Ambassadors
Topic: Tips and Techniques for Encouraging Skill Uses
Replies: 13
Views: 11166

Re: Tips and Techniques for Encouraging Skill Uses

say652 wrote:I want dice rolls. Its a character in a game. Not an imiginary avatar with all the knowledge you have from reading every dimension book twice.
Jussayin.


Agreed. Dice rolls and character stats also keep players in check...at least sometimes.
by Sardukar
Mon Jul 07, 2014 11:22 am
Forum: Megaversal Ambassadors
Topic: Tips and Techniques for Encouraging Skill Uses
Replies: 13
Views: 11166

Re: Tips and Techniques for Encouraging Skill Uses

Thanks everyone! We'll see if someone cleverly applies their Housekeeping (Professional Quality) skill. :lol:
by Sardukar
Sun Jul 06, 2014 9:05 pm
Forum: Megaversal Ambassadors
Topic: Tips and Techniques for Encouraging Skill Uses
Replies: 13
Views: 11166

Tips and Techniques for Encouraging Skill Uses

I'm running a game session at Gen Con and I am looking for suggestions or techniques for giving players more opportunities to utilize their skills. Does anyone have any techniques they developed over the years to encourage skill use and more role-playing? I've considered incorporating something simi...
by Sardukar
Thu Jun 12, 2014 5:11 pm
Forum: Megaversal Ambassadors
Topic: Looking at the Gen Con breakdown...
Replies: 67
Views: 54327

Re: Looking at the Gen Con breakdown...

It looks as if GenCon accepted my GM request. Event #RPG1465371, Rifts: The Shadow of Mikaboshi, is available. Two and a half weeks isn't a bad turn around for a late submission. Hope to see some of you there!
by Sardukar
Mon May 26, 2014 10:29 am
Forum: Megaversal Ambassadors
Topic: Looking at the Gen Con breakdown...
Replies: 67
Views: 54327

Re: Looking at the Gen Con breakdown...

ingexthefuryhunter1 wrote:Ardukar Gencon gave the Ma program five tables for the convention in one area, as for individual games not submitted by us, I have no clue, but the staff at GeCon are very receptive to questions.


Thanks for the tip. I'll keep checking.
by Sardukar
Wed May 21, 2014 2:50 pm
Forum: Megaversal Ambassadors
Topic: Looking at the Gen Con breakdown...
Replies: 67
Views: 54327

Re: Looking at the Gen Con breakdown...

I just applied to host a Rifts game last night. Does anyone know how long it takes for Gencon to approve and establish a location for said event?
by Sardukar
Sun Feb 26, 2012 2:46 pm
Forum: Rifts®
Topic: Yamabushi Mountain Priest Vs Yggdrassil
Replies: 76
Views: 3163

Re: Yamabushi Mountain Priest Vs Yggdrassil

Also keep in mind the Midgard Serpent is more than likely not going to appreciate someone nailing themselves to "his" tree. Odin is likely to give the Midgard Serpent pause before he considers attacking. A pitiful Yamabushi is likely to make a quick snack.
by Sardukar
Tue Feb 21, 2012 11:03 pm
Forum: Rifts®
Topic: Copán
Replies: 6
Views: 414

Re: Copán

If you want to stay in canon as much as possible, what about making Copán a staging area for the Sons of Quetzocoatl, and they are preventing a Vampire Intelligence from taking over the ruins?
by Sardukar
Thu Feb 16, 2012 1:44 pm
Forum: The Rifter® Forum
Topic: Rifter #57
Replies: 44
Views: 29461

Re: Rifter #57

I submitted mine almost a year ago.
by Sardukar
Thu Feb 09, 2012 10:53 am
Forum: Rifts®: Chaos Earth™
Topic: Chicagoland, Ley Lines & Map
Replies: 14
Views: 16024

Re: Chicagoland, Ley Lines & Map

I would love a copy of your Chicagoland map.
by Sardukar
Wed Feb 08, 2012 8:39 pm
Forum: Rifts® Promise of Power™
Topic: Convert to Android Platform
Replies: 3
Views: 11991

Re: Convert to Android Platform

Has Palladium released anything other than Promise of Power and the ill-fated character generator?
by Sardukar
Wed Feb 08, 2012 8:21 pm
Forum: The Rifter® Forum
Topic: Rifter #57
Replies: 44
Views: 29461

Re: Rifter #57

I contributed the NGR Anthropological Field Operative and the War Machinist and I can't wait to get my copy in the mail!

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