Search found 529 matches

by Riftmaker
Tue Aug 15, 2017 7:59 pm
Forum: Rifts®
Topic: Techno Wizard idea builds...
Replies: 35
Views: 15693

Re: Techno Wizard idea builds...

I like making the most from the least. Chipwell warmonger suits make a great base. Why TW mod a glitterboy when a TW modded VW minnie bus has so much more character. That sounds interesting .... Chipwell Warmonger? Its a VERY low quality suit of power armor in the mercenaries book . The Challenger ...
by Riftmaker
Tue Aug 15, 2017 6:56 pm
Forum: Rifts®
Topic: Techno Wizard idea builds...
Replies: 35
Views: 15693

Re: Techno Wizard idea builds...

I like making the most from the least. Chipwell warmonger suits make a great base. Why TW mod a glitterboy when a TW modded VW minnie bus has so much more character.
by Riftmaker
Mon Aug 14, 2017 9:13 pm
Forum: Rifts®
Topic: Atlantean Clan Book
Replies: 70
Views: 34165

Re: Atlantean Clan Book

Whens the pdf out?
by Riftmaker
Wed Aug 09, 2017 5:36 am
Forum: G.M.s Forum
Topic: Saving throws and drugs/disease
Replies: 3
Views: 5468

Re: Saving throws and drugs/disease

id say yes
by Riftmaker
Sun Jul 30, 2017 8:06 pm
Forum: Rifts®: Dimension Books
Topic: Vampires and wormwood
Replies: 27
Views: 17849

Re: Vampires and wormwood

True enough.
by Riftmaker
Fri Jul 28, 2017 8:57 pm
Forum: Rifts®
Topic: Erin Tarn's plot immunity and godlike presence
Replies: 113
Views: 50003

Re: Erin Tarn's plot immunity and godlike presence

Then in your game DO SOMETHING ABOUT IT. Sheesh Kevin doesnt come to your house and take your books back if you dont do it his way.
by Riftmaker
Fri Jul 28, 2017 7:09 pm
Forum: Rifts®: Dimension Books
Topic: Vampires and wormwood
Replies: 27
Views: 17849

Vampires and wormwood

How do vampires work on wormwood with no dirt for homeland soil??
by Riftmaker
Fri Jul 28, 2017 3:40 pm
Forum: Rifts®
Topic: Putting the Post Apocalyptic Wasteland back into RIFTS
Replies: 15
Views: 5313

Re: Putting the Post Apocalyptic Wasteland back into RIFTS

this has been done already its called CHAOS EARTH
by Riftmaker
Fri Jul 14, 2017 9:04 am
Forum: Heroes Unlimited™
Topic: Transfered Intelligence
Replies: 15
Views: 9931

Re: Transfered Intelligence

id gess they are stuck in the machine . I'd make them make some insanity rolls.
by Riftmaker
Fri Jul 14, 2017 9:01 am
Forum: Rifts®: Chaos Earth™
Topic: What do you want in CE:Psychic storm?
Replies: 8
Views: 14785

Re: What do you want in CE:Psychic storm?

1.) a release :)

2.) something telekinetic based because the pyro's get all the love ( bursters)

3.) the dawn of psyscape
by Riftmaker
Thu Jul 13, 2017 9:30 am
Forum: Rifts®
Topic: Mind Melters and their danger sense: how to foil it?
Replies: 35
Views: 11397

Re: Mind Melters and their danger sense: how to foil it?

If you want to be cheap a nega psychic can just stop the power from working.
by Riftmaker
Mon Jul 10, 2017 7:27 pm
Forum: Savage Rifts™
Topic: Combat balance
Replies: 7
Views: 14485

Re: Combat balance

I feel like im missing something with SR and I feel like im cheating my gamers because of it. Ive seen lets plays on youtube but it doesnt fix my issue. Can anyone run me though a combat with a few rifts grade combat monsters ?
by Riftmaker
Sun Jul 09, 2017 11:06 am
Forum: Savage Rifts™
Topic: Combat balance
Replies: 7
Views: 14485

Re: Combat balance

Its just seems real easy to turn out a combat monster and I feel cheap just saying the random monster has parry + 5 of the melee tanks standard attack roll. I'm still new to this system but I need to know how to make combat work in a fun way.
by Riftmaker
Sat Jul 08, 2017 11:25 pm
Forum: Savage Rifts™
Topic: Combat balance
Replies: 7
Views: 14485

Re: Combat balance

Generic npc's as wild cards standard mooks ( d6 is whatever) doesnt seem to do very much.
by Riftmaker
Sat Jul 08, 2017 4:26 pm
Forum: Savage Rifts™
Topic: Savage Rifts wave 2 announced!!!
Replies: 64
Views: 101487

Re: Savage Rifts wave 2 announced!!!

we have any idea on when the kickstarter for this hits?
by Riftmaker
Sat Jul 08, 2017 4:17 pm
Forum: Savage Rifts™
Topic: Combat balance
Replies: 7
Views: 14485

Combat balance

Anyone running savage rifts noticing book published npc generic stats dont really hold up against pcs? Anyone have any quick and dirty help for balancing combat beyond " npcs have whatever stats the gm wants".

thanks
by Riftmaker
Wed Jul 05, 2017 5:14 am
Forum: Savage Rifts™
Topic: most powerful / hard-to-kill thing with Savage stats?
Replies: 8
Views: 17044

Re: most powerful / hard-to-kill thing with Savage stats?

TW with a glitter boy is always powerful as hell
by Riftmaker
Fri Jun 30, 2017 10:14 pm
Forum: Rifts®
Topic: Any Master Psychics that can learn magic LEGALLY?
Replies: 27
Views: 12089

Re: Any Master Psychics that can learn magic LEGALLY?

I think the latest version of the conversion book says master psionics can take ninjas and superspies powers, and those are semi magical.
by Riftmaker
Tue Jun 27, 2017 5:05 am
Forum: Systems Failure™
Topic: who has blinded SF with BtS or HU?
Replies: 6
Views: 20081

Re: who has blinded SF with BtS or HU?

Ive used BTS like how DC used to use vertigo. The heroes handle the bright obvious stuff the BTS crew handle the shadows.
by Riftmaker
Wed May 31, 2017 8:55 pm
Forum: Rifts®
Topic: Cheap group transport
Replies: 26
Views: 10720

Re: Cheap group transport

Armored cars and light apc's 60k

small / medium trucks 24k

large trucks 55-65k

cars and jeeps 16k

motorcycles 11 k

see rifts mercenaries for more info
by Riftmaker
Tue May 30, 2017 4:14 am
Forum: Rifts®
Topic: Cheap group transport
Replies: 26
Views: 10720

Re: Cheap group transport

bikes are a think in ultimate rifts just make them from mdc scrap and boom your good.
by Riftmaker
Sun May 28, 2017 12:27 am
Forum: Rifts®
Topic: Cheap group transport
Replies: 26
Views: 10720

Re: Cheap group transport

Golden age weaponsmiths do md conversions of old vehicles anything we have now they can do.
by Riftmaker
Tue May 23, 2017 5:21 am
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

I'll get another go with this group I'm just stepping back a bit. we rotate games every so often.
by Riftmaker
Tue May 16, 2017 5:00 pm
Forum: Savage Rifts™
Topic: Savage Rifts wave 2 announced!!!
Replies: 64
Views: 101487

Re: Savage Rifts wave 2 announced!!!

sweet
by Riftmaker
Sat May 06, 2017 11:54 am
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

Well my " campaign " lasted a grand total of 3 sessions. My gamers have the opinion that theirs " little strategy, tactics or character building" in SW and "it seems better for a 2-3 shot adventure or pickup games then a long campaign". Part of this is my fault having n...
by Riftmaker
Tue Apr 25, 2017 6:23 pm
Forum: Savage Rifts™
Topic: Has anyone made their own Iconic Frameworks?
Replies: 9
Views: 16943

Re: Has anyone made their own Iconic Frameworks?

Umm ok I just read that so theirs no one in savage rifts that can open a rift cold? They need to manipulate existing rifts?
by Riftmaker
Fri Apr 21, 2017 9:48 pm
Forum: Savage Rifts™
Topic: Savage rifts the martian chronicles OR ESCAPE FROM ATLANTIS!
Replies: 1
Views: 9379

Savage rifts the martian chronicles OR ESCAPE FROM ATLANTIS!

OK sweet we have us a new board time to use it. My first real savage rifts game ( I did 2 one shots before this) of any length. Starting set up A group of slaves get a chance at freedom as the minion war breaks out and a hell pit opens on Atlantis. Only real restriction No dragons as they dont get e...
by Riftmaker
Fri Apr 21, 2017 7:43 pm
Forum: Savage Rifts™
Topic: Yay, new sub-forum!
Replies: 4
Views: 11497

Re: Yay, new sub-forum!

AWESOME NEW SUB BOARD
by Riftmaker
Fri Apr 21, 2017 7:40 pm
Forum: Rifts®
Topic: Savage rifts cyborgnetics and techno-wizardy question
Replies: 12
Views: 3869

Re: Savage rifts cyborgnetics and techno-wizardy question

It has been pointed out to me rifts original edition had strap on limbs that you pump isp/ppe into and it and it works as a limb for the duration of the charge. I see 0 reason this wouldnt work for SR. No need to attach flesh to metal. who pointed that out? i don't see anything like that in my RMB....
by Riftmaker
Thu Apr 20, 2017 6:54 pm
Forum: Rifts®
Topic: Savage rifts cyborgnetics and techno-wizardy question
Replies: 12
Views: 3869

Re: Savage rifts cyborgnetics and techno-wizardy question

It has been pointed out to me rifts original edition had strap on limbs that you pump isp/ppe into and it and it works as a limb for the duration of the charge. I see 0 reason this wouldnt work for SR. No need to attach flesh to metal. who pointed that out? i don't see anything like that in my RMB....
by Riftmaker
Sat Apr 15, 2017 12:17 pm
Forum: Rifts®
Topic: The Real Federation of Magic
Replies: 94
Views: 29658

Re: The Real Federation of Magic

funny, the siege on tolkeen is probably one of the most widely *disliked* books i've seen from palladium. i mean, i might be able to get more distaste for, say, lancer's rockers or something, once people actually became aware that lancer's rockers was a thing... but the siege on tolkeen just had ev...
by Riftmaker
Sat Apr 15, 2017 12:16 pm
Forum: Rifts®
Topic: The Real Federation of Magic
Replies: 94
Views: 29658

Re: The Real Federation of Magic

The CS could lay waste to everything in the magic zone, but lacking the power to control a layline or nexus point. The stars will always align more rifts will open more new comers good bad or indifferent will pile through. The magic wielding powers on rifts earth can mitigate (if they have a strong ...
by Riftmaker
Sat Apr 15, 2017 10:48 am
Forum: Rifts®
Topic: Savage rifts cyborgnetics and techno-wizardy question
Replies: 12
Views: 3869

Re: Savage rifts cyborgnetics and techno-wizardy question

It has been pointed out to me rifts original edition had strap on limbs that you pump isp/ppe into and it and it works as a limb for the duration of the charge. I see 0 reason this wouldnt work for SR. No need to attach flesh to metal.
by Riftmaker
Mon Apr 03, 2017 3:57 pm
Forum: Robotech® - The Shadow Chronicles® - Macross II®
Topic: Is Space Station Liberty "the" Robotech Factory?
Replies: 19
Views: 16011

Re: Is Space Station Liberty "the" Robotech Factory?

in my opinion, SSL was the 2nd factory satellite. earth had.. it was just the first they built . using the first satellite's resources (and perhaps some parts) to build their own factory sat designed from the start to support human forces. Considering there was enough of a resource crunch on that t...
by Riftmaker
Mon Apr 03, 2017 5:06 am
Forum: Rifts®
Topic: Tools pricing
Replies: 7
Views: 1913

Re: Tools pricing

The bionics source book page 68 has bionic and robotic repair kits going from brief cases sized up to an entire shops worth. I think that would fit pretty well
by Riftmaker
Mon Apr 03, 2017 4:23 am
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

dragonfett wrote:I would imagine just use a reskinned CS Skelebot.


That was the plan if we didnt have official dynabot stats
by Riftmaker
Sun Apr 02, 2017 8:18 pm
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

Do we have official stats on a triax dyna-bot yet?
by Riftmaker
Mon Mar 27, 2017 7:54 pm
Forum: Rifts®
Topic: Savage rifts cyborgnetics and techno-wizardy question
Replies: 12
Views: 3869

Savage rifts cyborgnetics and techno-wizardy question

1.) Savage rifts tomorrow legion players guide tells us a psionic gets a penalty to their psionic roll equal to there amount of strain. 2.) Same book page 72 cyber psionic awareness and improved cyber psionic awareness let you ignore a point of that penalty to their psionic roll each. 3.) Same book ...
by Riftmaker
Thu Mar 23, 2017 5:04 pm
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

I went with around 30% without a check of some kind. I'm trying to push none combat stuff at the moment
by Riftmaker
Mon Mar 20, 2017 9:41 pm
Forum: The Rifter® Forum
Topic: Rifter 70: The Deep Frontier Discussion
Replies: 5
Views: 9392

Re: Rifter 70: The Deep Frontier Discussion

Sorry for necro posting in a 2 year old thread but I just got the PDF on this one. This is what was missing from underseas and it makes the us government spending trillions on a wacky undersea aircraft carrier logical.

Great loved it in rifter 70. Please do more

Thanks RM
by Riftmaker
Mon Mar 20, 2017 5:43 pm
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

How does selling loot work half new cost or something different?
by Riftmaker
Sun Mar 19, 2017 12:24 am
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

I just did my first game it went well.

It was a little hard to hurt my more combat oriented players I think I'll need to be more creative or maybe do a version of the daredevil hallway fight to soften them up.
by Riftmaker
Wed Mar 15, 2017 11:42 am
Forum: Rifts®
Topic: Savage rifts cyborg question
Replies: 5
Views: 3052

Re: Savage rifts cyborg question

that makes a lot of sense thank you.
by Riftmaker
Wed Mar 15, 2017 7:26 am
Forum: Rifts®
Topic: Savage rifts cyborg question
Replies: 5
Views: 3052

Savage rifts cyborg question

Do Savage rifts borgs need to get the upgrade perk every time they get a new implant? If yes why have prices for the implants? If no why have that edge?
by Riftmaker
Tue Mar 14, 2017 6:14 pm
Forum: Rifts®
Topic: What If: The Republicans and Operation Chi-Town Coup
Replies: 14
Views: 6116

Re: What If: The Republicans and Operation Chi-Town Coup

Well assuming the Republicans (God in heaven do they need a better name) took ARCHIE and all the intel and power hes got I could see them setting up shop as industrialist under the titan robotics banner in some city state the CS will definitely try to absorb at some point. Then when the CS comes cal...
by Riftmaker
Tue Mar 14, 2017 4:09 pm
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Re: Savage worlds rifts advice

I should have probably mentioned the group make up.

1 mind melter 1 cyber knight 1 borg and 1 line walker. no idea on the powers for the melter or the walker yet.

Trappings for the spells kind of make me nervous I might make up a few apeing UR spells just to keep stuff from going of of line.
by Riftmaker
Tue Mar 14, 2017 2:05 pm
Forum: Savage Rifts™
Topic: Savage worlds rifts advice
Replies: 28
Views: 37987

Savage worlds rifts advice

I'll be running my first none one shot savage rifts adventure in a few days. I was wondering if anyone could give me some advice on long running adventures in that system. Is there anything I need to avid or move things toward? I dont know any of the pitfalls of the savage worlds system itself So I'...
by Riftmaker
Tue Mar 14, 2017 9:37 am
Forum: Rifts®
Topic: North America in another century
Replies: 70
Views: 26826

Re: North America in another century

If the CS realizes the value of psionics and stops treating them like 2nd class citizens I could see the psionic population going up. Granted a large amount of that will just be those people getting the training they need to not hurt themselves. Psi-stalkers likewise if the CS gets more excepting th...
by Riftmaker
Mon Feb 27, 2017 9:10 pm
Forum: Rifts®
Topic: RIFTS: Promise of Power Reborn - to be or not to be?
Replies: 20
Views: 10812

Re: RIFTS: Promise of Power Reborn - to be or not to be?

Well then see if they'll let you make a new game from the ground up. We have no idea what the contract for Promise of power looks like they could be a million reasons they said no.

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